-#ifndef RS_ACTIONMODIFYROTATE_H
-#define RS_ACTIONMODIFYROTATE_H
+#ifndef __ACTIONMODIFYROTATE_H__
+#define __ACTIONMODIFYROTATE_H__
#include "rs_modification.h"
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
#include "vector.h"
/**
* This action class can handle user events to move entities.
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionModifyRotate: public RS_PreviewActionInterface
+class ActionModifyRotate: public ActionInterface
{
public:
/**
};
public:
- RS_ActionModifyRotate(RS_EntityContainer & container, GraphicView & graphicView);
- ~RS_ActionModifyRotate();
+ ActionModifyRotate(RS_EntityContainer & container, GraphicView & graphicView);
+ ~ActionModifyRotate();
virtual void init(int status = 0);
virtual void trigger();
Vector targetPoint;
};
-#endif
+#endif // __ACTIONMODIFYROTATE_H__