<p>
- The <code>/jog</code> command will have a different affect depending
- on which jog mode is selected. The jog system has two commands and
- gives feedback of the mode chosen.
+ The <code>/jog</code> command will have a different affect depending
+ on which jog mode is selected. The jog system has two commands and
+ gives feedback of the mode chosen.
</p>
<table class="dl">
<tr><th><kbd class="osc">/jog <em>delta</em></kbd></th>
- <td>Where <em>delta</em> is a float indicating the ammount and direction.</td></tr>
+ <td>Where <em>delta</em> is a float indicating the amount and direction.</td></tr>
<tr><th><kbd class="osc">/jog/mode <em>mode</em></kbd></th>
<td>Where <em>mode</em> is an int from 0 to 7 indicating the mode</td></tr>
</table>
<ul>
<li>0 Jog, each tick moves the Playhead forward or backward .2 seconds.</li>
- <li>1 Nudge, Moves the Playhead forward or backward by the ammount of the nudge clock.</li>
+ <li>1 Nudge, Moves the Playhead forward or backward by the amount of the nudge clock.</li>
<li>2 Scrub, see <a href="#scrub">Scrub mode</a>.</li>
<li>3 Shuttle, each tick raises or lowers the transport speed by 12.5%.</li>
<li>4 Marker, Moves the Playhead to the previous or next Marker.</li>
<li>7 Bank, Moves the current bank left or right by one bank.</li>
</ul>
</p>
+
<p>
- The jog mode may be set using a slider with 0 to 7 limits, a group of switches
- or radio buttons. What works in any situation will depend on the controller.
+ The jog mode may be set using a slider with 0 to 7 limits, a group of switches
+ or radio buttons. What works in any situation will depend on the controller.
</p>
+
<h2 id="scrub">Scrub</h2>
<p>
- Scrub deserves special mention. In an ideal world, scrub would be jog with sound.
- However, Ardour does not have that functionallity yet. So scrub starts the transport
- rolling at either 50% or 100% depending on how fast the jog wheel is turned. The
- position of the last tick is always saved and if no more ticks are received, the
- transport is located there when stopped at time out. If the jog wheel gives a value
- of 0 when released the transport stops at the location the value 0 is sent.
+ Scrub deserves special mention. In an ideal world, scrub would be jog with sound.
+ However, Ardour does not have that functionality yet. So scrub starts the transport
+ rolling at either 50% or 100% depending on how fast the jog wheel is turned. The
+ position of the last tick is always saved and if no more ticks are received, the
+ transport is located there when stopped at time out. If the jog wheel gives a value
+ of 0 when released the transport stops at the location the value 0 is sent.
</p>