]> Shamusworld >> Repos - architektonas/blobdiff - src/actions/rs_actionlayersedit.cpp
Major refactoring of actions: Moved implementation from header files
[architektonas] / src / actions / rs_actionlayersedit.cpp
index 879da0196ad1f441ab32fe2939b1fda3a6229d8d..cd55b241b11ce282979bd6b4d3a74bcbba52ec49 100644 (file)
@@ -1,83 +1,65 @@
-/****************************************************************************
-** $Id: rs_actionlayersedit.cpp 1062 2004-01-16 21:51:20Z andrew $
-**
-** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
-**
-** This file is part of the qcadlib Library project.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** Licensees holding valid qcadlib Professional Edition licenses may use
-** this file in accordance with the qcadlib Commercial License
-** Agreement provided with the Software.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.ribbonsoft.com for further details.
-**
-** Contact info@ribbonsoft.com if any conditions of this licensing are
-** not clear to you.
-**
-**********************************************************************/
+// rs_actionlayersedit.cpp
+//
+// Part of the Architektonas Project
+// Originally part of QCad Community Edition by Andrew Mustun
+// Extensively rewritten and refactored by James L. Hammons
+// (C) 2010 Underground Software
+//
+// JLH = James L. Hammons <jlhamm@acm.org>
+//
+// Who  When        What
+// ---  ----------  -----------------------------------------------------------
+// JLH  06/04/2010  Added this text. :-)
+//
 
 #include "rs_actionlayersedit.h"
 
+#include "rs_dialogfactory.h"
+#include "rs_graphicview.h"
 #include "drawing.h"
 
-
-
-RS_ActionLayersEdit::RS_ActionLayersEdit(RS_EntityContainer& container,
-        RS_GraphicView& graphicView)
-        :RS_ActionInterface("Edit Layer", container, graphicView) {}
-
-
-QAction* RS_ActionLayersEdit::createGUIAction(RS2::ActionType /*type*/, QObject* /*parent*/)
+RS_ActionLayersEdit::RS_ActionLayersEdit(RS_EntityContainer & container, RS_GraphicView & graphicView):
+       RS_ActionInterface("Edit Layer", container, graphicView)
 {
-       QAction * action = new QAction(tr("&Edit Layer"), 0);
-//     QAction* action = new QAction(tr("Edit Layer"), tr("&Edit Layer"),
-//                                                                     QKeySequence(), NULL);
-       action->setStatusTip(tr("Edit Layer"));
-       return action;
 }
 
-void RS_ActionLayersEdit::trigger() {
-    RS_DEBUG->print("RS_ActionLayersEdit::trigger");
-
-    RS_Layer* layer = NULL;
-
-    if (graphic!=NULL) {
-        layer =
-            RS_DIALOGFACTORY->requestEditLayerDialog(graphic->getLayerList());
-
-        if (layer!=NULL) {
-            graphic->editLayer(graphic->getActiveLayer(), *layer);
-
-            // update updateable entities on the layer that has changed
-            for (RS_Entity* e=graphic->firstEntity(RS2::ResolveNone);
-                    e!=NULL;
-                    e=graphic->nextEntity(RS2::ResolveNone)) {
-
-                RS_Layer* l = e->getLayer();
-                if (l!=NULL && l->getName()==layer->getName()) {
-                    e->update();
-                }
-            }
-        }
-    }
-    finish();
-
-    graphicView->redraw();
+RS_ActionLayersEdit::~RS_ActionLayersEdit()
+{
 }
 
+void RS_ActionLayersEdit::trigger()
+{
+       RS_DEBUG->print("RS_ActionLayersEdit::trigger");
+       RS_Layer * layer = NULL;
+
+       if (graphic != NULL)
+       {
+               layer = RS_DIALOGFACTORY->requestEditLayerDialog(graphic->getLayerList());
+
+               if (layer != NULL)
+               {
+                       graphic->editLayer(graphic->getActiveLayer(), *layer);
+
+                       // update updateable entities on the layer that has changed
+                       for (RS_Entity * e = graphic->firstEntity(RS2::ResolveNone);
+                            e != NULL; e = graphic->nextEntity(RS2::ResolveNone))
+                       {
+                               RS_Layer * l = e->getLayer();
+
+                               if (l != NULL && l->getName() == layer->getName())
+                                       e->update();
+                       }
+               }
+       }
+
+       finish();
+       graphicView->redraw();
+}
 
-
-void RS_ActionLayersEdit::init(int status) {
-    RS_ActionInterface::init(status);
-    trigger();
+void RS_ActionLayersEdit::init(int status)
+{
+       RS_ActionInterface::init(status);
+       trigger();
 }
 
 // EOF