-#ifndef RS_ACTIONBLOCKSCREATE_H
-#define RS_ACTIONBLOCKSCREATE_H
+#ifndef __ACTIONBLOCKSCREATE_H__
+#define __ACTIONBLOCKSCREATE_H__
-#include "rs_previewactioninterface.h"
+#include "actioninterface.h"
+#include "vector.h"
/**
* This action class can handle user events for creating blocks from
* existing entities.
*
+ * @author James Hammons
* @author Andrew Mustun
*/
-class RS_ActionBlocksCreate: public RS_PreviewActionInterface
+class ActionBlocksCreate: public ActionInterface
{
public:
/**
};
public:
- RS_ActionBlocksCreate(RS_EntityContainer & container, GraphicView & graphicView);
- ~RS_ActionBlocksCreate();
+ ActionBlocksCreate(RS_EntityContainer & container, GraphicView & graphicView);
+ ~ActionBlocksCreate();
virtual RS2::ActionType rtti();
virtual void init(int status = 0);
virtual void mouseMoveEvent(QMouseEvent * e);
virtual void mouseReleaseEvent(QMouseEvent * e);
virtual void coordinateEvent(Vector * e);
- //virtual void commandEvent(RS_CommandEvent * e);
- //virtual QStringList getAvailableCommands();
- //virtual void showOptions();
- //virtual void hideOptions();
virtual void updateMouseButtonHints();
virtual void updateMouseCursor();
virtual void updateToolBar();
Vector referencePoint;
};
-#endif
+#endif // __ACTIONBLOCKSCREATE_H__