#define RS_CLIPBOARD_H
#include <iostream>
-#include "rs_graphic.h"
+#include "drawing.h"
#define RS_CLIPBOARD RS_Clipboard::instance()
return graphic.nextEntity();
}
- RS_Graphic* getGraphic() {
+ Drawing* getGraphic() {
return &graphic;
}
protected:
static RS_Clipboard* uniqueInstance;
- RS_Graphic graphic;
+ Drawing graphic;
};
#endif