#include "actioninterface.h"
-class RS_Entity;
+class Entity;
/**
* This action class can handle user events to select entities.
class ActionSelectSingle: public ActionInterface
{
public:
- ActionSelectSingle(RS_EntityContainer & container, GraphicView & graphicView);
+ ActionSelectSingle(EntityContainer & container, GraphicView & graphicView);
~ActionSelectSingle();
virtual RS2::ActionType rtti();
virtual void updateMouseCursor();
private:
- RS_Entity * en;
+ Entity * en;
};
#endif // __ACTIONSELECTSINGLE_H__