-// rs_actionmodifyexplodetext.cpp
+// actionmodifyexplodetext.cpp
//
// Part of the Architektonas Project
// Originally part of QCad Community Edition by Andrew Mustun
// JLH 06/04/2010 Added this text. :-)
//
-#include "rs_actionmodifyexplodetext.h"
+#include "actionmodifyexplodetext.h"
#include "rs_modification.h"
/**
* Constructor.
*/
-RS_ActionModifyExplodeText::RS_ActionModifyExplodeText(RS_EntityContainer & container,
- GraphicView & graphicView): RS_PreviewActionInterface("Blocks Explode",
+ActionModifyExplodeText::ActionModifyExplodeText(RS_EntityContainer & container,
+ GraphicView & graphicView): ActionInterface("Blocks Explode",
container, graphicView)
{
}
-RS_ActionModifyExplodeText::~RS_ActionModifyExplodeText()
+ActionModifyExplodeText::~ActionModifyExplodeText()
{
}
-/*virtual*/ RS2::ActionType RS_ActionModifyExplodeText::rtti()
+/*virtual*/ RS2::ActionType ActionModifyExplodeText::rtti()
{
return RS2::ActionModifyExplodeText;
}
-void RS_ActionModifyExplodeText::init(int status)
+void ActionModifyExplodeText::init(int status)
{
- RS_PreviewActionInterface::init(status);
+ ActionInterface::init(status);
trigger();
finish();
}
-void RS_ActionModifyExplodeText::trigger()
+void ActionModifyExplodeText::trigger()
{
RS_Modification m(*container, graphicView);
m.explodeTextIntoLetters();