]> Shamusworld >> Repos - architektonas/blobdiff - src/drawingview.cpp
First step towards resizable grid and sane zoom setting.
[architektonas] / src / drawingview.cpp
index 1c095f4a73b41a3a5b070e880c81f4cb8372c04e..1a6d120852d8d98c52930c7fcc47a708b9dac27f 100644 (file)
 DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        // The value in the settings file will override this.
        useAntialiasing(true),
-       gridBackground(256, 256),
+       gridBackground(512, 512),
        scale(1.0), offsetX(-10), offsetY(-10),
        document(Vector(0, 0)),
 //     gridSpacing(32.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
        gridSpacing(12.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
        scrollDrag(false), addLineTool(false), addCircleTool(false),
        addDimensionTool(false),
-       selectionInProgress(false),
+//     selectionInProgress(false),
        toolAction(NULL)
 {
        document.isTopLevelContainer = true;
@@ -79,30 +79,51 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        // Alternate way to do the above...
        line->SetDimensionOnLine();
 #endif
-//     connect(toolAction, SIGNAL(ObjectReady(Object *)), this,
-//             SLOT(AddNewObjectToDocument(Object *)));
-//This works, now how to scroll it???
-//     QPixmap pm(256, 256);
+
+/*
+Here we set the grid size in pixels--12 in this case. Initially, we have our
+zoom set to make this represent 12 inches at a zoom factor of 25%. (This is
+arbitrary.) So, to be able to decouple the grid size from the zoom, we need
+to be able to set the size of the background grid (which we do here at an
+arbitrary 12 pixels) to anything we want (within reason, of course :-).
+
+The drawing enforces the grid spacing through the drawing->gridSpacing variable.
+
+       drawing->gridSpacing = 12.0 / Painter::zoom;
+
+Painter::zoom is the zoom factor for the drawing, and all mouse clicks are
+translated to Cartesian coordinates through this. (Initially, Painter::zoom is
+set to 1.0. SCREEN_ZOOM is set to 1.0/4.0.)
+
+Really, the 100% zoom level can be set at *any* zoom level, it's more of a
+convenience function than any measure of absolutes. Doing things that way we
+could rid ourselves of the whole SCREEN_ZOOM parameter and all the attendant
+shittyness that comes with it.
+
+However, it seems that SCREEN_ZOOM is used to make text and arrow sizes show up
+a certain way, which means we should probably create something else in those
+objects to take its place--like some kind of scale factor. This would seem to
+imply that certain point sizes actually *do* tie things like fonts to absolute
+sizes on the screen, but not necessarily because you could have an inch scale
+with text that is quite small relative to other objects on the screen, which
+currently you have to zoom in to see (and which blows up the text). Point sizes
+in an application like this are a bit meaningless; even though an inch is an
+inch regardless of the zoom level a piece of text can be larger or smaller than
+this. Maybe this is the case for having a base unit and basing point sizes off
+of that.
+
+
+*/
        QPainter pmp(&gridBackground);
-#if 0
-       pmp.fillRect(0, 0, 256, 256, Qt::lightGray);
-
-       pmp.fillRect(0,   64,  64, 64, Qt::darkGray);
-       pmp.fillRect(0,   192, 64, 64, Qt::darkGray);
-       pmp.fillRect(64,  0,   64, 64, Qt::darkGray);
-       pmp.fillRect(64,  128, 64, 64, Qt::darkGray);
-       pmp.fillRect(128, 64,  64, 64, Qt::darkGray);
-       pmp.fillRect(128, 192, 64, 64, Qt::darkGray);
-       pmp.fillRect(192, 0,   64, 64, Qt::darkGray);
-       pmp.fillRect(192, 128, 64, 64, Qt::darkGray);
-#else
-       pmp.fillRect(0, 0, 256, 256, QColor(240, 240, 240));
+       pmp.fillRect(0, 0, 512, 512, QColor(240, 240, 240));
        pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
-       for(int i=0; i<255; i+=12)
-               pmp.drawLine(i, 0, i, 255);
-       for(int i=0; i<255; i+=12)
-               pmp.drawLine(0, i, 255, i);
-#endif
+
+       for(int i=0; i<511; i+=12)
+       {
+               pmp.drawLine(i, 0, i, 511);
+               pmp.drawLine(0, i, 511, i);
+       }
+
        pmp.end();
        UpdateGridBackground();
 }
@@ -157,23 +178,6 @@ void DrawingView::SetAddDimensionToolActive(bool state/*= true*/)
 
 void DrawingView::UpdateGridBackground(void)
 {
-#if 0
-// Shift the background to match our scrolling...
-QBrush newBrush = *backgroundBrush;
-//QMatrix brushMatrix = backgroundBrush->matrix();
-QTransform brushMatrix = backgroundBrush->transform();
-brushMatrix.translate(Painter::origin.x, Painter::origin.y);
-//brushMatrix.translate(15.0, 15.0);
-//backgroundBrush->setMatrix(brushMatrix);
-//backgroundBrush->setTransform(brushMatrix);
-newBrush.setTransform(brushMatrix);
-QPalette pal = palette();
-//pal.setBrush(backgroundRole(), *backgroundBrush);
-pal.setBrush(backgroundRole(), newBrush);
-setPalette(pal);
-//Background painting does not honor the transformation matrix (either one)...
-// So...
-#else
 //was: 128
 #define BG_BRUSH_SPAN 72
        // Transform the origin to Qt coordinates
@@ -192,7 +196,6 @@ setPalette(pal);
        pal.setBrush(backgroundRole(), QBrush(pm));
        setAutoFillBackground(true);
        setPalette(pal);
-#endif
 }
 
 
@@ -231,9 +234,6 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
        QPainter qtPainter(this);
        Painter painter(&qtPainter);
 
-//     qtPainter.setBackground(QBrush(Qt::DiagCrossPattern));
-//     qtPainter.setBackgroundMode(Qt::OpaqueMode);
-
        if (useAntialiasing)
                qtPainter.setRenderHint(QPainter::Antialiasing);
 
@@ -249,6 +249,7 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
        // Draw supplemental (tool related) points
 // NOTE that this can be done as an action!
 // In that case, we would need access to the document...
+// [We can do that by making the document a class object...]
        if (rotateTool)
        {
                painter.SetPen(QPen(QColor(0, 200, 0), 2.0, Qt::SolidLine));
@@ -257,26 +258,7 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
        }
 
 // Maybe we can make the grid into a background brush instead, and let Qt deal
-// with it???
-       // Draw grid
-
-#if 0
-       painter.setPen(QPen(QColor(90, 90, 90), 1.0, Qt::DotLine));
-
-       //these two loops kill performance!
-       // Also, these overwrite our coordinate axes
-       for(double x=0; x<size().width(); x+=gridSpacing*10.0)
-               painter.drawLine((int)x, -16384, (int)x, 16384);
-
-       for(double y=0; y<size().height(); y+=gridSpacing*10.0)
-               painter.drawLine(-16384, (int)y, 16384, (int)y);
-#endif
-
-//     painter.SetPen(QPen(Qt::black, 1.0, Qt::SolidLine));
-//
-//     for(double x=0; x<size().width(); x+=gridSpacing)
-//             for(double y=0; y<size().height(); y+=gridSpacing)
-//                     painter.DrawPoint((int)x, (int)y);
+// with it??? YES!!
 
        // The top level document takes care of rendering for us...
        document.Draw(&painter);
@@ -284,13 +266,13 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
        if (toolAction)
                toolAction->Draw(&painter);
 
-       if (selectionInProgress)
+       if (Object::selectionInProgress)
        {
 //             painter.SetPen(QPen(Qt::green, 1.0, Qt::SolidLine));
                painter.SetPen(QPen(QColor(255, 127, 0, 255)));
 //             painter.SetBrush(QBrush(Qt::NoBrush));
                painter.SetBrush(QBrush(QColor(255, 127, 0, 100)));
-               painter.DrawRect(selection);
+               painter.DrawRect(Object::selection);
        }
 }
 
@@ -311,9 +293,9 @@ void DrawingView::mousePressEvent(QMouseEvent * event)
                // Didn't hit any object and not using a tool, so do a selection rectangle
                if (!(collided || toolAction))
                {
-                       selectionInProgress = true;
-                       selection.setTopLeft(QPointF(point.x, point.y));
-                       selection.setBottomRight(QPointF(point.x, point.y));
+                       Object::selectionInProgress = true;
+                       Object::selection.setTopLeft(QPointF(point.x, point.y));
+                       Object::selection.setBottomRight(QPointF(point.x, point.y));
                }
        }
        else if (event->button() == Qt::MiddleButton)
@@ -329,7 +311,7 @@ void DrawingView::mousePressEvent(QMouseEvent * event)
 void DrawingView::mouseMoveEvent(QMouseEvent * event)
 {
        Vector point = Painter::QtToCartesianCoords(Vector(event->x(), event->y()));
-       selection.setBottomRight(QPointF(point.x, point.y));
+       Object::selection.setBottomRight(QPointF(point.x, point.y));
 
        if (event->buttons() & Qt::MiddleButton)
        {
@@ -373,7 +355,7 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
 //changed...
        document.PointerMoved(point);
 
-       if (document.NeedsUpdate() || selectionInProgress)
+       if (document.NeedsUpdate() || Object::selectionInProgress)
                update();
 
        if (toolAction)
@@ -400,10 +382,10 @@ void DrawingView::mouseReleaseEvent(QMouseEvent * event)
                if (toolAction)
                        toolAction->MouseReleased();
 
-               if (selectionInProgress)
+               if (Object::selectionInProgress)
                {
                        // Select all the stuff inside of selection
-                       selectionInProgress = false;
+                       Object::selectionInProgress = false;
                }
        }
        else if (event->button() == Qt::MiddleButton)