#include <boost/python.hpp>
using namespace boost::python;
-#include "rs_python_wrappers.h"
-#include "rs_python.h"
+#include "python_wrappers.h"
+#include "python.h"
#include "rs.h"
-#include "rs_arc.h"
-#include "rs_atomicentity.h"
-#include "rs_block.h"
-#include "rs_blocklist.h"
-#include "rs_circle.h"
-#include "rs_color.h"
-#include "rs_constructionline.h"
-#include "rs_document.h"
-#include "rs_ellipse.h"
-#include "rs_entitycontainer.h"
-#include "rs_entity.h"
-#include "rs_flags.h"
+#include "arc.h"
+#include "atomicentity.h"
+#include "block.h"
+#include "blocklist.h"
+#include "circle.h"
+#include "color.h"
+#include "constructionline.h"
+#include "document.h"
+#include "ellipse.h"
+#include "entitycontainer.h"
+#include "entity.h"
+#include "flags.h"
#include "drawing.h"
-#include "rs_image.h"
-#include "rs_insert.h"
-#include "rs_layer.h"
-#include "rs_layerlist.h"
-#include "rs_line.h"
-#include "rs_pen.h"
-#include "rs_point.h"
-#include "rs_polyline.h"
-#include "rs_vector.h"
+#include "image.h"
+#include "insert.h"
+#include "layer.h"
+#include "layerlist.h"
+#include "line.h"
+#include "pen.h"
+#include "point.h"
+#include "polyline.h"
+#include "vector.h"
/* Global root functions */
Drawing* currentGraphic() { return RS_PYTHON->getGraphic(); }