-#ifndef RS_ACTIONDRAWLINEPARALLELTHROUGH_H
-#define RS_ACTIONDRAWLINEPARALLELTHROUGH_H
+#ifndef __ACTIONDRAWLINEPARALLELTHROUGH_H__
+#define __ACTIONDRAWLINEPARALLELTHROUGH_H__
#include "rs_line.h"
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
#include "vector.h"
class RS_Entity;
/**
- * This action class can handle user events to draw parallel
- * lines, arcs and circles.
+ * This action class can handle user events to draw parallel lines, arcs and
+ * circles.
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionDrawLineParallelThrough: public RS_PreviewActionInterface
+class ActionDrawLineParallelThrough: public ActionInterface
{
private:
enum Status {
};
public:
- RS_ActionDrawLineParallelThrough(RS_EntityContainer & container, GraphicView & graphicView);
- ~RS_ActionDrawLineParallelThrough();
+ ActionDrawLineParallelThrough(RS_EntityContainer & container, GraphicView & graphicView);
+ ~ActionDrawLineParallelThrough();
virtual RS2::ActionType rtti();
virtual void trigger();
Status lastStatus;
};
-#endif
+#endif // __ACTIONDRAWLINEPARALLELTHROUGH_H__