#include "actioninterface.h"
#include "vector.h"
-class RS_Entity;
+class Entity;
/**
* This action class can handle user events to divide entities.
};
public:
- ActionModifyCut(RS_EntityContainer & container, GraphicView & graphicView);
+ ActionModifyCut(EntityContainer & container, GraphicView & graphicView);
~ActionModifyCut();
virtual void init(int status = 0);
virtual void updateToolBar();
private:
- RS_Entity * cutEntity;
+ Entity * cutEntity;
Vector cutCoord;
};