]> Shamusworld >> Repos - architektonas/blobdiff - src/applicationwindow.cpp
GUI functionality fixes.
[architektonas] / src / applicationwindow.cpp
index a4c39b74fe96eace7ee7376055641138c6c49d1e..9064595a5f5feba189e0139ba5e8c18026b9a92e 100644 (file)
@@ -37,6 +37,7 @@
 #include "layerwidget.h"
 #include "objectwidget.h"
 #include "painter.h"
+#include "penwidget.h"
 #include "settingsdialog.h"
 #include "structs.h"
 #include "utils.h"
@@ -97,6 +98,7 @@ ApplicationWindow::ApplicationWindow():
        connect(lw, SIGNAL(LayerDeleted(int)), drawing, SLOT(DeleteCurrentLayer(int)));
        connect(lw, SIGNAL(LayerToggled()), drawing, SLOT(HandleLayerToggle()));
        connect(lw, SIGNAL(LayersSwapped(int, int)), drawing, SLOT(HandleLayerSwap(int, int)));
+       connect(this, SIGNAL(ReloadLayers()), lw, SLOT(Reload()));
 
        connect(drawing, SIGNAL(ObjectHovered(Object *)), ow, SLOT(ShowInfo(Object *)));
 }
@@ -112,9 +114,38 @@ void ApplicationWindow::closeEvent(QCloseEvent * event)
 
 void ApplicationWindow::FileNew(void)
 {
-       // Should warn the user if drawing hasn't been saved... !!! FIX !!!
+       // Warn the user if drawing has changed and hasn't been saved...
+       if (drawing->dirty)
+       {
+               QMessageBox msg;
+
+               msg.setText("The document has been modified.");
+               msg.setInformativeText("Do you want to save your changes?");
+               msg.setStandardButtons(QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel);
+               msg.setDefaultButton(QMessageBox::Save);
+               int response = msg.exec();
+
+               switch (response)
+               {
+               case QMessageBox::Save:
+                       // Save was clicked
+                       FileSave();
+                       break;
+               case QMessageBox::Discard:
+                       // Don't Save was clicked
+                       break;
+               case QMessageBox::Cancel:
+                       // Cancel was clicked
+                       return;
+//                     break;
+               }
+       }
+
+       FileIO::ResetLayerVectors();
+       emit ReloadLayers();
        DeleteContents(drawing->document.objects);
        drawing->document.objects.clear();
+       drawing->dirty = false;
        drawing->update();
        documentName.clear();
        setWindowTitle("Architektonas - Untitled");
@@ -142,7 +173,7 @@ void ApplicationWindow::FileOpen(void)
                return;
        }
 
-       Container container;
+       Container container(true);      // Make sure it's a top level container...
        bool successful = FileIO::LoadAtnsFile(file, &container);
        fclose(file);
 
@@ -160,9 +191,12 @@ void ApplicationWindow::FileOpen(void)
 //printf("FileOpen: container size = %li\n", container.objects.size());
        // Keep memory leaks from happening by getting rid of the old document
        DeleteContents(drawing->document.objects);
+       emit ReloadLayers();
        // We can do this because the vector is just a bunch of pointers to our
-       // Objects, and the Containers (non-empty) can be moved way with no problem.
+       // Objects, and the Containers (non-empty) can be moved this way with no
+       // problem.
        drawing->document = container;
+       drawing->dirty = false;
        drawing->update();
        documentName = filename;
        setWindowTitle(QString("Architektonas - %1").arg(documentName));
@@ -203,6 +237,7 @@ void ApplicationWindow::FileSave(void)
                return;
        }
 
+       drawing->dirty = false;
        setWindowTitle(QString("Architektonas - %1").arg(documentName));
        statusBar()->showMessage(tr("Drawing saved."));
 }
@@ -221,6 +256,16 @@ void ApplicationWindow::FileSaveAs(void)
 }
 
 
+void ApplicationWindow::contextMenuEvent(QContextMenuEvent * event)
+{
+       QMenu menu(this);
+       menu.addAction(mirrorAct);
+       menu.addAction(rotateAct);
+       menu.addAction(trimAct);
+       menu.exec(event->globalPos());
+}
+
+
 void ApplicationWindow::SnapToGridTool(void)
 {
        Global::snapToGrid = snapToGridAct->isChecked();
@@ -492,57 +537,6 @@ void ApplicationWindow::Settings(void)
 //
 void ApplicationWindow::HandleGrouping(void)
 {
-#if 0
-       int itemsSelected = drawing->document.ItemsSelected();
-
-       // If nothing selected, do nothing
-       if (itemsSelected == 0)
-       {
-               statusBar()->showMessage(tr("No objects selected to make a group from."));
-               return;
-       }
-
-       // If it's a group that's selected, ungroup it and leave the objects in a
-       // selected state
-       if (itemsSelected == 1)
-       {
-               Object * object = drawing->document.SelectedItem(0);
-
-#if 0
-if (object == NULL)
-       printf("SelectedItem = NULL!\n");
-else
-       printf("SelectedItem = %08X, type = %i\n", object, object->type);
-#endif
-
-               if (object == NULL || object->type != OTContainer)
-               {
-                       statusBar()->showMessage(tr("A group requires two or more selected objects."));
-                       return;
-               }
-
-               // Need the parent of the group, we're assuming here that the parent is
-               // the drawing's document. Does it matter? Maybe...
-               // Could just stipulate that grouping like this only takes place where
-               // the parent of the group is the drawing's document. Makes life much
-               // simpler.
-               ((Container *)object)->SelectAll();
-               ((Container *)object)->MoveContentsTo(&(drawing->document));
-               drawing->document.Delete(object);
-               statusBar()->showMessage(tr("Objects ungrouped."));
-       }
-       // Otherwise, if it's a group of 2 or more objects (which can be groups too)
-       // group them and select the group
-       else if (itemsSelected > 1)
-       {
-               Container * container = new Container(Vector(), &(drawing->document));
-               drawing->document.MoveSelectedContentsTo(container);
-               drawing->document.Add(container);
-               container->DeselectAll();
-               container->state = OSSelected;
-               statusBar()->showMessage(QString(tr("Grouped %1 objects.")).arg(itemsSelected));
-       }
-#else
        int numSelected = drawing->select.size();
 
        // If nothing selected, do nothing
@@ -569,13 +563,8 @@ else
                // Could just stipulate that grouping like this only takes place where
                // the parent of the group is the drawing's document. Makes life much
                // simpler.
-//             ((Container *)object)->SelectAll();
-//             ((Container *)object)->MoveContentsTo(&(drawing->document));
-//             drawing->document.Delete(object);
                Container * c = (Container *)obj;
-//printf("Ungroup: container size = %li\n", c->objects.size());
                SelectAll(c->objects);
-//printf("Ungroup: document size = %li (pre-AddObjectsTo)\n", drawing->document.objects.size());
                RemoveSelectedObjects(drawing->document.objects);
                AddObjectsTo(drawing->document.objects, c->objects);
                drawing->select.clear();
@@ -588,26 +577,22 @@ else
        // group them and select the group
        else if (numSelected > 1)
        {
-//             Container * container = new Container(Vector(), &(drawing->document));
-//             drawing->document.MoveSelectedContentsTo(container);
-//             drawing->document.Add(container);
-//             container->DeselectAll();
-//             container->state = OSSelected;
-
                Container * c = new Container();
-//             AddObjectsTo(c->objects, drawing->select);
-//             RemoveSelectedObjects(drawing->document.objects);
                MoveSelectedObjectsTo(c->objects, drawing->document.objects);
                drawing->document.objects.push_back(c);
                ClearSelected(c->objects);
                c->selected = true;
-               c->layer = Global::currentLayer;
+               c->layer = Global::activeLayer;
+
+               Rect r = drawing->GetObjectExtents((Object *)c);
+               c->p[0] = r.TopLeft();
+               c->p[1] = r.BottomRight();
+
                drawing->select.clear();
                drawing->select.push_back(c);
                statusBar()->showMessage(QString(tr("Grouped %1 objects.")).arg(numSelected));
 //printf("Group: document size = %li\n", drawing->document.objects.size());
        }
-#endif
 
        drawing->update();
 }
@@ -716,6 +701,9 @@ void ApplicationWindow::HandleGridSizeInBaseUnits(QString text)
 
 void ApplicationWindow::HandleDimensionSize(QString text)
 {
+/*
+This is the third input on the view toolbar; not sure what it was supposed to do... (resize all dimensions in the drawing?)
+*/
        // Parse the text...
        bool ok;
        double value = text.toDouble(&ok);
@@ -728,6 +716,51 @@ void ApplicationWindow::HandleDimensionSize(QString text)
        drawing->update();
 }
 
+void ApplicationWindow::EditCopy(void)
+{
+       if (drawing->select.size() > 0)
+       {
+               DeleteContents(clipboard);
+               clipboard = CopySelectedObjects(drawing->document.objects);
+       }
+}
+
+
+void ApplicationWindow::EditCut(void)
+{
+       if (drawing->select.size() > 0)
+       {
+               DeleteContents(clipboard);
+               clipboard = MoveSelectedObjectsFrom(drawing->document.objects);
+               drawing->update();
+       }
+}
+
+
+void ApplicationWindow::EditPaste(void)
+{
+       if (clipboard.size() > 0)
+       {
+               // We want to maybe make it so that the pasted objects are being moved in a "mouse drag" state...
+               ClearSelected(drawing->document.objects);
+               SelectAll(clipboard);
+               drawing->document.Add(CopyObjects(clipboard));
+               drawing->update();
+       }
+}
+
+
+//
+// Select all *visible* objects.  If an object is on a layer that is not
+// visible, skip it.
+//
+void ApplicationWindow::SelectAllObjects(void)
+{
+       // Set object's state & update the drawing
+       SelectAll(drawing->document.objects);
+       drawing->update();
+}
+
 
 void ApplicationWindow::CreateActions(void)
 {
@@ -814,6 +847,17 @@ void ApplicationWindow::CreateActions(void)
        triangulateAct = CreateAction(tr("&Triangulate"), tr("Triangulate"), tr("Make triangles from selected lines, preserving their lengths."), QIcon(":/res/triangulate-tool.png"), QKeySequence("t,g"), true);
        connect(triangulateAct, SIGNAL(triggered()), this, SLOT(TriangulateTool()));
 
+       editCutAct = CreateAction(tr("&Cut Objects"), tr("Cut Objects"), tr("Cut objects from the drawing to the clipboard."), QIcon(":/res/editcut2.png"), QKeySequence(tr("Ctrl+x")));
+       connect(editCutAct, SIGNAL(triggered()), this, SLOT(EditCut()));
+
+       editCopyAct = CreateAction(tr("&Copy Objects"), tr("Copy Objects"), tr("Copy objects from the drawing to the clipboard."), QIcon(":/res/editcopy2.png"), QKeySequence(tr("Ctrl+c")));
+       connect(editCopyAct, SIGNAL(triggered()), this, SLOT(EditCopy()));
+
+       editPasteAct = CreateAction(tr("&Paste Objects"), tr("Paste Objects"), tr("Paste objects from the clipboard to the drawing."), QIcon(":/res/editpaste2.png"), QKeySequence(tr("Ctrl+v")));
+       connect(editPasteAct, SIGNAL(triggered()), this, SLOT(EditPaste()));
+
+       selectAllAct = CreateAction(tr("Select &All"), tr("Select All Objects"), tr("Select all objects in the drawing."), QIcon(), QKeySequence(tr("Ctrl+a")));
+       connect(selectAllAct, SIGNAL(triggered()), this, SLOT(SelectAllObjects()));
 
 //Hm. I think we'll have to have separate logic to do the "Radio Group Toolbar" thing...
 // Yup, in order to turn them off, we'd have to have an "OFF" toolbar button. Ick.
@@ -829,8 +873,8 @@ void ApplicationWindow::CreateActions(void)
 //
 // Consolidates action creation from a multi-step process to a single-step one.
 //
-QAction * ApplicationWindow::CreateAction(QString name, QString tooltip, QString statustip,
-       QIcon icon, QKeySequence key, bool checkable/*= false*/)
+QAction * ApplicationWindow::CreateAction(QString name, QString tooltip,
+       QString statustip, QIcon icon, QKeySequence key, bool checkable/*= false*/)
 {
        QAction * action = new QAction(icon, name, this);
        action->setToolTip(tooltip);
@@ -846,8 +890,9 @@ QAction * ApplicationWindow::CreateAction(QString name, QString tooltip, QString
 // This is essentially the same as the previous function, but this allows more
 // than one key sequence to be added as key shortcuts.
 //
-QAction * ApplicationWindow::CreateAction(QString name, QString tooltip, QString statustip,
-       QIcon icon, QKeySequence key1, QKeySequence key2, bool checkable/*= false*/)
+QAction * ApplicationWindow::CreateAction(QString name, QString tooltip,
+       QString statustip, QIcon icon, QKeySequence key1, QKeySequence key2,
+       bool checkable/*= false*/)
 {
        QAction * action = new QAction(icon, name, this);
        action->setToolTip(tooltip);
@@ -889,6 +934,10 @@ void ApplicationWindow::CreateMenus(void)
        menu->addAction(connectAct);
        menu->addAction(disconnectAct);
        menu->addSeparator();
+       menu->addAction(selectAllAct);
+       menu->addAction(editCutAct);
+       menu->addAction(editCopyAct);
+       menu->addAction(editPasteAct);
        menu->addAction(deleteAct);
        menu->addSeparator();
        menu->addAction(addLineAct);
@@ -937,6 +986,9 @@ void ApplicationWindow::CreateToolbars(void)
        toolbar->addAction(mirrorAct);
        toolbar->addAction(trimAct);
        toolbar->addAction(triangulateAct);
+       toolbar->addAction(editCutAct);
+       toolbar->addAction(editCopyAct);
+       toolbar->addAction(editPasteAct);
        toolbar->addAction(deleteAct);
        toolbar->addAction(connectAct);
        toolbar->addAction(disconnectAct);
@@ -954,6 +1006,16 @@ void ApplicationWindow::CreateToolbars(void)
        connect(spinbox, SIGNAL(valueChanged(int)), this, SLOT(HandleGridSizeInPixels(int)));
        connect(baseUnitInput, SIGNAL(textChanged(QString)), this, SLOT(HandleGridSizeInBaseUnits(QString)));
        connect(dimensionSizeInput, SIGNAL(textChanged(QString)), this, SLOT(HandleDimensionSize(QString)));
+
+       PenWidget * pw = new PenWidget();
+       toolbar = addToolBar(tr("Pen"));
+       toolbar->setObjectName(tr("Pen"));
+       toolbar->addWidget(pw);
+       connect(drawing, SIGNAL(ObjectSelected(Object *)), pw, SLOT(SetFields(Object *)));
+       connect(pw, SIGNAL(WidthSelected(float)), drawing, SLOT(HandlePenWidth(float)));
+       connect(pw, SIGNAL(StyleSelected(int)), drawing, SLOT(HandlePenStyle(int)));
+       connect(pw, SIGNAL(ColorSelected(uint32_t)), drawing, SLOT(HandlePenColor(uint32_t)));
+       connect(pw, SIGNAL(StampSelected(void)), drawing, SLOT(HandlePenStamp(void)));
 }