<p>
- <dfn>Panning</<dfn> is the process of distributing one or more signals
+ <dfn>Panning</dfn> is the process of distributing one or more signals
across a series of outputs so that the listener will have the
experience of them coming from a particular point or area of the
overall listening field.
</p>
<p>
It is used to create a sense of space and/or a sense of motion in an
- audio mix. You can spread out different signals across the space, and
- make them move over time.
+ audio mix. Different signals can be spread out across the space, and
+ moved over time.
</p>
<h2>Types of Panners</h2>
</p>
<p>
But panning in Ardour could theoretically involve distributing any
- number of signals to any number of ouputs. In reality, Ardour does
+ number of signals to any number of outputs. In reality, Ardour does
not have specific panners for each different situation. Currently,
it has dedicated panners for the following situations:
</p>
<ul>
- <li>1 signal distributed to 2 outputs (the mono panner)</li>
- <li>2 signals distributed to 2 outputs (the stereo panner)</li>
- <li>N signals distributed to M outputs (the VBAP panner)</li>
+ <li>1 signal distributed to 2 outputs (the <a href="@@mono-panner">mono panner</a>)</li>
+ <li>2 signals distributed to 2 outputs (the <a href="@@stereo-panner">stereo panner</a>)</li>
+ <li>N signals distributed to M outputs (the <a href="@@vbap-panner">VBAP panner</a>)</li>
</ul>
<p>
Even for each of these cases, there are many different ways to
In addition to the panners, Ardour has a balance control for subtle
corrections to existing stereo images.
</p>
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