-#ifndef RS_ACTIONSELECTWINDOW_H
-#define RS_ACTIONSELECTWINDOW_H
+#ifndef __ACTIONSELECTWINDOW_H__
+#define __ACTIONSELECTWINDOW_H__
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
#include "vector.h"
/**
* This action class can handle user events to select all entities.
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionSelectWindow: public RS_PreviewActionInterface
+class ActionSelectWindow: public ActionInterface
{
public:
/**
};
public:
- RS_ActionSelectWindow(RS_EntityContainer & container, GraphicView & graphicView, bool select);
- ~RS_ActionSelectWindow();
+ ActionSelectWindow(RS_EntityContainer & container, GraphicView & graphicView, bool select);
+ ~ActionSelectWindow();
virtual RS2::ActionType rtti();
virtual void init(int status = 0);
bool select;
};
-#endif
+#endif // __ACTIONSELECTWINDOW_H__