<h2>Adding tracks</h2>
<p>
- You can add tracks in the <dfn>Cue</dfn> window the usual way,
+ It's possible to add tracks in the <dfn>Cue</dfn> window the usual way,
either by double-clicking on the free space in the canvas or
by choosing the <kbd class="menu">Track > Add Track, Bus, or VCA</kbd>
menu item. The important part is to enable the
</p>
<p>
- Alternatively, you can drop an existing audio or MIDI file into
+ Alternatively, it's possible to drop an existing audio or MIDI file into
the empty part of the canvas to automatically create the cue track
- and fill the first empty trigger slot with it.
+ and fill the first empty trigger slot with it.
+</p>
+
+<p>
+ Trigger slots not only work as a drag-and-drop target, they also
+ work as a drag-and-drop sources. It's possible to drag the contents
+ of an existing trigger slot into the empty part of the canvas to create
+ a new track and fill the first slot with the contents of the original
+ slot. It's also possible to drag and drop the contents of one slot into
+ another in case you want to use the same clip with some variations
+ (e.g. a custom follow length).
</p>
<h2>Loading clips to slots</h2>
listen to it before adding, then pick, drag towards the grid and drop
into a trigger slot.
</li>
+<li>
+ From the <dfn>Regions</dfn> list: choose a region, drag it towards
+ the grid and drop it into a trigger slot.
+</li>
<li>
From the timeline: select a region, right-click, choose
<kbd class="menu">{Region Name} > Bounce (with processing)</kbd> or
</li>
</ul>
-<h2>Setting Clip Properties</h2>
-
-<p>
- The contents of this options box partially depends on the type of data
- in the clip, audio or MIDI. The common settings are:
-</p>
-
-<ul>
- <li>
- <dfn>Name</dfn>: the full name of the clip's file, usually visible in its
- shortened form.
- </li>
- <li>
- <dfn>Load</dfn>: this button allows loading a clip's file into
- the selected trigger slot.
- </li>
- <li>
- <dfn>Color</dfn>: here you can open a color chooser dialog to set
- the color of the clip's title inside the trigger slot.
- </li>
-</ul>
-
<p>
- The only audio-specific setting is <dfn>Gain (dB)</dfn> which adjusts
- the output volume of a clip.
+ The type of data must match the type of tracks a clip is being inserted to.
+ E.g. it's impossible to place a MIDI clip into a trigger slot of an audio
+ track.
</p>
-
-<p>
- For MIDI clips, there are several specific options:
-</p>
-
-<ul>
- <li>
- <dfn>Velocity Adj</dfn>: this effectively adjusts the output volume
- by increasing the velocity of MIDI notes.
- </li>
- <li>
- <dfn>Send Patches</dfn>: this enables sending a control message
- to load a particular patch. This is typically used for external
- MIDI gear such a hardware synthesizers.
- </li>
- <li>
- <dfn>MIDI Patches</dfn>: clicking this button will open a dialog
- where you can select a patch to send when a MIDI clip is triggered.
- </li>
-</ul>