#define __ACTIONBLOCKSEXPLODE_H__
#include "actioninterface.h"
-#include "rs_insert.h"
+#include "insert.h"
/**
* This action class can handle user events for exploding blocks and
class ActionBlocksExplode: public ActionInterface
{
public:
- ActionBlocksExplode(RS_EntityContainer & container, GraphicView & graphicView);
+ ActionBlocksExplode(EntityContainer & container, GraphicView & graphicView);
~ActionBlocksExplode();
virtual RS2::ActionType rtti();