--- /dev/null
+
+<p>Ardour has three main settings which affect how
+ monitoring is performed. The first is
+ <kbd class="menu">Edit > Preferences > Audio >
+ Record monitoring handled by</kbd>. There are two or three
+ options here, depending on the capabilities of your hardware.
+</p>
+<p> The other two settings are more complex. One is
+ <kbd class="menu">Tape machine mode</kbd>, found in the
+ same dialog, and the other is the
+ <kbd class="option">Session > Properties > Monitoring
+ automatically follows transport state</kbd> setting.
+</p>
+<p>
+ Monitoring also depends on the state of the track's record-enable button,
+the session record-enable button, and on whether or not the transport is
+rolling.
+</p>
+
+<h3>Software or Hardware Monitoring Modes</h3>
+<p>
+If Ardour is set to <dfn>external monitoring</dfn>, the explanation of
+Ardour's monitoring behaviour is simple: it does not do any.
+</p>
+
+<h2>Monitoring in Non-Tape-Machine Mode</h2>
+<p>
+ When <dfn>Tape-Machine mode is off</dfn>, and a track is armed,
+ Ardour <em>always</em> monitors the live input, except in one case:
+ the transport is rolling, the session is not recording, and
+ <dfn>auto-input</dfn>
+ is active. In this case only, you will hear playback from an armed track.
+</p>
+<p>
+ Unarmed tracks will play back their contents from disc, unless the
+ transport is stopped <em>and</em> <dfn>auto-input</dfn> is enabled.
+ In this case, the track monitors its live input.
+</p>
+
+<h2>Monitoring in Tape-Machine Mode</h2>
+
+<p>
+ In <dfn>Tape-Machine mode</dfn>, things are slightly simpler: when a
+ track is armed, its behaviour is the same as in non-tape-machine mode.
+</p>
+<p>
+ Unarmed tracks however will always just play back their contents from
+ disk; the live input will never be monitored.
+</p>
+
+{% children %}
+