-#ifndef RS_ACTIONMODIFYSTRETCH_H
-#define RS_ACTIONMODIFYSTRETCH_H
+#ifndef __ACTIONMODIFYSTRETCH_H__
+#define __ACTIONMODIFYSTRETCH_H__
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
#include "vector.h"
/**
* This action class can handle user events to move entities.
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionModifyStretch: public RS_PreviewActionInterface
+class ActionModifyStretch: public ActionInterface
{
- //Q_OBJECT
public:
/**
* Action States.
};
public:
- RS_ActionModifyStretch(RS_EntityContainer & container, GraphicView & graphicView);
- ~RS_ActionModifyStretch();
+ ActionModifyStretch(RS_EntityContainer & container, GraphicView & graphicView);
+ ~ActionModifyStretch();
virtual void init(int status = 0);
virtual void trigger();
Vector targetPoint;
};
-#endif
+#endif // __ACTIONMODIFYSTRETCH_H__