]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/dac.cpp
Improved OP logging, small changes to GPU read/write alignment.
[virtualjaguar] / src / dac.cpp
index 4b4bfab2e8b2254dbd4a9fac852e902a530b5f7c..dbb1b5842caeef2469dce21d0c46589391a4f259 100644 (file)
@@ -4,6 +4,13 @@
 // Originally by David Raingeard
 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
 // Rewritten by James L. Hammons
+// (C) 2010 Underground Software
+//
+// JLH = James L. Hammons <jlhamm@acm.org>
+//
+// Who  When        What
+// ---  ----------  -------------------------------------------------------------
+// JLH  01/16/2010  Created this log ;-)
 //
 
 // Need to set up defaults that the BIOS sets for the SSI here in DACInit()... !!! FIX !!!
 // work correctly...! Perhaps just need to set up SSI stuff so BUTCH doesn't get
 // confused...
 
+// ALSO: Need to implement some form of proper locking to replace the clusterfuck
+//       that is the current spinlock implementation. Since the DSP is a separate
+//       entity, could we get away with running it in the sound IRQ?
+
+// ALSO: It may be a good idea to physically separate the left and right buffers
+//       to prevent things like the DSP filling only one side and such. Do such
+//       mono modes exist on the Jag? Seems to according to Super Burnout.
+
 #include "dac.h"
 
 #include "SDL.h"
-#include "m68k.h"
+//#include "gui.h"
 #include "jaguar.h"
-#include "settings.h"
 #include "log.h"
+#include "m68k.h"
+//#include "memory.h"
+#include "settings.h"
 
 //#define DEBUG_DAC
 
 
 // Global variables
 
-uint16 lrxd, rrxd;                                                                     // I2S ports (into Jaguar)
+//uint16 lrxd, rrxd;                                                                   // I2S ports (into Jaguar)
 
 // Local variables
 
 static uint32 LeftFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOHeadPtr, RightFIFOTailPtr;
 static SDL_AudioSpec desired;
-static bool SDLSoundInitialized = false;
+static bool SDLSoundInitialized;
 
 // We can get away with using native endian here because we can tell SDL to use the native
 // endian when looking at the sample buffer, i.e., no need to worry about it.
@@ -59,6 +76,14 @@ int GetCalculatedFrequency(void);
 //
 void DACInit(void)
 {
+       SDLSoundInitialized = false;
+
+       if (!vjs.audioEnabled)
+       {
+               WriteLog("DAC: Host audio playback disabled.\n");
+               return;
+       }
+
 //     memory_malloc_secure((void **)&DACBuffer, BUFFER_SIZE * sizeof(uint16), "DAC buffer");
 //     DACBuffer = (uint16 *)memory_malloc(BUFFER_SIZE * sizeof(uint16), "DAC buffer");
 
@@ -190,6 +215,8 @@ void DACWriteWord(uint32 offset, uint16 data, uint32 who/*= UNKNOWN*/)
 {
        if (offset == LTXD + 2)
        {
+               if (!SDLSoundInitialized)
+                       return;
                // Spin until buffer has been drained (for too fast processors!)...
 //Small problem--if Head == 0 and Tail == buffer end, then this will fail... !!! FIX !!!
 //[DONE]
@@ -211,8 +238,11 @@ WriteLog("Tail=%X, Head=%X", ltail, lhead);
        WriteLog("LTail=%X, LHead=%X, BUFFER_SIZE-1=%X\n", LeftFIFOTailPtr, LeftFIFOHeadPtr, BUFFER_SIZE - 1);
        WriteLog("RTail=%X, RHead=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
        WriteLog("From while: Tail=%X, Head=%X", (LeftFIFOTailPtr + 2) & (BUFFER_SIZE - 1), LeftFIFOHeadPtr);
-       log_done();
-       exit(0);
+//     LogDone();
+//     exit(0);
+#warning "Reimplement GUICrashGracefully!"
+//     GUICrashGracefully("Stuck in left DAC spinlock!");
+       return;
 }
                }//*/
 
@@ -226,6 +256,8 @@ WriteLog("Tail=%X, Head=%X", ltail, lhead);
        }
        else if (offset == RTXD + 2)
        {
+               if (!SDLSoundInitialized)
+                       return;
 /*
 Here's what's happening now:
 
@@ -281,6 +313,8 @@ LTail=60D8, LHead=60D8, BUFFER_SIZE-1=FFFF
 RTail=DB, RHead=60D9, BUFFER_SIZE-1=FFFF
 From while: Tail=60DA, Head=60D8
 */
+#warning Spinlock problem--!!! FIX !!!
+#warning Odd: The right FIFO is empty, but the left FIFO is full!
                // Spin until buffer has been drained (for too fast processors!)...
 uint32 spin = 0;
                while (((RightFIFOTailPtr + 2) & (BUFFER_SIZE - 1)) == RightFIFOHeadPtr)//;
@@ -298,8 +332,11 @@ WriteLog("Tail=%X, Head=%X", rtail, rhead);
        WriteLog("LTail=%X, LHead=%X, BUFFER_SIZE-1=%X\n", LeftFIFOTailPtr, LeftFIFOHeadPtr, BUFFER_SIZE - 1);
        WriteLog("RTail=%X, RHead=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
        WriteLog("From while: Tail=%X, Head=%X", (RightFIFOTailPtr + 2) & (BUFFER_SIZE - 1), RightFIFOHeadPtr);
-       log_done();
-       exit(0);
+//     LogDone();
+//     exit(0);
+#warning "Reimplement GUICrashGracefully!"
+//     GUICrashGracefully("Stuck in right DAC spinlock!");
+       return;
 }
                }//*/
 
@@ -331,9 +368,14 @@ WriteLog("Tail=%X, Head=%X", rtail, rhead);
                                {
                                        if (SDL_OpenAudio(&desired, NULL) < 0)  // NULL means SDL guarantees what we want
                                        {
+// This is bad, Bad, BAD !!! DON'T ABORT BECAUSE WE DIDN'T GET OUR FREQ! !!! FIX !!!
+#warning !!! FIX !!! Aborting because of SDL audio problem is bad!
                                                WriteLog("DAC: Failed to initialize SDL sound: %s.\nDesired freq: %u\nShutting down!\n", SDL_GetError(), desired.freq);
-                                               log_done();
-                                               exit(1);
+//                                             LogDone();
+//                                             exit(1);
+#warning "Reimplement GUICrashGracefully!"
+//                                             GUICrashGracefully("Failed to initialize SDL sound!");
+                                               return;
                                        }
                                }
 
@@ -382,5 +424,5 @@ uint16 DACReadWord(uint32 offset, uint32 who/*= UNKNOWN*/)
        else if (offset == RRXD + 2)
                return rrxd;
 
-       return 0xFFFF;  // May need SSTAT as well... (but may be a Jaguar II only feature)              
+       return 0xFFFF;  // May need SSTAT as well... (but may be a Jaguar II only feature)
 }