virtual bool Collided(Vector);
virtual void PointerMoved(Vector);
virtual void PointerReleased(void);
+ virtual bool HitTest(Point);
virtual void Enumerate(FILE *);
+ virtual QRectF Extents(void);
// virtual Object * Copy(void);
+// virtual ObjectType Type(void);
protected:
- bool HitTest(Point);
void SaveState(void);
bool StateChanged(void);