#define RS_PREVIEW_H
#include "rs_entitycontainer.h"
+#include "vector.h"
class RS_Entity;
+class PaintInterface;
/**
* This class supports previewing. The RS_Snapper class uses
virtual void addStretchablesFrom(RS_EntityContainer & container,
const Vector & v1, const Vector & v2);
+ void SetOffset(Vector);
+ Vector Offset(void);
+ void SetVisible(bool visibility = true);
+ bool Visible(void);
+ void Draw(GraphicView *, PaintInterface *);
+
private:
int maxEntities;
+ bool visible;
+ Vector offset;
};
#endif