#include "actioninterface.h"
#include "vector.h"
-class RS_Entity;
+class Entity;
/**
* This action class can handle user events to trim entities by a given
};
public:
- ActionModifyTrimAmount(RS_EntityContainer & container, GraphicView & graphicView);
+ ActionModifyTrimAmount(EntityContainer & container, GraphicView & graphicView);
~ActionModifyTrimAmount();
virtual RS2::ActionType rtti();
virtual void trigger();
//virtual void mouseMoveEvent(QMouseEvent* e);
virtual void mouseReleaseEvent(QMouseEvent * e);
- virtual void commandEvent(RS_CommandEvent * e);
+ virtual void commandEvent(CommandEvent * e);
virtual QStringList getAvailableCommands();
virtual void hideOptions();
virtual void showOptions();
void setDistance(double d);
private:
- RS_Entity * trimEntity;
+ Entity * trimEntity;
Vector trimCoord;
double distance;
};