#include "drawing.h"
#include "graphicview.h"
-ActionBlocksFreezeAll::ActionBlocksFreezeAll(bool freeze, RS_EntityContainer & container,
+ActionBlocksFreezeAll::ActionBlocksFreezeAll(bool freeze, EntityContainer & container,
GraphicView & graphicView): ActionInterface("Freeze all Blocks", container, graphicView)
{
this->freeze = freeze;
void ActionBlocksFreezeAll::trigger()
{
- RS_DEBUG->print("ActionBlocksFreezeAll::trigger");
+ DEBUG->print("ActionBlocksFreezeAll::trigger");
if (graphic)
graphic->freezeAllBlocks(freeze);