if (GUI::powerOnState)
{
pauseMode = false;
- SoundResume();
+// SoundResume();
// Unlock the CPU thread...
SDL_SemPost(mainSem);
}
pauseMode = true;
// Should lock until CPU thread is waiting...
SDL_SemWait(mainSem);
- SoundPause();
+// SoundPause();
ResetApple2State();
}