*/
void RS_PreviewActionInterface::xorPreview()
{
-#warning "!!! xorPreview() not working AT ALL !!!"
+//not true anymore..
+//#warning "!!! xorPreview() not working AT ALL !!!"
#if 0
if (!preview->isEmpty())
{
//This doesn't work, causes the thing to crash...
//Now it works, just need to upgrade the rendering paths so that they aren't all
//fucked up like QCad was...
-#if 1
if (!preview->isEmpty())
{
graphicView->SetPreviewMode();
visible = !visible;
#endif
-#endif
}