The Faderport's controls can be divided into three groups:
<ol>
<li>Global controls such as the transport buttons</li>
-
+
<li>Controls which change the settings for particular track or
bus</li>
-
+
<li>Controls which alter which track or bus is modified by the
per-track/bus controls.</li>
</ol>
</p>
</dd>
<dt>Proj</dt>
- <dd>
+ <dd>
<p>
Possible actions include:
<ul>
<dd>
Undo Causes the last operation carried out in the editor to be
undone. When pressed in conjuction with the Shift button, it
- causes the most recent undone operation to be re-done.
+ causes the most recent undone operation to be re-done.
</dd>
<dt>Punch</dt>
<dd>
<dd>
<p>
See above. Any and all GUI-initiated actions can be driven with
- by pressing this button on its own, or with a "long" press.
+ by pressing this button on its own, or with a "long" press.
</p>
<p>
When pressed in conjunction with the Shift button, this will move
</dd>
</dl>
</p>
-
+
<h3>Per-track Controls</h3>
<p>
<dl>
The fader controls the gain applied to the currently controlled
track/bus. If the Faderport is powered, changing the gain in
Ardour's GUI or via another control surface, or via automation,
- will result in the fader moving under its own control.
+ will result in the fader moving under its own control.
</dd>
<dt>Knob/Dial/Encoder</dt>
<dd>