<p>
Ardour has a global <dfn>edit mode</dfn> selector at the left of the
Editing toolbar, which affect how regions are moved or copied:</p>
-<dl>
- <dt><kbd class="menu">Slide</kbd></dt>
- <dd>Regions move freely. Ardour creates overlaps when necessary.</dd>
- <dt><kbd class="menu">Lock</kbd></dt>
- <dd>No region motion is permitted (except for "nudge").</dd>
- <dt><kbd class="menu">Ripple</kbd></dt>
- <dd>The effect of an edit is reflected in the regions to the "right" of the edit</dd>
-</dl>
+<table class="dl">
+ <tr><th><kbd class="menu">Slide</kbd></th>
+ <td>Regions move freely. Ardour creates overlaps when necessary.</td></tr>
+ <tr><th><kbd class="menu">Lock</kbd></th>
+ <td>No region motion is permitted (except for "nudge").</td></tr>
+ <tr><th><kbd class="menu">Ripple</kbd></th>
+ <td>The effect of an edit is reflected in the regions to the "right" of the edit</td></tr>
+</table>
<h2>More details about Ripple</h2>
<p>
Ripple Edit mode provides the following conveniences:
If <kbd class="menu">Snap To Grid</kbd> is enabled, then regions can
only move so that they align with locations determined by the current
snap settings (beats, or seconds, or other region boundaries, etc).
- See <a href="/ardours-interface/the-grid-controls/">Snap To the Grid</a>
+ See <a href="@@grid-controls">Snap To the Grid</a>
for details.
</p>