// Calculate whether or not the arrowheads are too crowded to put inside
// the extension lines. 9.0 is the length of the arrowhead.
- double t = Vector::Parameter(position, endpoint, endpoint - (unit * 9.0 * size));
+// double t = Vector::Parameter(position, endpoint, endpoint - (unit * 9.0 * size));
+// double t = Vector::Parameter(position, endpoint, position + (unit * 9.0 * size));
+ double t = Vector::Parameter(endpoint, position, position + (unit * 9.0 * size));
//printf("Dimension::Draw(): t = %lf\n", t);
- if (t > 0.42)
+// On the screen, it's acting like this is actually 58%...
+// This is correct, we want it to happen at > 50%
+ if (t > 0.58)
{
// Draw main dimension line + arrowheads
painter->DrawLine(p1, p2);
}
+/*virtual*/ Object * Dimension::Copy(void)
+{
+#warning "!!! This doesn't take care of attached Dimensions !!!"
+/*
+This is a real problem. While having a pointer in the Dimension to this line's points
+is fast & easy, it creates a huge problem when trying to replicate an object like this.
+
+Maybe a way to fix that then, is to have reference numbers instead of pointers. That
+way, if you copy them, ... you might still have problems. Because you can't be sure if
+a copy will be persistant or not, you then *definitely* do not want them to have the
+same reference number.
+*/
+
+ Dimension * d = new Dimension(position, endpoint, dimensionType, parent);
+ d->size = size;
+ return d;
+}
+
+
// Dimensions are special: they contain exactly *two* points. Here, we check
// only for zero/non-zero in returning the correct points.
/*virtual*/ Vector Dimension::GetPointAtParameter(double parameter)