<h2>Clicking</h2>
+
<p>
- Throughout this manual, the term <dfn>click</dfn> refers to the act of pressing
- and releasing the <kbd class="mouse">Left</kbd> mouse button. This action is used to select objects, activate
- buttons, turn choices on and off, pop up menus and so forth.<br>
- On touch surfaces, it also corresponds to a single, one-finger tap on
- the GUI.
+ Throughout this manual, the term <dfn>click</dfn> refers to the act of
+ pressing and releasing the <kbd class="mouse">Left</kbd> mouse button. This
+ action is used to select objects, activate buttons, turn choices on and off,
+ pop up menus and so forth. On touch surfaces, it also corresponds to a
+ single, one-finger tap on the GUI.
</p>
<h2>Right Clicking</h2>
+
<p>
- The term <dfn>right-click</dfn> refers to the act of pressing and releasing
- the <kbd class="mouse">Right</kbd> mouse button.
- This action is used to pop up <dfn>context menus</dfn> (hence the term
- "context click", which you will also see). It is also used by default in
- combination with the shift key to delete objects within the editor
- window.
+ The term <dfn>right-click</dfn> refers to the act of pressing and releasing
+ the <kbd class="mouse">Right</kbd> mouse button. This action is used to pop
+ up <dfn>context menus</dfn> (hence the term "context click", which will also
+ be seen). It is also used by default in combination with the shift key to
+ delete objects within the editor window.
</p>
-<p class="note mac">
+
+<p class="note mac">
Some mice designed for use with Mac OS X may have only one button. By
convention, pressing and holding the Control key while clicking is
- interpreted as a right-click by many application..
+ interpreted as a right-click by many applications.
</p>
<h2>Middle Clicking</h2>
+
<p>
A <dfn>middle-click</dfn> refers to the act of pressing and releasing the
- <kbd class="mouse">Middle</kbd> mouse button. Not all all mice have a middle click button
- (see the <a href="@@mouse">Mouse</a> chapter for
- details). Sometimes the scroll wheel acts as a clickable middle button.
- This action is used for time-constrained region copying and mapping MIDI
- bindings.
+ <kbd class="mouse">Middle</kbd> mouse button. Not all mice have a middle
+ click button (see the <a href="@@mouse">Mouse</a> chapter for details).
+ Sometimes the scroll wheel acts as a clickable middle button. This action is
+ used for time-constrained region copying and mapping MIDI bindings.
</p>
+
<p class="note">
- Internally, your operating system may identify the mouse buttons as
- <kbd class="mouse">Button1</kbd>, <kbd class="mouse">Button2</kbd>, and
- <kbd class="mouse">Button3</kbd>, respectively. It may be possible to
- invert the order of buttons to accommodate left-handed users, or to re-assign
- them arbitrarily. This manual assumes the canonical order.
+ Internally, your operating system may identify the mouse buttons as <kbd
+ class="mouse">Button1</kbd>, <kbd class="mouse">Button2</kbd>, and <kbd
+ class="mouse">Button3</kbd>, respectively. It may be possible to invert the
+ order of buttons to accommodate left-handed users, or to re-assign them
+ arbitrarily. This manual assumes the canonical order.
</p>
<h2>Double Clicking</h2>
+
<p>
A <dfn>double click</dfn> refers to two rapid press/release cycles on the
leftmost mouse button. The time interval between the two actions that
</p>
<h2>Dragging</h2>
+
<p>
- A <dfn>drag</dfn> primarily refers to the act of pressing the leftmost
- mouse button, moving the mouse with the button held down, and then
- releasing the button. On touch surfaces, this term also corresponds to
- a single one-finger touch-move-release action.
+ A <dfn>drag</dfn> primarily refers to the act of pressing the leftmost mouse
+ button, moving the mouse with the button held down, and then releasing the
+ button. On touch surfaces, this term also corresponds to a single one-finger
+ touch-move-release action.
</p>
+
<p>
- Ardour also uses the middle mouse button for certain kinds of drags,
- which will be referred to as <dfn>middle-drag</dfn>.
+ Ardour also uses the middle mouse button for certain kinds of drags, which
+ will be referred to as a <dfn>middle-drag</dfn>.
</p>
<h2>Modifiers</h2>
+
<p>
- There are many actions in Ardour that can be carried out using a mouse
- button in combination with a <dfn>modifier key</dfn>. When the manual
- refers to <kbd class="mod1 mouse">Left</kbd>, it means that you should first
- press the <kbd class="mod1"></kbd> key, carry out a left click
- while <kbd class="mod1"></kbd> is held down, and then finally release the key.
+ There are many actions in Ardour that can be carried out using a mouse button
+ in combination with a <dfn>modifier key</dfn>. When the manual refers to <kbd
+ class="mod1 mouse">Left</kbd>, it means that you should first press the <kbd
+ class="mod1n"></kbd> key, carry out a left click while <kbd
+ class="mod1n"></kbd> is held down, and then finally release the key.
</p>
+
<p>
Available modifiers depend on your platform:
</p>
+
<h3>Linux Modifiers</h3>
+
<ul>
<li><kbd>Ctrl</kbd> (Control)</li>
<li><kbd>Shift</kbd></li>
<li><kbd>Alt</kbd></li>
- <li><kbd>Mod2</kbd></li>
- <li><kbd>Mod3</kbd></li>
- <li><kbd>Mod4</kbd></li>
- <li><kbd>Mod5</kbd></li>
+ <li><kbd>Win</kbd> (Super/Windows)</li>
</ul>
-<p class="warning">
- The following section is almost certainly wrong. Will need to be checked
- and rewritten asap.
-</p>
-<p>
- Mod2 typically corresponds to the <kbd>NumLock</kbd> key on many systems.
- On most Linux systems, there are no keys that will function as modifiers
- Mod3, Mod4 or Mod5 by default, but they can be setup using
- <dfn>xmodmap(1)</dfn>. This can be rather useful.
-</p>
<h3>OS X Modifiers</h3>
+
<ul>
<li><kbd>Cmd</kbd> (Command, "windmill")</li>
<li><kbd>Ctrl</kbd> (Control)</li>
</ul>
<h2>Scroll Wheel</h2>
+
<p>
- Ardour can make good use of a <dfn>scroll wheel</dfn> on your mouse, which can be
- utilized for a variety of purposes. Scroll wheels generate vertical
- scroll events, <kbd class="mouse">⇑</kbd> (ScrollUp) and
- <kbd class="mouse">⇓</kbd> (ScrollDown). Some also emit horizontal
- events, <kbd class="mouse">⇐</kbd> (ScrollLeft) and
- <kbd class="mouse">⇒</kbd> (ScrollRight).
+ Ardour can make good use of a <dfn>scroll wheel</dfn> on the mouse (assuming
+ it has one), which can be utilized for a variety of purposes. Scroll wheels
+ generate vertical scroll events, <kbd class="mouse">⇑</kbd> (ScrollUp)
+ and <kbd class="mouse">⇓</kbd> (ScrollDown). Some also emit horizontal
+ events, <kbd class="mouse">⇐</kbd> (ScrollLeft) and <kbd
+ class="mouse">⇒</kbd> (ScrollRight).
</p>
+
<p>
When appropriate, Ardour will differentiate between these two different
scroll axes. Otherwise it will interpret ScrollDown and ScrollLeft as
equivalent and similarly interpret ScrollUp and ScrollRight as equivalent.
</p>
+
<p>
- Typically, scroll wheel input is used to adjust
- <dfn>continuous controls</dfn> such as faders and knobs, or to scroll
- vertically or horizontally inside a window.
+ Typically, scroll wheel input is used to adjust <dfn>continuous
+ controls</dfn> such as faders and knobs, or to scroll vertically or
+ horizontally inside a window. In most <dfn>continuous control</dfn>
+ cases, holding down the <kbd>Ctrl</kbd> key while scrolling will use
+ "fine" mode and the scroll wheel increments will then be 10% of normal.
</p>