/**
* Constructor.
*/
-ActionBlocksExplode::ActionBlocksExplode(RS_EntityContainer & container, GraphicView & graphicView):
+ActionBlocksExplode::ActionBlocksExplode(EntityContainer & container, GraphicView & graphicView):
ActionInterface("Blocks Explode", container, graphicView)
{
}
void ActionBlocksExplode::trigger()
{
- RS_Modification m(*container, graphicView);
+ Modification m(*container, graphicView);
m.explode();
}