</figcaption>
</figure>
-<!--style="clear:both"-->
<p>
Ardour allows arbitrary <dfn>layering</dfn> of regions—there can any number
of regions at a given position. By default, the regions are
without any overlaps is reassuring and useful.
</p>
<p>
- The exemple below shows a track with a rather drastic overdub situation,
+ The example below shows a track with a rather drastic overdub situation,
viewed in normal <dfn>overlaid mode</dfn>:
</p>
<figure>
<p>
Regions can still be moved around as usual, and can be dragged so that they overlay
- each again, but when the mouse button is released, things will flip back to them all being
+ each other again, but when the mouse button is released, things will flip back to them all being
stacked cleanly. The number of <dfn>lanes</dfn> for the track is determined by
the maximum number of regions existing in any one spot throughout
- the track, so if you a track has stacked up 10 overdubs in one spot,
+ the track, so if a track has 10 overdubs stacked up in one spot,
it will end up with 10 lanes. Obviously, using a large track height
works much better for this than a small one.
</p>
+