virtual void PointerReleased(void);
virtual bool NeedsUpdate(void);
virtual void Add(Object *);
+ virtual void Enumerate(FILE *);
void Clear(void);
protected:
Vector oldPoint; // Used for dragging
- private:
+ public:
std::vector<Object *> objects;
+ private:
bool dragging;
bool draggingHandle1;
bool draggingHandle2;