-#ifndef RS_ACTIONZOOMWINDOW_H
-#define RS_ACTIONZOOMWINDOW_H
+#ifndef __ACTIONZOOMWINDOW_H__
+#define __ACTIONZOOMWINDOW_H__
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
#include "vector.h"
/**
* This action class can handle user events to zoom in a window.
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionZoomWindow: public RS_PreviewActionInterface
+class ActionZoomWindow: public ActionInterface
{
public:
- RS_ActionZoomWindow(RS_EntityContainer & container, GraphicView & graphicView, bool keepAspectRatio = true);
- ~RS_ActionZoomWindow();
+ ActionZoomWindow(RS_EntityContainer & container, GraphicView & graphicView, bool keepAspectRatio = true);
+ ~ActionZoomWindow();
virtual void init(int status = 0);
virtual void trigger();
bool keepAspectRatio;
};
-#endif
+#endif // __ACTIONZOOMWINDOW_H__