<a href="/files/a3_mnemonic_cheatsheet.pdf">US Letter</a> and
<a href="/files/a3_mnemonic_cheatsheet-a4.pdf">A4</a> paper format.
</p>
+
<p>
This set of bindings assumes an en_US keyboard. However, most if not all
- bindings will also work on other keyboards when you use the
- <kbd>AltGr</kbd> to compose those glyphs that are not directly accessible.
+ bindings will also work on other keyboards when the <kbd>AltGr</kbd> key is
+ used to compose those glyphs that are not directly accessible.
</p>
<h2>Transport & Recording Control</h2>
+
<dl class="bindings">
<dt>destroy last recording</dt>
<dd><kbd class="mod1">Del</kbd></dd>
</dl>
<h2>Session & File Handling</h2>
+
<dl class="bindings">
<dt>add track(s) or bus(ses)</dt>
<dd><kbd class="mod13">n</kbd></dd>
</dl>
<h2>Changing What's Visible</h2>
+
<dl class="bindings">
<dt>fit tracks vertically</dt>
<dd><kbd class="">f</kbd></dd>
</dl>
<h2>Window Visibility</h2>
+
<dl class="bindings">
<dt>toggle locations dialog</dt>
<dd><kbd class="mod2">l</kbd>(ell)</dd>
</dl>
<h2>Editing with Edit Point</h2>
+
<p>
- Most edit functions operate on a single <dfn>Edit Point</dfn> (EP). The edit
- point can be any of: playhead (default), the mouse or an active marker.
- The choice of edit point (by default) also sets the <dfn>Zoom Focus</dfn>.
+ Most edit functions operate on a single <dfn>Edit Point</dfn> (EP). The edit
+ point can be any of: playhead (default), the mouse or an active marker. The
+ choice of edit point (by default) also sets the <dfn>Zoom Focus</dfn>.
</p>
<dl class="bindings">
</dl>
<h2>Aligning with the Edit Point</h2>
+
<p>
- <dfn>Align operations</dfn> move regions so that their start/end/sync
- point is at the edit point. <dfn>Relative</dfn> operations just align the first
+ <dfn>Align operations</dfn> move regions so that their start/end/sync point
+ is at the edit point. <dfn>Relative</dfn> operations just align the first
region and moves other selected regions to maintain relative positioning.
</p>
</dl>
<h2>Edit Point Playback</h2>
+
<dl class="bindings">
<dt>play edit range</dt>
<dd><kbd class="mod2">Space</kbd></dd>
<dt>play selected region(s)</dt>
<dd><kbd class="">h</kbd></dd>
</dl>
+
<h2>Region Operations</h2>
+
<dl class="bindings">
<dt>duplicate region (multi)</dt>
<dd><kbd class="mod3">d</kbd></dd>
</dl>
<h2>Generic Editing</h2>
+
<dl class="bindings">
<dt>copy</dt>
<dd><kbd class="mod1">c</kbd></dd>
</dl>
<h2>Selecting</h2>
+
<p class="note">
- There are a few functions that refer to an <dfn>Edit Range</dfn>. The
- current edit range is defined using combinations of the possible edit
+ There are a few functions that refer to an <dfn>Edit Range</dfn>. The
+ current edit range is defined using combinations of the possible edit
points: <dfn>playhead</dfn>, <dfn>active marker</dfn>, or <dfn>mouse</dfn>.
</p>
</dl>
<h2>Defining Loop, Punch Range and Tempo Changes</h2>
+
<dl class="bindings">
<dt>set loop range from edit range</dt>
<dd><kbd class="">]</kbd></dd>