#include "rs_creation.h"
#include "rs_dialogfactory.h"
+#include "graphicview.h"
#include "rs_insert.h"
#include "rs_modification.h"
/**
* Constructor.
*/
-RS_ActionBlocksCreate::RS_ActionBlocksCreate(RS_EntityContainer & container, RS_GraphicView & graphicView): RS_PreviewActionInterface("Blocks Create", container, graphicView)
+RS_ActionBlocksCreate::RS_ActionBlocksCreate(RS_EntityContainer & container, GraphicView & graphicView): RS_PreviewActionInterface("Blocks Create", container, graphicView)
{
referencePoint = Vector(false);
}
void RS_ActionBlocksCreate::mouseReleaseEvent(QMouseEvent * e)
{
-// if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+// if (e->button() == Qt::LeftButton)
if (e->button() == Qt::LeftButton)
{
// Vector ce(snapPoint(e));
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
-// else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+// else if (e->button() == Qt::RightButton)
else if (e->button() == Qt::RightButton)
{
deleteSnapper();