-#ifndef RS_ACTIONMODIFYDELETEQUICK_H
-#define RS_ACTIONMODIFYDELETEQUICK_H
+#ifndef __ACTIONMODIFYDELETEQUICK_H__
+#define __ACTIONMODIFYDELETEQUICK_H__
-#include "rs_actioninterface.h"
+#include "actioninterface.h"
class RS_Entity;
* This action class can handle user events to delete entities
* directly (every click removes an entity).
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionModifyDeleteQuick: public RS_ActionInterface
+class ActionModifyDeleteQuick: public ActionInterface
{
public:
- RS_ActionModifyDeleteQuick(RS_EntityContainer & container, GraphicView & graphicView);
- ~RS_ActionModifyDeleteQuick();
+ ActionModifyDeleteQuick(RS_EntityContainer & container, GraphicView & graphicView);
+ ~ActionModifyDeleteQuick();
virtual void trigger();
virtual void mouseReleaseEvent(QMouseEvent * e);
RS_Entity * en;
};
-#endif
+#endif // __ACTIONMODIFYDELETEQUICK_H__