#include "actioninterface.h"
#include "vector.h"
-class RS_Entity;
-class RS_Polyline;
+class Entity;
+class Polyline;
/**
* This action class can handle user events to delete entities.
class ActionModifyDeleteFree: public ActionInterface
{
public:
- ActionModifyDeleteFree(RS_EntityContainer & container, GraphicView & graphicView);
+ ActionModifyDeleteFree(EntityContainer & container, GraphicView & graphicView);
~ActionModifyDeleteFree();
virtual void init(int status = 0);
virtual void updateMouseButtonHints();
private:
- RS_Polyline * polyline;
- RS_Entity * e1;
+ Polyline * polyline;
+ Entity * e1;
Vector v1;
- RS_Entity * e2;
+ Entity * e2;
Vector v2;
};