<p>
<kbd>S</kbd> for <kbd class="menu">Region > Edit > Split</kbd>
-</p>
-
-<p>
or
-</p>
-
-<p>
<kbd>P</kbd> for <kbd class="menu">Transport > Playhead > Playhead to
Mouse</kbd>.
</p>
<p>
Existing key bindings in menus are listed on the right side of the menu
- items. To create a custom key binding for a menu item quickly, navigate to
- the relevant menu or submenu, hover over the item with the mouse and press
- the desired combination of modifiers and key.
+ items.
+</p>
+
+<p>
+ Almost every key binding in Ardour can be looked for and/or changed in
+ <kbd class="menu">Window > Key Bindings</kbd> (which is bound to <kbd
+ class="mod2">K</kbd>).
</p>
<p class="warning">
a completely different effect on the system with the modified key bindings.
</p>
-<p>
- Almost every key binding in Ardour can be looked for and/or changed in
- <kbd class="menu">Window > Key Bindings</kbd>.
-</p>
-
<p>
The conventions for using modifier keys (<kbd class="mod1n"></kbd>, <kbd
class="mod2n"></kbd>, <kbd class="mod3n"></kbd>, etc.) differ among