#include "graphicview.h"
#include "rs_grid.h"
#include "rs_information.h"
-#include "paintintf.h"
+#include "paintinterface.h"
#include "settings.h"
/**
}
/**
- * @return Pointer to the entity which was the key entity for the
- * last successful snapping action. If the snap mode is "end point"
- * the key entity is the entity whos end point was caught.
- * If the snap mode didn't require an entity (e.g. free, grid) this
- * method will return NULL.
+ * @return Pointer to the entity which was the key entity for the last
+ * successful snapping action. If the snap mode is "end point" the key entity
+ * is the entity whos end point was caught. If the snap mode didn't require an
+ * entity (e.g. free, grid) this method will return NULL.
*/
RS_Entity * RS_Snapper::getKeyEntity()
{