]> Shamusworld >> Repos - architektonas/blobdiff - src/actions/actiondrawlineparallelthrough.h
In the middle of major refactoring...
[architektonas] / src / actions / actiondrawlineparallelthrough.h
similarity index 71%
rename from src/actions/rs_actiondrawlineparallelthrough.h
rename to src/actions/actiondrawlineparallelthrough.h
index 8a6acd3a07611867e32d058199e0777614899b15..ddf54923573dc4b1def4322622c71f43a655c79f 100644 (file)
@@ -1,19 +1,20 @@
-#ifndef RS_ACTIONDRAWLINEPARALLELTHROUGH_H
-#define RS_ACTIONDRAWLINEPARALLELTHROUGH_H
+#ifndef __ACTIONDRAWLINEPARALLELTHROUGH_H__
+#define __ACTIONDRAWLINEPARALLELTHROUGH_H__
 
 #include "rs_line.h"
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
 #include "vector.h"
 
 class RS_Entity;
 
 /**
- * This action class can handle user events to draw parallel
- * lines, arcs and circles.
+ * This action class can handle user events to draw parallel lines, arcs and
+ * circles.
  *
+ * @author James Hammons
  * @author Andrew Mustun
  */
-class RS_ActionDrawLineParallelThrough: public RS_PreviewActionInterface
+class ActionDrawLineParallelThrough: public ActionInterface
 {
        private:
                enum Status {
@@ -23,8 +24,8 @@ class RS_ActionDrawLineParallelThrough: public RS_PreviewActionInterface
                };
 
        public:
-               RS_ActionDrawLineParallelThrough(RS_EntityContainer & container, GraphicView & graphicView);
-               ~RS_ActionDrawLineParallelThrough();
+               ActionDrawLineParallelThrough(RS_EntityContainer & container, GraphicView & graphicView);
+               ~ActionDrawLineParallelThrough();
 
                virtual RS2::ActionType rtti();
                virtual void trigger();
@@ -56,4 +57,4 @@ class RS_ActionDrawLineParallelThrough: public RS_PreviewActionInterface
                Status lastStatus;
 };
 
-#endif
+#endif // __ACTIONDRAWLINEPARALLELTHROUGH_H__