#include "rs_actionblocksfreezeall.h"
#include "drawing.h"
-#include "rs_graphicview.h"
+#include "graphicview.h"
-RS_ActionBlocksFreezeAll::RS_ActionBlocksFreezeAll(bool freeze, RS_EntityContainer & container, RS_GraphicView & graphicView): RS_ActionInterface("Freeze all Blocks",
+RS_ActionBlocksFreezeAll::RS_ActionBlocksFreezeAll(bool freeze, RS_EntityContainer & container, GraphicView & graphicView): RS_ActionInterface("Freeze all Blocks",
container, graphicView)
{
this->freeze = freeze;