]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/dac.cpp
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[virtualjaguar] / src / dac.cpp
index 1fdadf6ae18410cae7060ff5bc76b07e5200cec2..4cf8da2d94710468c75083282007ec7ebc977c25 100644 (file)
@@ -4,13 +4,37 @@
 // Originally by David Raingeard
 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
 // Rewritten by James L. Hammons
+// (C) 2010 Underground Software
 //
+// JLH = James L. Hammons <jlhamm@acm.org>
+//
+// Who  When        What
+// ---  ----------  -------------------------------------------------------------
+// JLH  01/16/2010  Created this log ;-)
+//
+
+// Need to set up defaults that the BIOS sets for the SSI here in DACInit()... !!! FIX !!!
+// or something like that... Seems like it already does, but it doesn't seem to
+// work correctly...! Perhaps just need to set up SSI stuff so BUTCH doesn't get
+// confused...
+
+// ALSO: Need to implement some form of proper locking to replace the clusterfuck
+//       that is the current spinlock implementation. Since the DSP is a separate
+//       entity, could we get away with running it in the sound IRQ?
+
+// ALSO: It may be a good idea to physically separate the left and right buffers
+//       to prevent things like the DSP filling only one side and such. Do such
+//       mono modes exist on the Jag? Seems to according to Super Burnout.
+
+#include "dac.h"
 
 #include "SDL.h"
-#include "m68k.h"
+//#include "gui.h"
 #include "jaguar.h"
+#include "log.h"
+#include "m68k.h"
+//#include "memory.h"
 #include "settings.h"
-#include "dac.h"
 
 //#define DEBUG_DAC
 
@@ -38,7 +62,7 @@ static bool SDLSoundInitialized = false;
 // We can get away with using native endian here because we can tell SDL to use the native
 // endian when looking at the sample buffer, i.e., no need to worry about it.
 
-static uint16 * DACBuffer;
+static uint16 DACBuffer[BUFFER_SIZE];
 static uint8 SCLKFrequencyDivider = 19;                                // Default is roughly 22 KHz (20774 Hz in NTSC mode)
 /*static*/ uint16 serialMode = 0;
 
@@ -52,7 +76,8 @@ int GetCalculatedFrequency(void);
 //
 void DACInit(void)
 {
-       memory_malloc_secure((void **)&DACBuffer, BUFFER_SIZE * sizeof(uint16), "DAC buffer");
+//     memory_malloc_secure((void **)&DACBuffer, BUFFER_SIZE * sizeof(uint16), "DAC buffer");
+//     DACBuffer = (uint16 *)memory_malloc(BUFFER_SIZE * sizeof(uint16), "DAC buffer");
 
        desired.freq = GetCalculatedFrequency();                // SDL will do conversion on the fly, if it can't get the exact rate. Nice!
        desired.format = AUDIO_S16SYS;                                  // This uses the native endian (for portability)...
@@ -62,12 +87,7 @@ void DACInit(void)
        desired.callback = SDLSoundCallback;
 
        if (SDL_OpenAudio(&desired, NULL) < 0)                  // NULL means SDL guarantees what we want
-       {
-//             WriteLog("DAC: Failed to initialize SDL sound. Shutting down!\n");
-//             log_done();
-//             exit(1);
                WriteLog("DAC: Failed to initialize SDL sound...\n");
-       }
        else
        {
                SDLSoundInitialized = true;
@@ -96,7 +116,7 @@ void DACDone(void)
                SDL_CloseAudio();
        }
 
-       memory_free(DACBuffer);
+//     memory_free(DACBuffer);
        WriteLog("DAC: Done.\n");
 }
 
@@ -120,10 +140,16 @@ void SDLSoundCallback(void * userdata, Uint8 * buffer, int length)
                int numRightSamplesReady
                        = (RightFIFOTailPtr + (RightFIFOTailPtr < RightFIFOHeadPtr ? BUFFER_SIZE : 0))
                                - RightFIFOHeadPtr;
+//This waits for the slower side to catch up. If writing only one side, then this
+//causes the buffer not to drain...
                int numSamplesReady
                        = (numLeftSamplesReady < numRightSamplesReady
                                ? numLeftSamplesReady : numRightSamplesReady);//Hmm. * 2;
 
+//Kludge, until I can figure out WTF is going on WRT Super Burnout.
+if (numLeftSamplesReady == 0 || numRightSamplesReady == 0)
+       numSamplesReady = numLeftSamplesReady + numRightSamplesReady;
+
 //The numbers look good--it's just that the DSP can't get enough samples in the DAC buffer!
 //WriteLog("DAC: Left/RightFIFOHeadPtr: %u/%u, Left/RightFIFOTailPtr: %u/%u\n", LeftFIFOHeadPtr, RightFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOTailPtr);
 //WriteLog("     numLeft/RightSamplesReady: %i/%i, numSamplesReady: %i, length of buffer: %i\n", numLeftSamplesReady, numRightSamplesReady, numSamplesReady, length);
@@ -148,7 +174,7 @@ void SDLSoundCallback(void * userdata, Uint8 * buffer, int length)
                // Could also use (as long as BUFFER_SIZE is a multiple of 2):
 //             LeftFIFOHeadPtr = (LeftFIFOHeadPtr + numSamplesReady) & (BUFFER_SIZE - 1);
 //             RightFIFOHeadPtr = (RightFIFOHeadPtr + numSamplesReady) & (BUFFER_SIZE - 1);
-//WriteLog("  -> Left/RightFIFOHeadPtr: %u/%u, Left/RightFIFOTailPtr: %u/%u\n", LeftFIFOHeadPtr, RightFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOTailPtr);
+//WriteLog("  -> Left/RightFIFOHeadPtr: %04X/%04X, Left/RightFIFOTailPtr: %04X/%04X\n", LeftFIFOHeadPtr, RightFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOTailPtr);
        }
 //Hmm. Seems that the SDL buffer isn't being starved by the DAC buffer...
 //     else
@@ -156,7 +182,7 @@ void SDLSoundCallback(void * userdata, Uint8 * buffer, int length)
 }
 
 //
-// Calculate the frequency of SCLK * 32 using the divider
+// Calculate the freq9uency of SCLK * 32 using the divider
 //
 int GetCalculatedFrequency(void)
 {
@@ -186,7 +212,29 @@ void DACWriteWord(uint32 offset, uint16 data, uint32 who/*= UNKNOWN*/)
 //[DONE]
                // Also, we're taking advantage of the fact that the buffer is a multiple of two
                // in this check...
-               while (((LeftFIFOTailPtr + 2) & (BUFFER_SIZE - 1)) == LeftFIFOHeadPtr);
+uint32 spin = 0;
+               while (((LeftFIFOTailPtr + 2) & (BUFFER_SIZE - 1)) == LeftFIFOHeadPtr)//;
+               {
+spin++;
+//if ((spin & 0x0FFFFFFF) == 0)
+//     WriteLog("Tail=%X, Head=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
+
+if (spin == 0xFFFF0000)
+{
+uint32 ltail = LeftFIFOTailPtr, lhead = LeftFIFOHeadPtr;
+WriteLog("Tail=%X, Head=%X", ltail, lhead);
+
+       WriteLog("\nStuck in left DAC spinlock! Aborting!\n");
+       WriteLog("LTail=%X, LHead=%X, BUFFER_SIZE-1=%X\n", LeftFIFOTailPtr, LeftFIFOHeadPtr, BUFFER_SIZE - 1);
+       WriteLog("RTail=%X, RHead=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
+       WriteLog("From while: Tail=%X, Head=%X", (LeftFIFOTailPtr + 2) & (BUFFER_SIZE - 1), LeftFIFOHeadPtr);
+//     LogDone();
+//     exit(0);
+#warning "Reimplement GUICrashGracefully!"
+//     GUICrashGracefully("Stuck in left DAC spinlock!");
+       return;
+}
+               }//*/
 
                SDL_LockAudio();                                                        // Is it necessary to do this? Mebbe.
                // We use a circular buffer 'cause it's easy. Note that the callback function
@@ -198,10 +246,67 @@ void DACWriteWord(uint32 offset, uint16 data, uint32 who/*= UNKNOWN*/)
        }
        else if (offset == RTXD + 2)
        {
+/*
+Here's what's happening now:
+
+Stuck in right DAC spinlock!
+Aborting!
+
+Tail=681, Head=681, BUFFER_SIZE-1=FFFF
+From while: Tail=683, Head=681
+
+????? What the FUCK ?????
+
+& when I uncomment the lines below spin++; it *doesn't* lock here... WTF?????
+
+I think it was missing parentheses causing the fuckup... Seems to work now...
+
+Except for Super Burnout now...! Aarrrgggghhhhh!
+
+Tail=AC, Head=AE
+Stuck in left DAC spinlock! Aborting!
+Tail=AC, Head=AE, BUFFER_SIZE-1=FFFF
+From while: Tail=AE, Head=AE
+
+So it's *really* stuck here in the left FIFO. Figure out why!!!
+
+Prolly 'cause it doesn't set the sample rate right away--betcha it works with the BIOS...
+It gets farther, but then locks here (weird!):
+
+Tail=2564, Head=2566
+Stuck in left DAC spinlock! Aborting!
+Tail=2564, Head=2566, BUFFER_SIZE-1=FFFF
+From while: Tail=2566, Head=2566
+
+Weird--recompile with more WriteLog() entries and it *doesn't* lock...
+Yeah, because there was no DSP running. Duh!
+
+Tail=AC, Head=AE
+Stuck in left DAC spinlock! Aborting!
+LTail=AC, LHead=AE, BUFFER_SIZE-1=FFFF
+RTail=AF, RHead=AF, BUFFER_SIZE-1=FFFF
+From while: Tail=AE, Head=AE
+
+Odd: The right FIFO is empty, but the left FIFO is full!
+And this is what is causing the lockup--the DAC callback waits for the side with
+less samples ready and in this case it's the right channel (that never fills up)
+that it's waiting for...!
+
+Okay, with the kludge in place for the right channel not being filled, we select
+a track and then it locks here:
+
+Tail=60D8, Head=60DA
+Stuck in left DAC spinlock! Aborting!
+LTail=60D8, LHead=60D8, BUFFER_SIZE-1=FFFF
+RTail=DB, RHead=60D9, BUFFER_SIZE-1=FFFF
+From while: Tail=60DA, Head=60D8
+*/
+#warning Spinlock problem--!!! FIX !!!
+#warning Odd: The right FIFO is empty, but the left FIFO is full!
                // Spin until buffer has been drained (for too fast processors!)...
-//uint32 spin = 0;
-               while (((RightFIFOTailPtr + 2) & (BUFFER_SIZE - 1)) == RightFIFOHeadPtr);
-/*             {
+uint32 spin = 0;
+               while (((RightFIFOTailPtr + 2) & (BUFFER_SIZE - 1)) == RightFIFOHeadPtr)//;
+               {
 spin++;
 //if ((spin & 0x0FFFFFFF) == 0)
 //     WriteLog("Tail=%X, Head=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
@@ -209,23 +314,24 @@ spin++;
 if (spin == 0xFFFF0000)
 {
 uint32 rtail = RightFIFOTailPtr, rhead = RightFIFOHeadPtr;
-WriteLog("Tail=%X, Head=%X\n", rtail, rhead);
+WriteLog("Tail=%X, Head=%X", rtail, rhead);
 
-       WriteLog("\nStuck in right DAC spinlock!\nAborting!\n\n");
-       WriteLog("Tail=%X, Head=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
+       WriteLog("\nStuck in right DAC spinlock! Aborting!\n");
+       WriteLog("LTail=%X, LHead=%X, BUFFER_SIZE-1=%X\n", LeftFIFOTailPtr, LeftFIFOHeadPtr, BUFFER_SIZE - 1);
+       WriteLog("RTail=%X, RHead=%X, BUFFER_SIZE-1=%X\n", RightFIFOTailPtr, RightFIFOHeadPtr, BUFFER_SIZE - 1);
        WriteLog("From while: Tail=%X, Head=%X", (RightFIFOTailPtr + 2) & (BUFFER_SIZE - 1), RightFIFOHeadPtr);
-       log_done();
-       exit(0);
+//     LogDone();
+//     exit(0);
+#warning "Reimplement GUICrashGracefully!"
+//     GUICrashGracefully("Stuck in right DAC spinlock!");
+       return;
 }
                }//*/
 
-//This is wrong                if (RightFIFOTailPtr + 2 != RightFIFOHeadPtr)
-//             {
                SDL_LockAudio();
                RightFIFOTailPtr = (RightFIFOTailPtr + 2) % BUFFER_SIZE;
                DACBuffer[RightFIFOTailPtr] = data;
                SDL_UnlockAudio();
-//             }
 /*#ifdef DEBUG_DAC
                else
                        WriteLog("DAC: Ran into FIFO's right tail pointer!\n");
@@ -250,9 +356,14 @@ WriteLog("Tail=%X, Head=%X\n", rtail, rhead);
                                {
                                        if (SDL_OpenAudio(&desired, NULL) < 0)  // NULL means SDL guarantees what we want
                                        {
+// This is bad, Bad, BAD !!! DON'T ABORT BECAUSE WE DIDN'T GET OUR FREQ! !!! FIX !!!
+#warning !!! FIX !!! Aborting because of SDL audio problem is bad!
                                                WriteLog("DAC: Failed to initialize SDL sound: %s.\nDesired freq: %u\nShutting down!\n", SDL_GetError(), desired.freq);
-                                               log_done();
-                                               exit(1);
+//                                             LogDone();
+//                                             exit(1);
+#warning "Reimplement GUICrashGracefully!"
+//                                             GUICrashGracefully("Failed to initialize SDL sound!");
+                                               return;
                                        }
                                }
 
@@ -301,5 +412,5 @@ uint16 DACReadWord(uint32 offset, uint32 who/*= UNKNOWN*/)
        else if (offset == RRXD + 2)
                return rrxd;
 
-       return 0xFFFF;  // May need SSTAT as well... (but may be a Jaguar II only feature)              
+       return 0xFFFF;  // May need SSTAT as well... (but may be a Jaguar II only feature)
 }