]> Shamusworld >> Repos - ardour-manual/blobdiff - include/class-reference.html
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[ardour-manual] / include / class-reference.html
index 9d8816d5b9bed278b3bb788dd1d05369a72888e0..becc5a807f3eb7952456f3e3b548b5a37a702602 100644 (file)
@@ -341,6 +341,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PortManager::*)(std::string const&amp;)">physically_connected</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:PortEngine">PortEngine</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::PortEngine&amp; (ARDOUR::PortManager::*)()">port_engine</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PortManager::*)(std::string const&amp;) const">port_is_physical</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::PortManager::*)()">reset_input_meters</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 </table>
 <h3 id="ARDOUR:AudioPlaylist" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:AudioPlaylist</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::AudioPlaylist &gt;, boost::weak_ptr&lt; ARDOUR::AudioPlaylist &gt;</p>
@@ -386,6 +387,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:RegionListPtr">RegionListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt; &gt; (ARDOUR::Playlist::*)(Evoral::Range&lt;long&gt;)">regions_with_end_within</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Range">Range</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:RegionListPtr">RegionListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt; &gt; (ARDOUR::Playlist::*)(Evoral::Range&lt;long&gt;)">regions_with_start_within</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Range">Range</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Playlist::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;)">remove_region</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Playlist::*)(std::string const&amp;)">set_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Playlist::*)() const">shared</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Playlist::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;, ARDOUR::MusicSample const&amp;)">split_region</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>, <a class="" href="#ARDOUR:MusicSample">MusicSample</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Region">Region</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Region&gt; (ARDOUR::Playlist::*)(long)">top_region_at</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -441,6 +443,22 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:AudioPort">AudioPort</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AudioPort (ARDOUR::Port::*)()">to_audioport</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:MidiPort">MidiPort</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MidiPort (ARDOUR::Port::*)()">to_midiport</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 </table>
+<h3 id="ARDOUR:AudioPortMeters" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:AudioPortMeters</h3>
+<p class="cdecl"><em>C&#8225;</em>: std::map&lt;std::string, ARDOUR::PortManager::DPM &gt;</p>
+<div class="clear"></div>
+<table class="classmembers">
+ <tr><th colspan="3">Constructor</th></tr>
+ <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.AudioPortMeters</span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">add</abbr></span><span class="functionargs"> (<span>std::string, ARDOUR::PortManager::DPM </span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>...</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">at</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (std::map&lt;std::string, ARDOUR::PortManager::DPM &gt;::*)()">clear</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::map&lt;std::string, ARDOUR::PortManager::DPM &gt;::*)(std::string const&amp;) const">count</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (std::map&lt;std::string, ARDOUR::PortManager::DPM &gt;::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaIter</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">iter</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::map&lt;std::string, ARDOUR::PortManager::DPM &gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
 <h3 id="ARDOUR:AudioRange" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:AudioRange</h3>
 <p class="cdecl"><em>C&#8225;</em>: ARDOUR::AudioRange</p>
 <div class="clear"></div>
@@ -451,7 +469,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::AudioRange::*)(ARDOUR::AudioRange const&amp;) const">equal</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:AudioRange">AudioRange</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::AudioRange::*)() const">length</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Data Members</th></tr>
- <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname">end</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname">_end</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">id</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname">start</span></td><td class="fill"></td></tr>
  </table>
@@ -478,6 +496,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AudioSource">AudioSource</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::AudioSource&gt; (ARDOUR::AudioRegion::*)(unsigned int) const">audio_source</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:AutomationList">AutomationList</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::AutomationList&gt; (ARDOUR::AudioRegion::*)()">envelope</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::AudioRegion::*)() const">envelope_active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::AudioRegion::*)() const">fade_in_active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::AudioRegion::*)() const">fade_out_active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -487,6 +507,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  the maximum (rms) signal power of the region, or a -1  if the Progress object reports that the process was cancelled.</p></div></div></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::AudioRegion::*)() const">scale_amplitude</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>LuaTable</em>(<span class="em">int</span>, ...)</td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::AudioRegion::*)(std::vector&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt;&amp;) const">separate_by_channel</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:RegionVector">RegionVector&amp;</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AudioRegion::*)(bool)">set_envelope_active</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AudioRegion::*)(bool)">set_fade_in_active</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AudioRegion::*)(long)">set_fade_in_length</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AudioRegion::*)(ARDOUR::FadeShape)">set_fade_in_shape</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.FadeShape">FadeShape</a>)</span></td><td class="fill"></td></tr>
@@ -502,6 +523,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">automatic</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">can_move</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">captured</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Region::*)(std::vector&lt;long &gt;&amp;, bool) const">captured_xruns</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:XrunPositions">XrunPositions&amp;</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Region::*)()">clear_sync_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#Evoral:Control">Control</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;Evoral::Control&gt; (ARDOUR::Region::*)(Evoral::Parameter const&amp;, bool)">control</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Parameter">Parameter</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)(long) const">covers</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -618,6 +640,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Source::*)()">ancestor_name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">can_be_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:XrunPositions">XrunPositions</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;long &gt; const&amp; (ARDOUR::Source::*)() const">captured_xruns</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">has_been_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Source::*)() const">natural_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Source::*)() const">timeline_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -662,7 +685,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Track::*)(std::string const&amp;)">set_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)()">use_copy_playlist</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType)">use_new_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType, boost::shared_ptr&lt;ARDOUR::Playlist&gt;)">use_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>, <a class="" href="#ARDOUR:Playlist">Playlist</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType, boost::shared_ptr&lt;ARDOUR::Playlist&gt;, bool)">use_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>, <a class="" href="#ARDOUR:Playlist">Playlist</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AudioTrack">AudioTrack</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AudioTrack (ARDOUR::Track::*)()">to_audio_track</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:MidiTrack">MidiTrack</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MidiTrack (ARDOUR::Track::*)()">to_midi_track</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -671,6 +694,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, boost::shared_ptr&lt;ARDOUR::Processor&gt;)">add_aux_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <a class="" href="#ARDOUR:Processor">Processor</a>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add an aux send to a route.  </p><dl><dt class="param-name-index-0">route</dt><dd class="param-descr-index-0"> route to send to.  </dd><dt class="param-name-index-1">before</dt><dd class="param-descr-index-1"> Processor to insert before, or 0 to insert at the end.</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, bool)">add_foldback_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Processor&gt;, int, ARDOUR::Route::ProcessorStreams*, bool)">add_processor_by_index</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Processor">Processor</a>, <span class="em">int</span>, <a class="" href="#ARDOUR:Route:ProcessorStreams">ProcessorStreams</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add a processor to a route such that it ends up with a given index into the visible processors.  </p><dl><dt class="param-name-index-1">index</dt><dd class="param-descr-index-1"> Index to add the processor at, or -1 to add at the end of the list.  </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  0 on success, non-0 on failure.</p></div></div></td></tr>
@@ -683,6 +708,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:IO">IO</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::IO&gt; (ARDOUR::Route::*)() const">input</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Delivery">Delivery</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Delivery&gt; (ARDOUR::Route::*)() const">main_outs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> the signal processorat at end of the processing chain which produces output </p></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:MonitorControl">MonitorControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::MonitorControl&gt; (ARDOUR::Route::*)() const">monitoring_control</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.MonitorState">MonitorState</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MonitorState (ARDOUR::Route::*)() const">monitoring_state</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">muted</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_inputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_outputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -806,6 +833,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <div class="clear"></div>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ParameterList">ParameterList</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;Evoral::Parameter &gt; (ARDOUR::Automatable::*)() const">all_automatable_params</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> API for Lua binding </p></div></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AutomationControl">AutomationControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::AutomationControl&gt; (ARDOUR::Automatable::*)(Evoral::Parameter const&amp;, bool)">automation_control</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Parameter">Parameter</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
@@ -824,6 +853,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <h4 class="cls">Inherited from ARDOUR:Automatable</h4>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ParameterList">ParameterList</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;Evoral::Parameter &gt; (ARDOUR::Automatable::*)() const">all_automatable_params</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> API for Lua binding </p></div></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AutomationControl">AutomationControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::AutomationControl&gt; (ARDOUR::Automatable::*)(Evoral::Parameter const&amp;, bool)">automation_control</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Parameter">Parameter</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Slavable">Slavable</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Slavable (ARDOUR::Automatable::*)()">to_slavable</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -915,6 +946,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Remove all events after the given time from this list.</p><dl><dt class="param-name-index-0">last_coordinate</dt><dd class="param-descr-index-0"> time in audio samples of the last event to keep</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (Evoral::ControlList::*)(double)">truncate_start</abbr></span><span class="functionargs"> (<span class="em">double</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Remove all events up to to the given time from this list.</p><dl><dt class="param-name-index-0">overall_length</dt><dd class="param-descr-index-0"> overall length in audio samples</dd></dl></div></td></tr>
+ <tr><th colspan="3">Cast</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:AutomationList">AutomationList</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AutomationList (Evoral::ControlList::*)()">to_automationlist</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 </table>
 <h3 id="ARDOUR:BackendVector" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:BackendVector</h3>
 <p class="cdecl"><em>C&#8225;</em>: std::vector&lt;ARDOUR::AudioBackendInfo const* &gt;</p>
@@ -953,6 +986,40 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:AudioBuffer">AudioBuffer</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AudioBuffer&amp; (ARDOUR::BufferSet::*)(unsigned long)">get_audio</abbr></span><span class="functionargs"> (<span class="em">unsigned long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:MidiBuffer">MidiBuffer</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MidiBuffer&amp; (ARDOUR::BufferSet::*)(unsigned long)">get_midi</abbr></span><span class="functionargs"> (<span class="em">unsigned long</span>)</span></td><td class="fill"></td></tr>
  </table>
+<h3 id="ARDOUR:Bundle" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:Bundle</h3>
+<p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::Bundle &gt;, boost::weak_ptr&lt; ARDOUR::Bundle &gt;</p>
+<div class="clear"></div>
+<div class="classdox"><p class="para-brief"> A set of `channels&#39;, each of which is associated with 0 or more ports.  Each channel has a name which can be anything useful, and a data type.  Intended for grouping things like, for example, a buss&#39; outputs.  `Channel&#39; is a rather overloaded term but I can&#39;t think of a better  one right now.</p></div>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Bundle::*)(unsigned int) const">channel_name</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><dl><dt class="param-name-index-0">ch</dt><dd class="param-descr-index-0"> Channel.  </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Channel name.</p></div></div></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::Bundle::*)() const">n_total</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Bundle::*)() const">name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Bundle name </p></div></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Bundle::*)() const">nchannels</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Number of channels that this Bundle has </p></div></div></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Bundle::*)() const">ports_are_inputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Bundle::*)() const">ports_are_outputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Cast</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:UserBundle">UserBundle</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::UserBundle (ARDOUR::Bundle::*)()">to_userbundle</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
+<h3 id="ARDOUR:BundleListPtr" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:BundleListPtr</h3>
+<p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt;std::vector&lt;boost::shared_ptr&lt;ARDOUR::Bundle&gt; &gt; &gt;</p>
+<div class="clear"></div>
+<table class="classmembers">
+ <tr><th colspan="3">Constructor</th></tr>
+ <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.BundleListPtr</span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">add</abbr></span><span class="functionargs"> (<em>LuaTable</em> {<a class="" href="#ARDOUR:Bundle">Bundle</a>})</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:Bundle">Bundle</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Bundle&gt;&amp; (std::vector&lt;boost::shared_ptr&lt;ARDOUR::Bundle&gt; &gt;::*)(unsigned long)">at</abbr></span><span class="functionargs"> (<span class="em">unsigned long</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (std::vector&lt;boost::shared_ptr&lt;ARDOUR::Bundle&gt; &gt;::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaIter</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">iter</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (std::vector&lt;boost::shared_ptr&lt;ARDOUR::Bundle&gt; &gt;::*)(boost::shared_ptr&lt;ARDOUR::Bundle&gt; const&amp;)">push_back</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Bundle">Bundle</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::vector&lt;boost::shared_ptr&lt;ARDOUR::Bundle&gt; &gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
 <h3 id="ARDOUR:ChanCount" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:ChanCount</h3>
 <p class="cdecl"><em>C&#8225;</em>: ARDOUR::ChanCount</p>
 <div class="clear"></div>
@@ -1064,7 +1131,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Instantiate Biquad Filter</p><dl><dt class="param-name-index-0">samplerate</dt><dd class="param-descr-index-0"> Samplerate</dd></dl></div></td></tr>
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Biquad::*)(ARDOUR::DSP::Biquad::Type, double, double, double)">compute</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.DSP.Biquad.Type">Type</a>, <span class="em">double</span>, <span class="em">double</span>, <span class="em">double</span>)</span></td><td class="fill"></td></tr>
-<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> setup filter, compute coefficients</p><dl><dt class="param-name-index-0">type</dt><dd class="param-descr-index-0"> filter type (LowPass, HighPass, etc) </dd><dt class="param-name-index-1">freq</dt><dd class="param-descr-index-1"> filter frequency </dd><dt class="param-name-index-2">Q</dt><dd class="param-descr-index-2"> filter quality </dd><dt class="param-name-index-3">gain</dt><dd class="param-descr-index-3"> filter gain</dd></dl></div></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> setup filter, compute coefficients</p><dl><dt class="param-name-index-0">t</dt><dd class="param-descr-index-0"> filter type (LowPass, HighPass, etc) </dd><dt class="param-name-index-1">freq</dt><dd class="param-descr-index-1"> filter frequency </dd><dt class="param-name-index-2">Q</dt><dd class="param-descr-index-2"> filter quality </dd><dt class="param-name-index-3">gain</dt><dd class="param-descr-index-3"> filter gain</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Biquad::*)(double, double, double, double, double)">configure</abbr></span><span class="functionargs"> (<span class="em">double</span>, <span class="em">double</span>, <span class="em">double</span>, <span class="em">double</span>, <span class="em">double</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> setup filter, set coefficients directly </p></div></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::DSP::Biquad::*)(float) const">dB_at_freq</abbr></span><span class="functionargs"> (<span class="em">float</span>)</span></td><td class="fill"></td></tr>
@@ -1097,8 +1164,10 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Constructor</th></tr>
  <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.DSP.Convolver</span><span class="functionargs"> (<a class="" href="#ARDOUR:Session">Session&amp;</a>, <span class="em">std::string</span>, <a class="" href="#ARDOUR.DSP.Convolver.IRChannelConfig">IRChannelConfig</a>, <a class="" href="#ARDOUR:DSP:IRSettings">IRSettings</a>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Methods</th></tr>
- <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Convolver::*)(float*, unsigned int)">run_mono</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Convolver::*)(float*, float*, unsigned int)">run_stereo</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Convolver::*)(float*, unsigned int)">run_mono_buffered</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Convolver::*)(float*, unsigned int)">run_mono_no_latency</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Convolver::*)(float*, float*, unsigned int)">run_stereo_buffered</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::Convolver::*)(float*, float*, unsigned int)">run_stereo_no_latency</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  </table>
 <h4 class="cls">Inherited from ARDOUR:DSP:Convolution</h4>
 <table class="classmembers">
@@ -1145,7 +1214,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> process current data in buffer </p></div></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::DSP::FFTSpectrum::*)(unsigned int) const">freq_at_bin</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::DSP::FFTSpectrum::*)(unsigned int, float) const">power_at_bin</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>, <span class="em">float</span>)</span></td><td class="fill"></td></tr>
-<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> query </p><dl><dt class="param-name-index-0">b</dt><dd class="param-descr-index-0"> the frequency bin 0 .. window_size &#47; 2 </dd><dt class="param-name-index-1">norm</dt><dd class="param-descr-index-1"> gain factor (set equal to <tt>bin</tt> for 1&#47;f normalization) </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  signal power at given bin (in dBFS)</p></div></div></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> query </p><dl><dt class="param-name-index-0">bin</dt><dd class="param-descr-index-0"> the frequency bin 0 .. window_size &#47; 2 </dd><dt class="param-name-index-1">norm</dt><dd class="param-descr-index-1"> gain factor (set equal to <tt>bin</tt> for 1&#47;f normalization) </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  signal power at given bin (in dBFS)</p></div></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::DSP::FFTSpectrum::*)(float const*, unsigned int, unsigned int)">set_data_hann</abbr></span><span class="functionargs"> (<a class="" href="#C:FloatArray">FloatArray</a>, <span class="em">unsigned int</span>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="ARDOUR:DSP:Generator" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:DSP:Generator</h3>
@@ -1563,6 +1632,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Source::*)()">ancestor_name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">can_be_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:XrunPositions">XrunPositions</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;long &gt; const&amp; (ARDOUR::Source::*)() const">captured_xruns</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">has_been_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Source::*)(long) const">length</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -1759,7 +1829,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::InternalReturn &gt;, boost::weak_ptr&lt; ARDOUR::InternalReturn &gt;</p>
  <p class="classinfo">is-a: <a class="" href="#ARDOUR:Return">ARDOUR:Return</a></p>
 <div class="clear"></div>
-<div class="classdox"><p class="para-brief"> A mixer strip element (Processor) with 1 or 2 IO elements. </p></div>
+<div class="classdox"><p class="para-brief"> A mixer strip element - plugin, send, meter, etc </p></div>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -1838,6 +1908,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Send::*)() const">get_delay_in</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Send::*)() const">get_delay_out</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Send::*)() const">is_foldback</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Send::*)(bool)">set_remove_on_disconnect</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:InternalSend">InternalSend</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::InternalSend (ARDOUR::Send::*)()">to_internalsend</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 </table>
@@ -1924,7 +1995,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <div class="classdox"><p class="para-brief"> Location on Timeline - abstract representation for Markers, Loop&#47;Punch Ranges, CD-Markers etc. </p></div>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
- <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Location::*)() const">end</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Location::*)() const">_end</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.Location.Flags">Flags</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location::Flags (ARDOUR::Location::*)() const">flags</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Location::*)() const">is_auto_loop</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Location::*)() const">is_auto_punch</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -1980,6 +2051,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <div class="classdox"><p class="para-brief"> A collection of session locations including unique dedicated locations (loop, punch, etc) </p></div>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:Location">Location</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location* (ARDOUR::Locations::*)(long, long)">add_range</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">long</span>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add new range to the collection</p><dl><dt class="param-name-index-0">start</dt><dd class="param-descr-index-0"> start position </dd><dt class="param-name-index-1">end</dt><dd class="param-descr-index-1"> end position</dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  New location object</p></div></div></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Location">Location</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location* (ARDOUR::Locations::*)() const">auto_loop_location</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Location">Location</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location* (ARDOUR::Locations::*)() const">auto_punch_location</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>LuaTable</em>(...)</td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Locations::*)(long, long, std::list&lt;ARDOUR::Location* &gt;&amp;, ARDOUR::Location::Flags)">find_all_between</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">long</span>, <a class="" href="#ARDOUR:LocationList">LocationList&amp;</a>, <a class="" href="#ARDOUR.Location.Flags">Flags</a>)</span></td><td class="fill"></td></tr>
@@ -1990,6 +2063,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:Location">Location</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location* (ARDOUR::Locations::*)(long, long) const">mark_at</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>LuaTable</em>(...)</td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Locations::*)(long, long&amp;, long&amp;) const">marks_either_side</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">long&amp;</span>, <span class="em">long&amp;</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Look for the `marks&#39; (either locations which are marks, or start&#47;end points of range markers) either  side of a sample.  Note that if sample is exactly on a `mark&#39;, that mark will not be considered for returning  as before&#47;after.  </p><dl><dt class="param-name-index-0">sample</dt><dd class="param-descr-index-0"> Frame to look for.  </dd><dt class="param-name-index-1">before</dt><dd class="param-descr-index-1"> Filled in with the position of the last `mark&#39; before `sample&#39; (or max_samplepos if none exists)  </dd><dt class="param-name-index-2">after</dt><dd class="param-descr-index-2"> Filled in with the position of the next `mark&#39; after `sample&#39; (or max_samplepos if none exists)</dd></dl></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:Location">Location</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location* (ARDOUR::Locations::*)(long, long, bool) const">range_starts_at</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">long</span>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Return range with closest start pos to the where argument</p><dl><dt class="param-name-index-0">pos</dt><dd class="param-descr-index-0"> point to compare with start pos </dd><dt class="param-name-index-1">slop</dt><dd class="param-descr-index-1"> area around point to search for start pos </dd><dt class="param-name-index-2">incl</dt><dd class="param-descr-index-2"> (optional) look only for ranges that includes &#39;where&#39; point</dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Location object or nil</p></div></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Locations::*)(ARDOUR::Location*)">remove</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Location">Location</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Location">Location</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Location* (ARDOUR::Locations::*)() const">session_range_location</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
@@ -2011,6 +2086,9 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">...</span></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">color_to_rgba</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> A convenience function to expand RGBA parameters from an integer</p><p> convert a Canvas::Color (uint32_t 0xRRGGBBAA) into double RGBA values which can be passed as parameters to Cairo::Context::set_source_rgba</p><p> Example: </p><pre> local r, g, b, a = ARDOUR.LuaAPI.color_to_rgba (0x88aa44ff)
  cairo_ctx:set_source_rgba (ARDOUR.LuaAPI.color_to_rgba (0x11336699)</pre><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  4 parameters: red, green, blue, alpha (in range 0..1)</p></div></div></td></tr>
+ <tr><td class="def"><span class="em">...</span></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">desc_scale_points</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (*)()">dump_untagged_plugins</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Write a list of untagged plugins to a file, so we can bulk-tag them  </p><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  path to XML file or empty string on error</p></div></div></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (*)(std::string const&amp;)">file_get_contents</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (*)(std::string const&amp;, Glib::FileTest)">file_test</abbr></span><span class="functionargs"> (<span class="em">std::string</span>, <a class="" href="#Glib.FileTest">FileTest</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>LuaTable</em>(<span class="em">float</span>, ...)</td><td class="decl"><span class="functionname"><abbr title="float (*)(boost::shared_ptr&lt;ARDOUR::PluginInsert&gt;, unsigned int, bool&amp;)">get_plugin_insert_param</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:PluginInsert">PluginInsert</a>, <span class="em">unsigned int</span>, <span class="em">bool&amp;</span>)</span></td><td class="fill"></td></tr>
@@ -2023,14 +2101,17 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> List all installed plugins </p></div></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (*)()">monotonic_time</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Processor">Processor</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Processor&gt; (*)(ARDOUR::Session*, std::string const&amp;)">new_luaproc</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Session">Session</a>, <span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
-<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> create a new Lua Processor (Plugin)</p><dl><dt class="param-name-index-0">s</dt><dd class="param-descr-index-0"> Session Handle </dd><dt class="param-name-index-1">p</dt><dd class="param-descr-index-1"> Identifier or Name of the Processor </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Processor object (may be nil)</p></div></div></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> create a new Lua Processor (Plugin)</p><dl><dt class="param-name-index-0">s</dt><dd class="param-descr-index-0"> Session Handle </dd><dt class="param-name-index-1">name</dt><dd class="param-descr-index-1"> Identifier or Name of the Processor </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Processor object (may be nil)</p></div></div></td></tr>
  <tr><td class="def"><a class="" href="#Evoral:NotePtr">NotePtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;Evoral::Note&lt;Temporal::Beats&gt; &gt; (*)(unsigned char, Temporal::Beats, Temporal::Beats, unsigned char, unsigned char)">new_noteptr</abbr></span><span class="functionargs"> (<span class="em">unsigned char</span>, <a class="" href="#Evoral:Beats">Beats</a>, <a class="" href="#Evoral:Beats">Beats</a>, <span class="em">unsigned char</span>, <span class="em">unsigned char</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Processor">Processor</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Processor&gt; (*)(ARDOUR::Session*, std::string const&amp;, ARDOUR::PluginType, std::string const&amp;)">new_plugin</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Session">Session</a>, <span class="em">std::string</span>, <a class="" href="#ARDOUR:PluginType">PluginType</a>, <span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
-<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> create a new Plugin Instance</p><dl><dt class="param-name-index-0">s</dt><dd class="param-descr-index-0"> Session Handle </dd><dt class="param-name-index-1">id</dt><dd class="param-descr-index-1"> Plugin Name, ID or URI </dd><dt class="param-name-index-2">type</dt><dd class="param-descr-index-2"> Plugin Type </dd><dt class="param-name-index-3">preset</dt><dd class="param-descr-index-3"> name of plugin-preset to load, leave empty &quot;&quot; to not load any preset after instantiation </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Processor or nil</p></div></div></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> create a new Plugin Instance</p><dl><dt class="param-name-index-0">s</dt><dd class="param-descr-index-0"> Session Handle </dd><dt class="param-name-index-1">name</dt><dd class="param-descr-index-1"> Plugin Name, ID or URI </dd><dt class="param-name-index-2">type</dt><dd class="param-descr-index-2"> Plugin Type </dd><dt class="param-name-index-3">preset</dt><dd class="param-descr-index-3"> name of plugin-preset to load, leave empty &quot;&quot; to not load any preset after instantiation </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Processor or nil</p></div></div></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:PluginInfo">PluginInfo</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::PluginInfo&gt; (*)(std::string const&amp;, ARDOUR::PluginType)">new_plugin_info</abbr></span><span class="functionargs"> (<span class="em">std::string</span>, <a class="" href="#ARDOUR:PluginType">PluginType</a>)</span></td><td class="fill"></td></tr>
-<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> search a Plugin</p><dl><dt class="param-name-index-0">id</dt><dd class="param-descr-index-0"> Plugin Name, ID or URI </dd><dt class="param-name-index-1">type</dt><dd class="param-descr-index-1"> Plugin Type </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  PluginInfo or nil if not found</p></div></div></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> search a Plugin</p><dl><dt class="param-name-index-0">name</dt><dd class="param-descr-index-0"> Plugin Name, ID or URI </dd><dt class="param-name-index-1">type</dt><dd class="param-descr-index-1"> Plugin Type </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  PluginInfo or nil if not found</p></div></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:Processor">Processor</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Processor&gt; (*)(ARDOUR::Session*, boost::shared_ptr&lt;ARDOUR::Route&gt;, boost::shared_ptr&lt;ARDOUR::Processor&gt;)">new_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Session">Session</a>, <a class="" href="#ARDOUR:Route">Route</a>, <a class="" href="#ARDOUR:Processor">Processor</a>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> add a new [external] Send to the given Route</p><dl><dt class="param-name-index-0">s</dt><dd class="param-descr-index-0"> Session Handle </dd><dt class="param-name-index-1">r</dt><dd class="param-descr-index-1"> Route to add Send to </dd><dt class="param-name-index-2">p</dt><dd class="param-descr-index-2"> add send before given processor (or nil_processor  to add at the end)</dd></dl></div></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Processor">Processor</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Processor&gt; (*)()">nil_proc</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:NotePtrList">NotePtrList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;Evoral::Note&lt;Temporal::Beats&gt; &gt; &gt; &gt; (*)(boost::shared_ptr&lt;ARDOUR::MidiModel&gt;)">note_list</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:MidiModel">MidiModel</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (*)(std::string const&amp;)">path_get_basename</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">...</span></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">plugin_automation</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> A convenience function to get a Automation Lists and ParamaterDescriptor for a given plugin control.</p><p> This is equivalent to the following lua code </p><pre> function (processor, param_id)
   local plugininsert = processor:to_insert ()
@@ -2045,6 +2126,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> reset a processor to its default values (only works for plugins )</p><p> This is a wrapper which looks up the Processor by plugin-insert.</p><dl><dt class="param-name-index-0">proc</dt><dd class="param-descr-index-0"> Plugin-Insert </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  true on success, false when the processor is not a plugin</p></div></div></td></tr>
  <tr><td class="def"><span class="em">...</span></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">sample_to_timecode</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Generic conversion from audio sample count to timecode. (TimecodeType, sample-rate, sample-pos)</p></div></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">segfault</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Crash Test Dummy </p></div></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (*)(boost::shared_ptr&lt;ARDOUR::PluginInsert&gt;, unsigned int, float)">set_plugin_insert_param</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:PluginInsert">PluginInsert</a>, <span class="em">unsigned int</span>, <span class="em">float</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> set a plugin control-input parameter value</p><p> This is a wrapper around set_processor_param which looks up the Processor by plugin-insert.</p><dl><dt class="param-name-index-0">pi</dt><dd class="param-descr-index-0"> Plugin-Insert </dd><dt class="param-name-index-1">which</dt><dd class="param-descr-index-1"> control-input to set (starting at 0) </dd><dt class="param-name-index-2">value</dt><dd class="param-descr-index-2"> value to set </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  true on success, false on error or out-of-bounds value</p></div></div></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (*)(boost::shared_ptr&lt;ARDOUR::Processor&gt;, unsigned int, float)">set_processor_param</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Processor">Processor</a>, <span class="em">unsigned int</span>, <span class="em">float</span>)</span></td><td class="fill"></td></tr>
@@ -2122,6 +2205,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><em>LuaTable</em>(<span class="em">int</span>, ...)</td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Plugin::*)(unsigned int, ARDOUR::ParameterDescriptor&amp;) const">get_parameter_descriptor</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>, <a class="" href="#ARDOUR:ParameterDescriptor">ParameterDescriptor&amp;</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Plugin::*)(unsigned int) const">get_parameter_docs</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">char*</span></td><td class="decl"><span class="functionname"><abbr title="char const* (ARDOUR::Plugin::*)() const">label</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:PresetRecord">PresetRecord</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Plugin::PresetRecord (ARDOUR::Plugin::*)() const">last_preset</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Last preset to be requested; the settings may have been changed since; find out with parameter_changed_since_last_preset.</p></div></div></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Plugin::*)(ARDOUR::Plugin::PresetRecord)">load_preset</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:PresetRecord">PresetRecord</a>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Set parameters using a preset </p></div></td></tr>
  <tr><td class="def"><span class="em">char*</span></td><td class="decl"><span class="functionname"><abbr title="char const* (ARDOUR::Plugin::*)() const">maker</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -2155,6 +2240,22 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><em>...</em></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::LuaTableRef::*)(lua_State*)">get</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>...</em></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::LuaTableRef::*)(lua_State*)">set</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
  </table>
+<h3 id="ARDOUR:MIDIPortMeters" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:MIDIPortMeters</h3>
+<p class="cdecl"><em>C&#8225;</em>: std::map&lt;std::string, ARDOUR::PortManager::MPM &gt;</p>
+<div class="clear"></div>
+<table class="classmembers">
+ <tr><th colspan="3">Constructor</th></tr>
+ <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.MIDIPortMeters</span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">add</abbr></span><span class="functionargs"> (<span>std::string, ARDOUR::PortManager::MPM </span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>...</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">at</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (std::map&lt;std::string, ARDOUR::PortManager::MPM &gt;::*)()">clear</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::map&lt;std::string, ARDOUR::PortManager::MPM &gt;::*)(std::string const&amp;) const">count</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (std::map&lt;std::string, ARDOUR::PortManager::MPM &gt;::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaIter</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">iter</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::map&lt;std::string, ARDOUR::PortManager::MPM &gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
 <h3 id="ARDOUR:Meter" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:Meter</h3>
 <p class="cdecl"><em>C&#8225;</em>: ARDOUR::Meter</p>
 <div class="clear"></div>
@@ -2245,6 +2346,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <h4 class="cls">Inherited from ARDOUR:Automatable</h4>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ParameterList">ParameterList</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;Evoral::Parameter &gt; (ARDOUR::Automatable::*)() const">all_automatable_params</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> API for Lua binding </p></div></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AutomationControl">AutomationControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::AutomationControl&gt; (ARDOUR::Automatable::*)(Evoral::Parameter const&amp;, bool)">automation_control</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Parameter">Parameter</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Slavable">Slavable</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Slavable (ARDOUR::Automatable::*)()">to_slavable</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -2336,6 +2439,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:RegionListPtr">RegionListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt; &gt; (ARDOUR::Playlist::*)(Evoral::Range&lt;long&gt;)">regions_with_end_within</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Range">Range</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:RegionListPtr">RegionListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt; &gt; (ARDOUR::Playlist::*)(Evoral::Range&lt;long&gt;)">regions_with_start_within</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Range">Range</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Playlist::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;)">remove_region</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Playlist::*)(std::string const&amp;)">set_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Playlist::*)() const">shared</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Playlist::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;, ARDOUR::MusicSample const&amp;)">split_region</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>, <a class="" href="#ARDOUR:MusicSample">MusicSample</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Region">Region</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Region&gt; (ARDOUR::Playlist::*)(long)">top_region_at</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -2418,6 +2522,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">automatic</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">can_move</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">captured</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Region::*)(std::vector&lt;long &gt;&amp;, bool) const">captured_xruns</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:XrunPositions">XrunPositions&amp;</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Region::*)()">clear_sync_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#Evoral:Control">Control</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;Evoral::Control&gt; (ARDOUR::Region::*)(Evoral::Parameter const&amp;, bool)">control</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Parameter">Parameter</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)(long) const">covers</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -2508,6 +2613,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Source::*)()">ancestor_name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">can_be_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:XrunPositions">XrunPositions</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;long &gt; const&amp; (ARDOUR::Source::*)() const">captured_xruns</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">has_been_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Source::*)() const">natural_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Source::*)() const">timeline_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -2553,7 +2659,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Track::*)(std::string const&amp;)">set_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)()">use_copy_playlist</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType)">use_new_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType, boost::shared_ptr&lt;ARDOUR::Playlist&gt;)">use_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>, <a class="" href="#ARDOUR:Playlist">Playlist</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType, boost::shared_ptr&lt;ARDOUR::Playlist&gt;, bool)">use_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>, <a class="" href="#ARDOUR:Playlist">Playlist</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AudioTrack">AudioTrack</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AudioTrack (ARDOUR::Track::*)()">to_audio_track</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:MidiTrack">MidiTrack</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MidiTrack (ARDOUR::Track::*)()">to_midi_track</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -2562,6 +2668,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, boost::shared_ptr&lt;ARDOUR::Processor&gt;)">add_aux_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <a class="" href="#ARDOUR:Processor">Processor</a>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add an aux send to a route.  </p><dl><dt class="param-name-index-0">route</dt><dd class="param-descr-index-0"> route to send to.  </dd><dt class="param-name-index-1">before</dt><dd class="param-descr-index-1"> Processor to insert before, or 0 to insert at the end.</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, bool)">add_foldback_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Processor&gt;, int, ARDOUR::Route::ProcessorStreams*, bool)">add_processor_by_index</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Processor">Processor</a>, <span class="em">int</span>, <a class="" href="#ARDOUR:Route:ProcessorStreams">ProcessorStreams</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add a processor to a route such that it ends up with a given index into the visible processors.  </p><dl><dt class="param-name-index-1">index</dt><dd class="param-descr-index-1"> Index to add the processor at, or -1 to add at the end of the list.  </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  0 on success, non-0 on failure.</p></div></div></td></tr>
@@ -2574,6 +2682,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:IO">IO</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::IO&gt; (ARDOUR::Route::*)() const">input</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Delivery">Delivery</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Delivery&gt; (ARDOUR::Route::*)() const">main_outs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> the signal processorat at end of the processing chain which produces output </p></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:MonitorControl">MonitorControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::MonitorControl&gt; (ARDOUR::Route::*)() const">monitoring_control</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.MonitorState">MonitorState</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MonitorState (ARDOUR::Route::*)() const">monitoring_state</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">muted</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_inputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_outputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -2691,6 +2801,62 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (std::list&lt;boost::shared_ptr&lt;ARDOUR::MidiTrack&gt; &gt;::*)()">unique</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
+<h3 id="ARDOUR:MonitorControl" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:MonitorControl</h3>
+<p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::MonitorControl &gt;, boost::weak_ptr&lt; ARDOUR::MonitorControl &gt;</p>
+ <p class="classinfo">is-a: <a class="" href="#ARDOUR:SlavableAutomationControl">ARDOUR:SlavableAutomationControl</a></p>
+<div class="clear"></div>
+<div class="classdox"><p class="para-brief"> A PBD::Controllable with associated automation data (AutomationList)</p></div>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.MonitorChoice">MonitorChoice</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MonitorChoice (ARDOUR::MonitorControl::*)() const">monitoring_choice</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
+<h4 class="cls">Inherited from ARDOUR:SlavableAutomationControl</h4>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::SlavableAutomationControl::*)(boost::shared_ptr&lt;ARDOUR::AutomationControl&gt;)">add_master</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:AutomationControl">AutomationControl</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::SlavableAutomationControl::*)()">clear_masters</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::SlavableAutomationControl::*)() const">get_boolean_masters</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">double</span></td><td class="decl"><span class="functionname"><abbr title="double (ARDOUR::SlavableAutomationControl::*)() const">get_masters_value</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::SlavableAutomationControl::*)(boost::shared_ptr&lt;ARDOUR::AutomationControl&gt;)">remove_master</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:AutomationControl">AutomationControl</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::SlavableAutomationControl::*)() const">slaved</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::SlavableAutomationControl::*)(boost::shared_ptr&lt;ARDOUR::AutomationControl&gt;) const">slaved_to</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:AutomationControl">AutomationControl</a>)</span></td><td class="fill"></td></tr>
+</table>
+<h4 class="cls">Inherited from ARDOUR:AutomationControl</h4>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:AutomationList">AutomationList</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::AutomationList&gt; (ARDOUR::AutomationControl::*)() const">alist</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.AutoState">AutoState</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AutoState (ARDOUR::AutomationControl::*)() const">automation_state</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ParameterDescriptor">ParameterDescriptor</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ParameterDescriptor const&amp; (ARDOUR::AutomationControl::*)() const">desc</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">double</span></td><td class="decl"><span class="functionname"><abbr title="double (ARDOUR::AutomationControl::*)() const">get_value</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Get `internal&#39; value </p><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  raw value as used for the plugin&#47;processor control port</p></div></div></td></tr>
+ <tr><td class="def"><span class="em">double</span></td><td class="decl"><span class="functionname"><abbr title="double (ARDOUR::AutomationControl::*)() const">lower</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">double</span></td><td class="decl"><span class="functionname"><abbr title="double (ARDOUR::AutomationControl::*)() const">normal</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AutomationControl::*)(ARDOUR::AutoState)">set_automation_state</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.AutoState">AutoState</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AutomationControl::*)(double, PBD::Controllable::GroupControlDisposition)">set_value</abbr></span><span class="functionargs"> (<span class="em">double</span>, <a class="" href="#PBD.Controllable.GroupControlDisposition">GroupControlDisposition</a>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Set `internal&#39; value</p><p> All derived classes must implement this.</p><p> Basic derived classes will ignore <tt>group_override</tt> but more sophisticated children, notably those that proxy the value setting logic via an object that is aware of group relationships between this control and others, will find it useful.</p><dl><dt class="param-name-index-0">value</dt><dd class="param-descr-index-0"> raw numeric value to set </dd><dt class="param-name-index-1">group_override</dt><dd class="param-descr-index-1"> if and how to propagate value to grouped controls</dd></dl></div></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AutomationControl::*)(double)">start_touch</abbr></span><span class="functionargs"> (<span class="em">double</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::AutomationControl::*)(double)">stop_touch</abbr></span><span class="functionargs"> (<span class="em">double</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::AutomationControl::*)() const">toggled</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">double</span></td><td class="decl"><span class="functionname"><abbr title="double (ARDOUR::AutomationControl::*)() const">upper</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::AutomationControl::*)() const">writable</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Cast</th></tr>
+ <tr><td class="def"><a class="" href="#Evoral:Control">Control</a></td><td class="decl"><span class="functionname"><abbr title="Evoral::Control (ARDOUR::AutomationControl::*)()">to_ctrl</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:SlavableAutomationControl">SlavableAutomationControl</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::SlavableAutomationControl (ARDOUR::AutomationControl::*)()">to_slavable</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+</table>
+<h4 class="cls">Inherited from PBD:Controllable</h4>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (PBD::Controllable::*)() const">name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+</table>
+<h4 class="cls">Inherited from PBD:StatefulPtr</h4>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PBD::Stateful::*)()">clear_changes</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Forget about any changes to this object&#39;s properties </p></div></td></tr>
+ <tr><td class="def"><a class="" href="#PBD:ID">ID</a></td><td class="decl"><span class="functionname"><abbr title="PBD::ID const&amp; (PBD::Stateful::*)() const">id</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:OwnedPropertyList">OwnedPropertyList</a></td><td class="decl"><span class="functionname"><abbr title="PBD::OwnedPropertyList const&amp; (PBD::Stateful::*)() const">properties</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+</table>
 <h3 id="ARDOUR:MonitorProcessor" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:MonitorProcessor</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::MonitorProcessor &gt;, boost::weak_ptr&lt; ARDOUR::MonitorProcessor &gt;</p>
  <p class="classinfo">is-a: <a class="" href="#ARDOUR:Processor">ARDOUR:Processor</a></p>
@@ -2900,7 +3066,18 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (*)(unsigned char, bool)">midi_note_name</abbr></span><span class="functionargs"> (<span class="em">unsigned char</span>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Data Members</th></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">display_priority</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> higher is more important http:&#47;&#47;lv2plug.in&#47;ns&#47;ext&#47;port-props#displayPriority</p></div></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">enumeration</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">inline_ctrl</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">integer_step</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">label</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">largestep</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">print_fmt</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> format string for pretty printing</p></div></td></tr>
+ <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">smallstep</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">sr_dependent</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">step</span></td><td class="fill"></td></tr>
  </table>
 <h4 class="cls">Inherited from Evoral:ParameterDescriptor</h4>
 <table class="classmembers">
@@ -2918,6 +3095,19 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">upper</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Maximum value (in Hz, for frequencies)</p></div></td></tr>
 </table>
+<h3 id="ARDOUR:ParameterList" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:ParameterList</h3>
+<p class="cdecl"><em>C&#8225;</em>: std::vector&lt;Evoral::Parameter &gt;</p>
+<div class="clear"></div>
+<table class="classmembers">
+ <tr><th colspan="3">Constructor</th></tr>
+ <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.ParameterList</span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><a class="" href="#Evoral:Parameter">Parameter</a></td><td class="decl"><span class="functionname"><abbr title="Evoral::Parameter&amp; (std::vector&lt;Evoral::Parameter &gt;::*)(unsigned long)">at</abbr></span><span class="functionargs"> (<span class="em">unsigned long</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (std::vector&lt;Evoral::Parameter &gt;::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaIter</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">iter</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::vector&lt;Evoral::Parameter &gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
 <h3 id="ARDOUR:PeakMeter" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:PeakMeter</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::PeakMeter &gt;, boost::weak_ptr&lt; ARDOUR::PeakMeter &gt;</p>
  <p class="classinfo">is-a: <a class="" href="#ARDOUR:Processor">ARDOUR:Processor</a></p>
@@ -3059,6 +3249,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:RegionListPtr">RegionListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt; &gt; (ARDOUR::Playlist::*)(Evoral::Range&lt;long&gt;)">regions_with_end_within</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Range">Range</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:RegionListPtr">RegionListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Region&gt; &gt; &gt; (ARDOUR::Playlist::*)(Evoral::Range&lt;long&gt;)">regions_with_start_within</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Range">Range</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Playlist::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;)">remove_region</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Playlist::*)(std::string const&amp;)">set_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Playlist::*)() const">shared</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Playlist::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;, ARDOUR::MusicSample const&amp;)">split_region</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>, <a class="" href="#ARDOUR:MusicSample">MusicSample</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Region">Region</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Region&gt; (ARDOUR::Playlist::*)(long)">top_region_at</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -3109,6 +3300,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Plugin::*)(unsigned int) const">get_parameter_docs</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">char*</span></td><td class="decl"><span class="functionname"><abbr title="char const* (ARDOUR::Plugin::*)() const">label</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:PresetRecord">PresetRecord</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Plugin::PresetRecord (ARDOUR::Plugin::*)() const">last_preset</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Last preset to be requested; the settings may have been changed since; find out with parameter_changed_since_last_preset.</p></div></div></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Plugin::*)(ARDOUR::Plugin::PresetRecord)">load_preset</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:PresetRecord">PresetRecord</a>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Set parameters using a preset </p></div></td></tr>
  <tr><td class="def"><span class="em">char*</span></td><td class="decl"><span class="functionname"><abbr title="char const* (ARDOUR::Plugin::*)() const">maker</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3205,7 +3398,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ARDOUR:ChanCount</a></td><td class="decl"><span class="functionname">n_outputs</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">name</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">path</span></td><td class="fill"></td></tr>
- <tr><td class="def"><a class="" href="#ARDOUR:PluginType">ARDOUR.PluginType</a></td><td class="decl"><span class="functionname">type</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:PluginType">ARDOUR.PluginType</a></td><td class="decl"><span class="functionname">_type</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">unique_id</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="ARDOUR:PluginInfoList" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:PluginInfoList</h3>
@@ -3239,7 +3432,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::PluginInsert::*)(bool)">enable</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)() const">enabled</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::PluginInsert::*)() const">get_count</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><em>LuaTable</em>(<span class="em">bool</span>, ...)</td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)(unsigned long&amp;, unsigned long&amp;, double&amp;, double&amp;) const">get_stats</abbr></span><span class="functionargs"> (<span class="em">unsigned long&amp;</span>, <span class="em">unsigned long&amp;</span>, <span class="em">double&amp;</span>, <span class="em">double&amp;</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em>(<span class="em">bool</span>, ...)</td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)(long&amp;, long&amp;, double&amp;, double&amp;) const">get_stats</abbr></span><span class="functionargs"> (<span class="em">long&amp;</span>, <span class="em">long&amp;</span>, <span class="em">double&amp;</span>, <span class="em">double&amp;</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)() const">has_sidechain</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanMapping">ChanMapping</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanMapping (ARDOUR::PluginInsert::*)(unsigned int) const">input_map</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)() const">is_channelstrip</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3252,9 +3445,12 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)()">reset_parameters_to_default</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::PluginInsert::*)(unsigned int, ARDOUR::ChanMapping)">set_input_map</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>, <a class="" href="#ARDOUR:ChanMapping">ChanMapping</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::PluginInsert::*)(unsigned int, ARDOUR::ChanMapping)">set_output_map</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>, <a class="" href="#ARDOUR:ChanMapping">ChanMapping</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::PluginInsert::*)(ARDOUR::ChanMapping)">set_thru_map</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:ChanMapping">ChanMapping</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:IO">IO</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::IO&gt; (ARDOUR::PluginInsert::*)() const">sidechain_input</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::PluginInsert::*)() const">signal_latency</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)() const">strict_io_configured</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><a class="" href="#ARDOUR:PluginType">PluginType</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::PluginType (ARDOUR::PluginInsert::*)() const">type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ChanMapping">ChanMapping</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanMapping (ARDOUR::PluginInsert::*)() const">thru_map</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:PluginType">PluginType</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::PluginType (ARDOUR::PluginInsert::*)() const">_type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PluginInsert::*)(Evoral::EventType, unsigned long, unsigned char const*)">write_immediate_event</abbr></span><span class="functionargs"> (<a class="" href="#Evoral.EventType">EventType</a>, <span class="em">unsigned long</span>, <span class="em">unsigned char*</span>)</span></td><td class="fill"></td></tr>
  </table>
 <h4 class="cls">Inherited from ARDOUR:Processor</h4>
@@ -3428,6 +3624,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PortManager::*)(std::string const&amp;)">physically_connected</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:PortEngine">PortEngine</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::PortEngine&amp; (ARDOUR::PortManager::*)()">port_engine</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::PortManager::*)(std::string const&amp;) const">port_is_physical</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::PortManager::*)()">reset_input_meters</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="ARDOUR:PortSet" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:PortSet</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::PortSet &gt;, boost::weak_ptr&lt; ARDOUR::PortSet &gt;</p>
@@ -3632,6 +3829,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_auto_analyse_audio</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_auto_connect_standard_busses</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_auto_input_does_talkback</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_auto_return_after_rewind_ffwd</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.AutoReturnTarget">AutoReturnTarget</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AutoReturnTarget (ARDOUR::RCConfiguration::*)() const">get_auto_return_target_list</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_automation_follows_regions</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::RCConfiguration::*)() const">get_automation_interval_msecs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3645,14 +3843,14 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_conceal_lv1_if_lv2_exists</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_conceal_vst2_if_vst3_exists</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_copy_demo_sessions</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::RCConfiguration::*)() const">get_cpu_dma_latency</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_create_xrun_marker</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.FadeShape">FadeShape</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::FadeShape (ARDOUR::RCConfiguration::*)() const">get_default_fade_shape</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_default_session_parent_dir</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.DenormalModel">DenormalModel</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::DenormalModel (ARDOUR::RCConfiguration::*)() const">get_denormal_model</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_denormal_protection</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_disable_disarm_during_roll</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_discover_audio_units</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_discover_vst_on_start</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_discover_plugins_on_start</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::RCConfiguration::*)() const">get_disk_choice_space_threshold</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_donate_url</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.EditMode">EditMode</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::EditMode (ARDOUR::RCConfiguration::*)() const">get_edit_mode</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3712,9 +3910,11 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::RCConfiguration::*)() const">get_periodic_safety_backup_interval</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_periodic_safety_backups</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.PFLPosition">PFLPosition</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::PFLPosition (ARDOUR::RCConfiguration::*)() const">get_pfl_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::RCConfiguration::*)() const">get_plugin_cache_version</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_plugin_path_lxvst</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_plugin_path_vst</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_plugin_path_vst3</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::RCConfiguration::*)() const">get_plugin_scan_timeout</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_plugins_stop_with_transport</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::RCConfiguration::*)() const">get_postroll</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::RCConfiguration::*)() const">get_preroll</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3730,6 +3930,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR.RegionEquivalence">RegionEquivalence</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::RegionEquivalence (ARDOUR::RCConfiguration::*)() const">get_region_equivalence</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.RegionSelectionAfterSplit">RegionSelectionAfterSplit</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::RegionSelectionAfterSplit (ARDOUR::RCConfiguration::*)() const">get_region_selection_after_split</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_replicate_missing_region_channels</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_reset_default_speed_on_stop</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_rewind_ffwd_like_tape_decks</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_run_all_transport_masters_always</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_save_history</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::RCConfiguration::*)() const">get_saved_history_depth</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3740,7 +3942,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_show_solo_mutes</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_show_video_export_info</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_show_video_server_dialog</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><a class="" href="#ARDOUR.ShuttleBehaviour">ShuttleBehaviour</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ShuttleBehaviour (ARDOUR::RCConfiguration::*)() const">get_shuttle_behaviour</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_show_vst3_micro_edit_inline</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::RCConfiguration::*)() const">get_shuttle_max_speed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::RCConfiguration::*)() const">get_shuttle_speed_factor</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname"><abbr title="float (ARDOUR::RCConfiguration::*)() const">get_shuttle_speed_threshold</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3761,6 +3963,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_try_autostart_engine</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_tutorial_manual_url</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_updates_url</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_audio_units</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_click_emphasis</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_lxvst</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_macvst</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -3769,14 +3972,15 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_osc</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_plugin_own_gui</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_tranzport</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_vst3</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_use_windows_vst</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_verbose_plugin_scan</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_verify_remove_last_capture</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_video_advanced_setup</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_video_server_docroot</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_video_server_url</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::RCConfiguration::*)() const">get_vst_scan_timeout</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_windows_pingback_url</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)() const">get_work_around_jack_no_copy_optimization</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::RCConfiguration::*)() const">get_xjadeo_binary</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::AFLPosition)">set_afl_position</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.AFLPosition">AFLPosition</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_all_safe</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -3790,6 +3994,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_auto_analyse_audio</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_auto_connect_standard_busses</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_auto_input_does_talkback</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_auto_return_after_rewind_ffwd</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::AutoReturnTarget)">set_auto_return_target_list</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.AutoReturnTarget">AutoReturnTarget</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_automation_follows_regions</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(float)">set_automation_interval_msecs</abbr></span><span class="functionargs"> (<span class="em">float</span>)</span></td><td class="fill"></td></tr>
@@ -3803,14 +4008,14 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_conceal_lv1_if_lv2_exists</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_conceal_vst2_if_vst3_exists</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_copy_demo_sessions</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(int)">set_cpu_dma_latency</abbr></span><span class="functionargs"> (<span class="em">int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_create_xrun_marker</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::FadeShape)">set_default_fade_shape</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.FadeShape">FadeShape</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_default_session_parent_dir</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::DenormalModel)">set_denormal_model</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.DenormalModel">DenormalModel</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_denormal_protection</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_disable_disarm_during_roll</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_discover_audio_units</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_discover_vst_on_start</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_discover_plugins_on_start</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(unsigned int)">set_disk_choice_space_threshold</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_donate_url</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::EditMode)">set_edit_mode</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.EditMode">EditMode</a>)</span></td><td class="fill"></td></tr>
@@ -3870,9 +4075,11 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(unsigned int)">set_periodic_safety_backup_interval</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_periodic_safety_backups</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::PFLPosition)">set_pfl_position</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.PFLPosition">PFLPosition</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(unsigned int)">set_plugin_cache_version</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_plugin_path_lxvst</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_plugin_path_vst</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_plugin_path_vst3</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(unsigned int)">set_plugin_scan_timeout</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_plugins_stop_with_transport</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(long)">set_postroll</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(long)">set_preroll</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -3888,6 +4095,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::RegionEquivalence)">set_region_equivalence</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.RegionEquivalence">RegionEquivalence</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::RegionSelectionAfterSplit)">set_region_selection_after_split</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.RegionSelectionAfterSplit">RegionSelectionAfterSplit</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_replicate_missing_region_channels</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_reset_default_speed_on_stop</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_rewind_ffwd_like_tape_decks</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_run_all_transport_masters_always</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_save_history</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(int)">set_saved_history_depth</abbr></span><span class="functionargs"> (<span class="em">int</span>)</span></td><td class="fill"></td></tr>
@@ -3898,7 +4107,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_show_solo_mutes</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_show_video_export_info</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_show_video_server_dialog</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(ARDOUR::ShuttleBehaviour)">set_shuttle_behaviour</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.ShuttleBehaviour">ShuttleBehaviour</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_show_vst3_micro_edit_inline</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(float)">set_shuttle_max_speed</abbr></span><span class="functionargs"> (<span class="em">float</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(float)">set_shuttle_speed_factor</abbr></span><span class="functionargs"> (<span class="em">float</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(float)">set_shuttle_speed_threshold</abbr></span><span class="functionargs"> (<span class="em">float</span>)</span></td><td class="fill"></td></tr>
@@ -3919,6 +4128,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_try_autostart_engine</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_tutorial_manual_url</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_updates_url</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_audio_units</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_click_emphasis</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_lxvst</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_macvst</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -3927,14 +4137,15 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_osc</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_plugin_own_gui</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_tranzport</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_vst3</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_use_windows_vst</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_verbose_plugin_scan</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_verify_remove_last_capture</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_video_advanced_setup</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_video_server_docroot</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_video_server_url</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(int)">set_vst_scan_timeout</abbr></span><span class="functionargs"> (<span class="em">int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_windows_pingback_url</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(bool)">set_work_around_jack_no_copy_optimization</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::RCConfiguration::*)(std::string)">set_xjadeo_binary</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Properties</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.AFLPosition">ARDOUR.AFLPosition</a></td><td class="decl"><span class="functionname">afl_position</span></td><td class="fill"></td></tr>
@@ -3949,6 +4160,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">auto_analyse_audio</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">auto_connect_standard_busses</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">auto_input_does_talkback</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">auto_return_after_rewind_ffwd</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.AutoReturnTarget">ARDOUR.AutoReturnTarget</a></td><td class="decl"><span class="functionname">auto_return_target_list</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">automation_follows_regions</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">automation_interval_msecs</span></td><td class="fill"></td></tr>
@@ -3962,14 +4174,14 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">conceal_lv1_if_lv2_exists</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">conceal_vst2_if_vst3_exists</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">copy_demo_sessions</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname">cpu_dma_latency</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">create_xrun_marker</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.FadeShape">ARDOUR.FadeShape</a></td><td class="decl"><span class="functionname">default_fade_shape</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">default_session_parent_dir</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.DenormalModel">ARDOUR.DenormalModel</a></td><td class="decl"><span class="functionname">denormal_model</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">denormal_protection</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">disable_disarm_during_roll</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">discover_audio_units</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">discover_vst_on_start</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">discover_plugins_on_start</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">disk_choice_space_threshold</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">donate_url</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.EditMode">ARDOUR.EditMode</a></td><td class="decl"><span class="functionname">edit_mode</span></td><td class="fill"></td></tr>
@@ -4029,9 +4241,11 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">periodic_safety_backup_interval</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">periodic_safety_backups</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.PFLPosition">ARDOUR.PFLPosition</a></td><td class="decl"><span class="functionname">pfl_position</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">plugin_cache_version</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">plugin_path_lxvst</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">plugin_path_vst</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">plugin_path_vst3</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">plugin_scan_timeout</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">plugins_stop_with_transport</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname">postroll</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname">preroll</span></td><td class="fill"></td></tr>
@@ -4047,6 +4261,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR.RegionEquivalence">ARDOUR.RegionEquivalence</a></td><td class="decl"><span class="functionname">region_equivalence</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.RegionSelectionAfterSplit">ARDOUR.RegionSelectionAfterSplit</a></td><td class="decl"><span class="functionname">region_selection_after_split</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">replicate_missing_region_channels</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">reset_default_speed_on_stop</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">rewind_ffwd_like_tape_decks</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">run_all_transport_masters_always</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">save_history</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname">saved_history_depth</span></td><td class="fill"></td></tr>
@@ -4057,7 +4273,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_solo_mutes</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_video_export_info</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_video_server_dialog</span></td><td class="fill"></td></tr>
- <tr><td class="def"><a class="" href="#ARDOUR.ShuttleBehaviour">ARDOUR.ShuttleBehaviour</a></td><td class="decl"><span class="functionname">shuttle_behaviour</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_vst3_micro_edit_inline</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">shuttle_max_speed</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">shuttle_speed_factor</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">float</span></td><td class="decl"><span class="functionname">shuttle_speed_threshold</span></td><td class="fill"></td></tr>
@@ -4078,6 +4294,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">try_autostart_engine</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">tutorial_manual_url</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">updates_url</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_audio_units</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_click_emphasis</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_lxvst</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_macvst</span></td><td class="fill"></td></tr>
@@ -4086,14 +4303,15 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_osc</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_plugin_own_gui</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_tranzport</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_vst3</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">use_windows_vst</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">verbose_plugin_scan</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">verify_remove_last_capture</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">video_advanced_setup</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">video_server_docroot</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">video_server_url</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname">vst_scan_timeout</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">windows_pingback_url</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">work_around_jack_no_copy_optimization</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">xjadeo_binary</span></td><td class="fill"></td></tr>
  </table>
 <h4 class="cls">Inherited from PBD:Stateful</h4>
@@ -4175,6 +4393,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">automatic</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">can_move</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)() const">captured</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Region::*)(std::vector&lt;long &gt;&amp;, bool) const">captured_xruns</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:XrunPositions">XrunPositions&amp;</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Region::*)()">clear_sync_position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#Evoral:Control">Control</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;Evoral::Control&gt; (ARDOUR::Region::*)(Evoral::Parameter const&amp;, bool)">control</abbr></span><span class="functionargs"> (<a class="" href="#Evoral:Parameter">Parameter</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Region::*)(long) const">covers</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
@@ -4391,6 +4610,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, boost::shared_ptr&lt;ARDOUR::Processor&gt;)">add_aux_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <a class="" href="#ARDOUR:Processor">Processor</a>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add an aux send to a route.  </p><dl><dt class="param-name-index-0">route</dt><dd class="param-descr-index-0"> route to send to.  </dd><dt class="param-name-index-1">before</dt><dd class="param-descr-index-1"> Processor to insert before, or 0 to insert at the end.</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, bool)">add_foldback_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Processor&gt;, int, ARDOUR::Route::ProcessorStreams*, bool)">add_processor_by_index</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Processor">Processor</a>, <span class="em">int</span>, <a class="" href="#ARDOUR:Route:ProcessorStreams">ProcessorStreams</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add a processor to a route such that it ends up with a given index into the visible processors.  </p><dl><dt class="param-name-index-1">index</dt><dd class="param-descr-index-1"> Index to add the processor at, or -1 to add at the end of the list.  </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  0 on success, non-0 on failure.</p></div></div></td></tr>
@@ -4404,6 +4625,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Delivery">Delivery</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Delivery&gt; (ARDOUR::Route::*)() const">main_outs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> the signal processorat at end of the processing chain which produces output </p></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:MonitorControl">MonitorControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::MonitorControl&gt; (ARDOUR::Route::*)() const">monitoring_control</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.MonitorState">MonitorState</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MonitorState (ARDOUR::Route::*)() const">monitoring_state</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">muted</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_inputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_outputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -4621,6 +4844,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Send::*)() const">get_delay_out</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Send::*)() const">is_foldback</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Send::*)(bool)">set_remove_on_disconnect</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:InternalSend">InternalSend</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::InternalSend (ARDOUR::Send::*)()">to_internalsend</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
@@ -4686,6 +4910,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <div class="classdox"><p class="para-brief"> Ardour Session </p></div>
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Session::*)()">abort_empty_reversible_command</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Abort reversible commend IFF no undo changes have been collected. </p><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  true if undo operation was aborted.</p></div></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)()">abort_reversible_command</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> abort an open undo command This must only be called after begin_reversible_command ()</p></div></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Session::*)() const">actively_recording</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -4698,9 +4924,12 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> create an StatefulDiffCommand from the given object and add it to the stack.</p><p> This function must only be called after  begin_reversible_command. Failing to do so may lead to a crash.</p><dl><dt class="param-name-index-0">sfd</dt><dd class="param-descr-index-0"> the object to diff </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  the allocated StatefulDiffCommand (already added via add_command)</p></div></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(std::string const&amp;)">begin_reversible_command</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> begin collecting undo information</p><p> This call must always be followed by either begin_reversible_command() or commit_reversible_command()</p><dl><dt class="param-name-index-0">cmd_name</dt><dd class="param-descr-index-0"> human readable name for the undo operation</dd></dl></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:BundleListPtr">BundleListPtr</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;std::vector&lt;boost::shared_ptr&lt;ARDOUR::Bundle&gt; &gt; &gt; (ARDOUR::Session::*)()">bundles</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)()">cancel_all_solo</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:SessionConfiguration">SessionConfiguration</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::SessionConfiguration* (ARDOUR::Session::*)()">cfg</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Route&gt; &gt; &gt;)">clear_all_solo_state</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:RouteListPtr">RouteListPtr</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Session::*)() const">collected_undo_commands</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Test if any undo commands were added since the call to begin_reversible_command ()</p><p> This is is useful to determine if an undoable action was performed before adding additional information (e.g. selection changes) to the undo transaction.</p><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  true if undo operation is valid but empty</p></div></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(Command*)">commit_reversible_command</abbr></span><span class="functionargs"> (<a class="" href="#PBD:Command">Command</a>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> finalize an undo command and commit pending transactions</p><p> This must only be called after begin_reversible_command () </p><dl><dt class="param-name-index-0">cmd</dt><dd class="param-descr-index-0"> (additional) command to add</dd></dl></div></td></tr>
  <tr><td class="def"><a class="" href="#PBD:Controllable">Controllable</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;PBD::Controllable&gt; (ARDOUR::Session::*)(PBD::ID const&amp;)">controllable_by_id</abbr></span><span class="functionargs"> (<a class="" href="#PBD:ID">ID</a>)</span></td><td class="fill"></td></tr>
@@ -4733,7 +4962,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:RouteList">RouteList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;ARDOUR::Route&gt; &gt; (ARDOUR::Session::*)(int, int, ARDOUR::RouteGroup*, unsigned int, std::string, ARDOUR::PresentationInfo::Flag, unsigned int)">new_audio_route</abbr></span><span class="functionargs"> (<span class="em">int</span>, <span class="em">int</span>, <a class="" href="#ARDOUR:RouteGroup">RouteGroup</a>, <span class="em">unsigned int</span>, <span class="em">std::string</span>, <a class="" href="#ARDOUR.PresentationInfo.Flag">Flag</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AudioTrackList">AudioTrackList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;ARDOUR::AudioTrack&gt; &gt; (ARDOUR::Session::*)(int, int, ARDOUR::RouteGroup*, unsigned int, std::string, unsigned int, ARDOUR::TrackMode, bool)">new_audio_track</abbr></span><span class="functionargs"> (<span class="em">int</span>, <span class="em">int</span>, <a class="" href="#ARDOUR:RouteGroup">RouteGroup</a>, <span class="em">unsigned int</span>, <span class="em">std::string</span>, <span class="em">unsigned int</span>, <a class="" href="#ARDOUR.TrackMode">TrackMode</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:RouteList">RouteList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;ARDOUR::Route&gt; &gt; (ARDOUR::Session::*)(ARDOUR::RouteGroup*, unsigned int, std::string, bool, boost::shared_ptr&lt;ARDOUR::PluginInfo&gt;, ARDOUR::Plugin::PresetRecord*, ARDOUR::PresentationInfo::Flag, unsigned int)">new_midi_route</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:RouteGroup">RouteGroup</a>, <span class="em">unsigned int</span>, <span class="em">std::string</span>, <span class="em">bool</span>, <a class="" href="#ARDOUR:PluginInfo">PluginInfo</a>, <a class="" href="#ARDOUR:PresetRecord">PresetRecord</a>, <a class="" href="#ARDOUR.PresentationInfo.Flag">Flag</a>, <span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><a class="" href="#ARDOUR:MidiTrackList">MidiTrackList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;ARDOUR::MidiTrack&gt; &gt; (ARDOUR::Session::*)(ARDOUR::ChanCount const&amp;, ARDOUR::ChanCount const&amp;, bool, boost::shared_ptr&lt;ARDOUR::PluginInfo&gt;, ARDOUR::Plugin::PresetRecord*, ARDOUR::RouteGroup*, unsigned int, std::string, unsigned int, ARDOUR::TrackMode)">new_midi_track</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:ChanCount">ChanCount</a>, <a class="" href="#ARDOUR:ChanCount">ChanCount</a>, <span class="em">bool</span>, <a class="" href="#ARDOUR:PluginInfo">PluginInfo</a>, <a class="" href="#ARDOUR:PresetRecord">PresetRecord</a>, <a class="" href="#ARDOUR:RouteGroup">RouteGroup</a>, <span class="em">unsigned int</span>, <span class="em">std::string</span>, <span class="em">unsigned int</span>, <a class="" href="#ARDOUR.TrackMode">TrackMode</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:MidiTrackList">MidiTrackList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;ARDOUR::MidiTrack&gt; &gt; (ARDOUR::Session::*)(ARDOUR::ChanCount const&amp;, ARDOUR::ChanCount const&amp;, bool, boost::shared_ptr&lt;ARDOUR::PluginInfo&gt;, ARDOUR::Plugin::PresetRecord*, ARDOUR::RouteGroup*, unsigned int, std::string, unsigned int, ARDOUR::TrackMode, bool)">new_midi_track</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:ChanCount">ChanCount</a>, <a class="" href="#ARDOUR:ChanCount">ChanCount</a>, <span class="em">bool</span>, <a class="" href="#ARDOUR:PluginInfo">PluginInfo</a>, <a class="" href="#ARDOUR:PresetRecord">PresetRecord</a>, <a class="" href="#ARDOUR:RouteGroup">RouteGroup</a>, <span class="em">unsigned int</span>, <span class="em">std::string</span>, <span class="em">unsigned int</span>, <a class="" href="#ARDOUR.TrackMode">TrackMode</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:RouteList">RouteList</a></td><td class="decl"><span class="functionname"><abbr title="std::list&lt;boost::shared_ptr&lt;ARDOUR::Route&gt; &gt; (ARDOUR::Session::*)(unsigned int, unsigned int, std::string const&amp;, std::string const&amp;, ARDOUR::PlaylistDisposition)">new_route_from_template</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>, <span class="em">unsigned int</span>, <span class="em">std::string</span>, <span class="em">std::string</span>, <a class="" href="#ARDOUR.PlaylistDisposition">PlaylistDisposition</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:RouteGroup">RouteGroup</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::RouteGroup* (ARDOUR::Session::*)(std::string const&amp;)">new_route_group</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ARDOUR::Session::*)() const">nominal_sample_rate</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -4744,11 +4973,13 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:Processor">Processor</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Processor&gt; (ARDOUR::Session::*)(PBD::ID) const">processor_by_id</abbr></span><span class="functionargs"> (<a class="" href="#PBD:ID">ID</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR.Session.RecordState">RecordState</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::Session::RecordState (ARDOUR::Session::*)() const">record_status</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(ARDOUR::RouteGroup*)">remove_route_group</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:RouteGroup">RouteGroup</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Session::*)(std::string const&amp;)">rename</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(long, long)">request_bounded_roll</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(long, ARDOUR::LocateTransportDisposition, ARDOUR::TransportRequestSource)">request_locate</abbr></span><span class="functionargs"> (<span class="em">long</span>, <a class="" href="#ARDOUR.LocateTransportDisposition">LocateTransportDisposition</a>, <a class="" href="#ARDOUR.TransportRequestSource">TransportRequestSource</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(bool, bool)">request_play_loop</abbr></span><span class="functionargs"> (<span class="em">bool</span>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(ARDOUR::TransportRequestSource)">request_roll</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.TransportRequestSource">TransportRequestSource</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(bool, bool, ARDOUR::TransportRequestSource)">request_stop</abbr></span><span class="functionargs"> (<span class="em">bool</span>, <span class="em">bool</span>, <a class="" href="#ARDOUR.TransportRequestSource">TransportRequestSource</a>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(double, bool, ARDOUR::TransportRequestSource)">request_transport_speed</abbr></span><span class="functionargs"> (<span class="em">double</span>, <span class="em">bool</span>, <a class="" href="#ARDOUR.TransportRequestSource">TransportRequestSource</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)(double, ARDOUR::TransportRequestSource)">request_transport_speed</abbr></span><span class="functionargs"> (<span class="em">double</span>, <a class="" href="#ARDOUR.TransportRequestSource">TransportRequestSource</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (ARDOUR::Session::*)()">reset_xrun_count</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Route">Route</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Route&gt; (ARDOUR::Session::*)(PBD::ID) const">route_by_id</abbr></span><span class="functionargs"> (<a class="" href="#PBD:ID">ID</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Route">Route</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Route&gt; (ARDOUR::Session::*)(std::string) const">route_by_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
@@ -5306,6 +5537,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Source::*)()">ancestor_name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">can_be_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:XrunPositions">XrunPositions</a></td><td class="decl"><span class="functionname"><abbr title="std::vector&lt;long &gt; const&amp; (ARDOUR::Source::*)() const">captured_xruns</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Source::*)() const">has_been_analysed</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -5518,7 +5750,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Track::*)(std::string const&amp;)">set_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)()">use_copy_playlist</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType)">use_new_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType, boost::shared_ptr&lt;ARDOUR::Playlist&gt;)">use_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>, <a class="" href="#ARDOUR:Playlist">Playlist</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Track::*)(ARDOUR::DataType, boost::shared_ptr&lt;ARDOUR::Playlist&gt;, bool)">use_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:DataType">DataType</a>, <a class="" href="#ARDOUR:Playlist">Playlist</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><th colspan="3">Cast</th></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:AudioTrack">AudioTrack</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AudioTrack (ARDOUR::Track::*)()">to_audio_track</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:MidiTrack">MidiTrack</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MidiTrack (ARDOUR::Track::*)()">to_midi_track</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -5527,6 +5759,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <table class="classmembers">
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">active</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, boost::shared_ptr&lt;ARDOUR::Processor&gt;)">add_aux_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <a class="" href="#ARDOUR:Processor">Processor</a>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add an aux send to a route.  </p><dl><dt class="param-name-index-0">route</dt><dd class="param-descr-index-0"> route to send to.  </dd><dt class="param-name-index-1">before</dt><dd class="param-descr-index-1"> Processor to insert before, or 0 to insert at the end.</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Route&gt;, bool)">add_foldback_send</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Route">Route</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (ARDOUR::Route::*)(boost::shared_ptr&lt;ARDOUR::Processor&gt;, int, ARDOUR::Route::ProcessorStreams*, bool)">add_processor_by_index</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Processor">Processor</a>, <span class="em">int</span>, <a class="" href="#ARDOUR:Route:ProcessorStreams">ProcessorStreams</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Add a processor to a route such that it ends up with a given index into the visible processors.  </p><dl><dt class="param-name-index-1">index</dt><dd class="param-descr-index-1"> Index to add the processor at, or -1 to add at the end of the list.  </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  0 on success, non-0 on failure.</p></div></div></td></tr>
@@ -5539,6 +5773,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR:IO">IO</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::IO&gt; (ARDOUR::Route::*)() const">input</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:Delivery">Delivery</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::Delivery&gt; (ARDOUR::Route::*)() const">main_outs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> the signal processorat at end of the processing chain which produces output </p></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:MonitorControl">MonitorControl</a></td><td class="decl"><span class="functionname"><abbr title="boost::shared_ptr&lt;ARDOUR::MonitorControl&gt; (ARDOUR::Route::*)() const">monitoring_control</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.MonitorState">MonitorState</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::MonitorState (ARDOUR::Route::*)() const">monitoring_state</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Route::*)() const">muted</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_inputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Route::*)() const">n_outputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -5690,6 +5926,30 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#PBD:Stateful">Stateful</a></td><td class="decl"><span class="functionname"><abbr title="PBD::Stateful (ARDOUR::SessionObject::*)()">to_stateful</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#PBD:StatefulDestructible">StatefulDestructible</a></td><td class="decl"><span class="functionname"><abbr title="PBD::StatefulDestructible (ARDOUR::SessionObject::*)()">to_statefuldestructible</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 </table>
+<h3 id="ARDOUR:UserBundle" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:UserBundle</h3>
+<p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::UserBundle &gt;, boost::weak_ptr&lt; ARDOUR::UserBundle &gt;</p>
+ <p class="classinfo">is-a: <a class="" href="#ARDOUR:Bundle">ARDOUR:Bundle</a></p>
+<div class="clear"></div>
+<div class="classdox"><p class="para-brief"> A set of `channels&#39;, each of which is associated with 0 or more ports.  Each channel has a name which can be anything useful, and a data type.  Intended for grouping things like, for example, a buss&#39; outputs.  `Channel&#39; is a rather overloaded term but I can&#39;t think of a better  one right now.</p></div>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="void (*)()">isnil</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ </table>
+<h4 class="cls">Inherited from ARDOUR:Bundle</h4>
+<table class="classmembers">
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Bundle::*)(unsigned int) const">channel_name</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><dl><dt class="param-name-index-0">ch</dt><dd class="param-descr-index-0"> Channel.  </dd></dl><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Channel name.</p></div></div></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (ARDOUR::Bundle::*)() const">n_total</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ARDOUR::Bundle::*)() const">name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Bundle name </p></div></div></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:ChanCount">ChanCount</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ChanCount (ARDOUR::Bundle::*)() const">nchannels</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+<tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  Number of channels that this Bundle has </p></div></div></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Bundle::*)() const">ports_are_inputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (ARDOUR::Bundle::*)() const">ports_are_outputs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Cast</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:UserBundle">UserBundle</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::UserBundle (ARDOUR::Bundle::*)()">to_userbundle</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+</table>
 <h3 id="ARDOUR:VCA" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;ARDOUR:VCA</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; ARDOUR::VCA &gt;, boost::weak_ptr&lt; ARDOUR::VCA &gt;</p>
  <p class="classinfo">is-a: <a class="" href="#ARDOUR:Stripable">ARDOUR:Stripable</a></p>
@@ -5862,6 +6122,24 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::list&lt;boost::weak_ptr&lt;ARDOUR::Source&gt; &gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
+<h3 id="ARDOUR:XrunPositions" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ARDOUR:XrunPositions</h3>
+<p class="cdecl"><em>C&#8225;</em>: std::vector&lt;long &gt;</p>
+<div class="clear"></div>
+<table class="classmembers">
+ <tr><th colspan="3">Constructor</th></tr>
+ <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.XrunPositions</span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def">&Copf;</td><td class="decl"><span class="functionname">ARDOUR.XrunPositions</span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><th colspan="3">Methods</th></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">add</abbr></span><span class="functionargs"> (<em>LuaTable</em> {<span class="em">long</span>})</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long&amp; (std::vector&lt;long &gt;::*)(unsigned long)">at</abbr></span><span class="functionargs"> (<span class="em">unsigned long</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (std::vector&lt;long &gt;::*)()">clear</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (std::vector&lt;long &gt;::*)() const">empty</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaIter</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">iter</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (std::vector&lt;long &gt;::*)(long const&amp;)">push_back</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (std::vector&lt;long &gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">table</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>...</em></td><td class="decl"><span class="functionname"><abbr title="int (*)(lua_State*) const">to_array</abbr></span><span class="functionargs"> (<span class="em">--lua--</span>)</span></td><td class="fill"></td></tr>
+ </table>
 <h3 id="ArdourUI" class="cls freeclass"><abbr title="Namespace">&Nopf;</abbr>&nbsp;ArdourUI</h3>
 <div class="clear"></div>
 <table class="classmembers">
@@ -5881,7 +6159,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (ArdourMarker::*)() const">name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (ArdourMarker::*)() const">position</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><a class="" href="#ArdourMarker.Type">Type</a></td><td class="decl"><span class="functionname"><abbr title="ArdourMarker::Type (ArdourMarker::*)()">type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ArdourMarker.Type">Type</a></td><td class="decl"><span class="functionname"><abbr title="ArdourMarker::Type (ArdourMarker::*)()">_type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="ArdourUI:ArdourMarkerList" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;ArdourUI:ArdourMarkerList</h3>
 <p class="cdecl"><em>C&#8225;</em>: std::list&lt;ArdourMarker* &gt;</p>
@@ -5916,17 +6194,16 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(long)">add_location_mark</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#ArdourUI:TrackViewList">TrackViewList</a></td><td class="decl"><span class="functionname"><abbr title="TrackViewList (PublicEditor::*)(boost::shared_ptr&lt;std::list&lt;boost::shared_ptr&lt;ARDOUR::Route&gt; &gt; &gt;) const">axis_views_from_routes</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:RouteListPtr">RouteListPtr</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(long)">center_screen</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(RouteUI*)">clear_grouped_playlists</abbr></span><span class="functionargs"> (<a class="" href="#ArdourUI:RouteUI">RouteUI</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(boost::shared_ptr&lt;ARDOUR::Playlist&gt;)">clear_playlist</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Playlist">Playlist</a>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(TimeAxisView*)">clear_playlists</abbr></span><span class="functionargs"> (<a class="" href="#ArdourUI:TimeAxisView">TimeAxisView</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(boost::shared_ptr&lt;ARDOUR::Region&gt;)">consider_auditioning</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR:Region">Region</a>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Possibly start the audition of a region.</p><p> If <tt>r</tt> is 0, or not an AudioRegion any current audition is cancelled. If we are currently auditioning <tt>r</tt> , the audition will be cancelled. Otherwise an audition of <tt>r</tt> will start.</p><dl><dt class="param-name-index-0">r</dt><dd class="param-descr-index-0"> Region to consider auditioning</dd></dl></div></td></tr>
- <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(TimeAxisView*)">copy_playlists</abbr></span><span class="functionargs"> (<a class="" href="#ArdourUI:TimeAxisView">TimeAxisView</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><a class="" href="#Editing.MouseMode">MouseMode</a></td><td class="decl"><span class="functionname"><abbr title="Editing::MouseMode (PublicEditor::*)() const">current_mouse_mode</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  The current mouse mode (gain, object, range, timefx etc.) (defined in editing_syms.h)</p></div></div></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (PublicEditor::*)() const">current_page_samples</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)()">deselect_all</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><em>LuaTable</em>(...)</td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(std::vector&lt;std::string &gt;, Editing::ImportDisposition, Editing::ImportMode, long&amp;, boost::shared_ptr&lt;ARDOUR::PluginInfo&gt;)">do_embed</abbr></span><span class="functionargs"> (<a class="" href="#C:StringVector">StringVector</a>, <a class="" href="#Editing.ImportDisposition">ImportDisposition</a>, <a class="" href="#Editing.ImportMode">ImportMode</a>, <span class="em">long&amp;</span>, <a class="" href="#ARDOUR:PluginInfo">PluginInfo</a>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><em>LuaTable</em>(...)</td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(std::vector&lt;std::string &gt;, Editing::ImportDisposition, Editing::ImportMode, ARDOUR::SrcQuality, ARDOUR::MidiTrackNameSource, ARDOUR::MidiTempoMapDisposition, long&amp;, boost::shared_ptr&lt;ARDOUR::PluginInfo&gt;)">do_import</abbr></span><span class="functionargs"> (<a class="" href="#C:StringVector">StringVector</a>, <a class="" href="#Editing.ImportDisposition">ImportDisposition</a>, <a class="" href="#Editing.ImportMode">ImportMode</a>, <a class="" href="#ARDOUR.SrcQuality">SrcQuality</a>, <a class="" href="#ARDOUR.MidiTrackNameSource">MidiTrackNameSource</a>, <a class="" href="#ARDOUR.MidiTempoMapDisposition">MidiTempoMapDisposition</a>, <span class="em">long&amp;</span>, <a class="" href="#ARDOUR:PluginInfo">PluginInfo</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><em>LuaTable</em>(...)</td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(std::vector&lt;std::string &gt;, Editing::ImportDisposition, Editing::ImportMode, ARDOUR::SrcQuality, ARDOUR::MidiTrackNameSource, ARDOUR::MidiTempoMapDisposition, long&amp;, boost::shared_ptr&lt;ARDOUR::PluginInfo&gt;, bool)">do_import</abbr></span><span class="functionargs"> (<a class="" href="#C:StringVector">StringVector</a>, <a class="" href="#Editing.ImportDisposition">ImportDisposition</a>, <a class="" href="#Editing.ImportMode">ImportMode</a>, <a class="" href="#ARDOUR.SrcQuality">SrcQuality</a>, <a class="" href="#ARDOUR.MidiTrackNameSource">MidiTrackNameSource</a>, <a class="" href="#ARDOUR.MidiTempoMapDisposition">MidiTempoMapDisposition</a>, <span class="em">long&amp;</span>, <a class="" href="#ARDOUR:PluginInfo">PluginInfo</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Import existing media </p></div></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (PublicEditor::*)() const">dragging_playhead</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><div class="result-discussion"><p class="para-returns"><span class="word-returns">Returns</span>  true if the playhead is currently being dragged, otherwise false </p></div></div></td></tr>
@@ -5964,7 +6241,10 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)()">maximise_editing_space</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(long)">maybe_locate_with_edit_preroll</abbr></span><span class="functionargs"> (<span class="em">long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(long, bool)">mouse_add_new_marker</abbr></span><span class="functionargs"> (<span class="em">long</span>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(TimeAxisView*)">new_playlists</abbr></span><span class="functionargs"> (<a class="" href="#ArdourUI:TimeAxisView">TimeAxisView</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(bool)">new_playlists_for_all_tracks</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(bool)">new_playlists_for_armed_tracks</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(RouteUI*, bool)">new_playlists_for_grouped_tracks</abbr></span><span class="functionargs"> (<a class="" href="#ArdourUI:RouteUI">RouteUI</a>, <span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)(bool)">new_playlists_for_selected_tracks</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)()">new_region_from_selection</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (PublicEditor::*)()">override_visible_track_count</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (PublicEditor::*)(double) const">pixel_to_sample</abbr></span><span class="functionargs"> (<span class="em">double</span>)</span></td><td class="fill"></td></tr>
@@ -6219,6 +6499,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (UIConfiguration::*)() const">get_action_table_columns</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_all_floating_windows_are_dialogs</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_allow_non_quarter_pulse</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_automation_edit_cancels_auto_hide</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_autoplay_files</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_autoscroll_editor</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_blink_alert_indicators</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -6226,6 +6507,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_boxy_buttons</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_buggy_gradients</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_cairo_image_surface</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_check_announcements</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname"><abbr title="unsigned long (UIConfiguration::*)() const">get_clock_display_limit</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (UIConfiguration::*)() const">get_color_file</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_color_regions_using_track_color</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -6240,8 +6522,11 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_follow_edits</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (UIConfiguration::*)() const">get_font_scale</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_grid_follows_internal</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_hide_splash_screen</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_hiding_groups_deactivates_groups</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (UIConfiguration::*)() const">get_icon_set</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.InputMeterLayout">InputMeterLayout</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::InputMeterLayout (UIConfiguration::*)() const">get_input_meter_layout</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_input_meter_scopes</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (UIConfiguration::*)() const">get_keyboard_layout</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname"><abbr title="std::string (UIConfiguration::*)() const">get_keyboard_layout_name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_link_region_and_track_selection</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -6267,6 +6552,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR.ClockDeltaMode">ClockDeltaMode</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::ClockDeltaMode (UIConfiguration::*)() const">get_primary_clock_delta_mode</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname"><abbr title="int (UIConfiguration::*)() const">get_recent_session_sort</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_rubberbanding_snaps_to_grid</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (UIConfiguration::*)() const">get_ruler_granularity</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_rulers_follow_grid</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_save_export_analysis_image</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_save_export_mixer_screenshot</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -6278,8 +6564,10 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_mini_timeline</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_name_highlight</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_plugin_scan_window</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_region_cue_markers</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_region_gain</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_region_name</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_region_xrun_markers</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_secondary_clock</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_snapped_cursor</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)() const">get_show_toolbar_latency</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
@@ -6325,6 +6613,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(unsigned int)">set_action_table_columns</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_all_floating_windows_are_dialogs</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_allow_non_quarter_pulse</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_automation_edit_cancels_auto_hide</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_autoplay_files</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_autoscroll_editor</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_blink_alert_indicators</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -6332,6 +6621,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_boxy_buttons</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_buggy_gradients</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_cairo_image_surface</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_check_announcements</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(unsigned long)">set_clock_display_limit</abbr></span><span class="functionargs"> (<span class="em">unsigned long</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(std::string)">set_color_file</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_color_regions_using_track_color</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -6346,8 +6636,11 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_follow_edits</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(int)">set_font_scale</abbr></span><span class="functionargs"> (<span class="em">int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_grid_follows_internal</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_hide_splash_screen</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_hiding_groups_deactivates_groups</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(std::string)">set_icon_set</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(ARDOUR::InputMeterLayout)">set_input_meter_layout</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.InputMeterLayout">InputMeterLayout</a>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_input_meter_scopes</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(std::string)">set_keyboard_layout</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(std::string)">set_keyboard_layout_name</abbr></span><span class="functionargs"> (<span class="em">std::string</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_link_region_and_track_selection</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -6373,6 +6666,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(ARDOUR::ClockDeltaMode)">set_primary_clock_delta_mode</abbr></span><span class="functionargs"> (<a class="" href="#ARDOUR.ClockDeltaMode">ClockDeltaMode</a>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(int)">set_recent_session_sort</abbr></span><span class="functionargs"> (<span class="em">int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_rubberbanding_snaps_to_grid</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(unsigned int)">set_ruler_granularity</abbr></span><span class="functionargs"> (<span class="em">unsigned int</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_rulers_follow_grid</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_save_export_analysis_image</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_save_export_mixer_screenshot</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -6384,8 +6678,10 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_mini_timeline</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_name_highlight</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_plugin_scan_window</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_region_cue_markers</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_region_gain</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_region_name</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_region_xrun_markers</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_secondary_clock</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_snapped_cursor</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname"><abbr title="bool (UIConfiguration::*)(bool)">set_show_toolbar_latency</abbr></span><span class="functionargs"> (<span class="em">bool</span>)</span></td><td class="fill"></td></tr>
@@ -6432,6 +6728,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">action_table_columns</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">all_floating_windows_are_dialogs</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">allow_non_quarter_pulse</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">automation_edit_cancels_auto_hide</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">autoplay_files</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">autoscroll_editor</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">blink_alert_indicators</span></td><td class="fill"></td></tr>
@@ -6439,6 +6736,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">boxy_buttons</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">buggy_gradients</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">cairo_image_surface</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">check_announcements</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned long</span></td><td class="decl"><span class="functionname">clock_display_limit</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">color_file</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">color_regions_using_track_color</span></td><td class="fill"></td></tr>
@@ -6453,8 +6751,11 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">follow_edits</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname">font_scale</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">grid_follows_internal</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">hide_splash_screen</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">hiding_groups_deactivates_groups</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">icon_set</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR.InputMeterLayout">ARDOUR.InputMeterLayout</a></td><td class="decl"><span class="functionname">input_meter_layout</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">input_meter_scopes</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">keyboard_layout</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">std::string</span></td><td class="decl"><span class="functionname">keyboard_layout_name</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">link_region_and_track_selection</span></td><td class="fill"></td></tr>
@@ -6480,6 +6781,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><a class="" href="#ARDOUR.ClockDeltaMode">ARDOUR.ClockDeltaMode</a></td><td class="decl"><span class="functionname">primary_clock_delta_mode</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">int</span></td><td class="decl"><span class="functionname">recent_session_sort</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">rubberbanding_snaps_to_grid</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname">ruler_granularity</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">rulers_follow_grid</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">save_export_analysis_image</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">save_export_mixer_screenshot</span></td><td class="fill"></td></tr>
@@ -6491,8 +6793,10 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_mini_timeline</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_name_highlight</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_plugin_scan_window</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_region_cue_markers</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_region_gain</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_region_name</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_region_xrun_markers</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_secondary_clock</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_snapped_cursor</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">bool</span></td><td class="decl"><span class="functionname">show_toolbar_latency</span></td><td class="fill"></td></tr>
@@ -6906,6 +7210,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Remove all events after the given time from this list.</p><dl><dt class="param-name-index-0">last_coordinate</dt><dd class="param-descr-index-0"> time in audio samples of the last event to keep</dd></dl></div></td></tr>
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (Evoral::ControlList::*)(double)">truncate_start</abbr></span><span class="functionargs"> (<span class="em">double</span>)</span></td><td class="fill"></td></tr>
 <tr><td></td><td class="doc" colspan="2"><div class="dox"><p class="para-brief"> Remove all events up to to the given time from this list.</p><dl><dt class="param-name-index-0">overall_length</dt><dd class="param-descr-index-0"> overall length in audio samples</dd></dl></div></td></tr>
+ <tr><th colspan="3">Cast</th></tr>
+ <tr><td class="def"><a class="" href="#ARDOUR:AutomationList">AutomationList</a></td><td class="decl"><span class="functionname"><abbr title="ARDOUR::AutomationList (Evoral::ControlList::*)()">to_automationlist</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="Evoral:ControlSet" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;Evoral:ControlSet</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; Evoral::ControlSet &gt;, boost::weak_ptr&lt; Evoral::ControlSet &gt;</p>
@@ -6927,7 +7233,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><td class="def"><span class="em">void</span></td><td class="decl"><span class="functionname"><abbr title="void (Evoral::Event&lt;long&gt;::*)(unsigned char)">set_type</abbr></span><span class="functionargs"> (<span class="em">unsigned char</span>)</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (Evoral::Event&lt;long&gt;::*)() const">size</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">long</span></td><td class="decl"><span class="functionname"><abbr title="long (Evoral::Event&lt;long&gt;::*)()">time</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">unsigned char</span></td><td class="decl"><span class="functionname"><abbr title="unsigned char (Evoral::Event&lt;long&gt;::*)() const">type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned char</span></td><td class="decl"><span class="functionname"><abbr title="unsigned char (Evoral::Event&lt;long&gt;::*)() const">_type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="Evoral:NotePtr" class="cls pointerclass"><abbr title="Pointer Class">&Rarr;</abbr>&nbsp;Evoral:NotePtr</h3>
 <p class="cdecl"><em>C&#8225;</em>: boost::shared_ptr&lt; Evoral::Note&lt;Temporal::Beats&gt; &gt;, boost::weak_ptr&lt; Evoral::Note&lt;Temporal::Beats&gt; &gt;</p>
@@ -6952,7 +7258,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
  <tr><th colspan="3">Methods</th></tr>
  <tr><td class="def"><span class="em">unsigned char</span></td><td class="decl"><span class="functionname"><abbr title="unsigned char (Evoral::Parameter::*)() const">channel</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (Evoral::Parameter::*)() const">id</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
- <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (Evoral::Parameter::*)() const">type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
+ <tr><td class="def"><span class="em">unsigned int</span></td><td class="decl"><span class="functionname"><abbr title="unsigned int (Evoral::Parameter::*)() const">_type</abbr></span><span class="functionargs"> ()</span></td><td class="fill"></td></tr>
  </table>
 <h3 id="Evoral:ParameterDescriptor" class="cls class"><abbr title="Class">&comp;</abbr>&nbsp;Evoral:ParameterDescriptor</h3>
 <p class="cdecl"><em>C&#8225;</em>: Evoral::ParameterDescriptor</p>
@@ -7598,6 +7904,10 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li class="const">Vamp.Plugin.OutputDescriptor.SampleType.FixedSampleRate</li>
 <li class="const">Vamp.Plugin.OutputDescriptor.SampleType.VariableSampleRate</li>
 </ul>
+<h3 id="ARDOUR" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR</h3>
+<ul class="enum">
+<li class="const">ARDOUR.revision</li>
+</ul>
 <h3 id="ARDOUR.ChanMapping" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.ChanMapping</h3>
 <ul class="enum">
 <li class="const">ARDOUR.ChanMapping.Invalid</li>
@@ -7706,6 +8016,13 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li class="const">ARDOUR.MonitorChoice.MonitorDisk</li>
 <li class="const">ARDOUR.MonitorChoice.MonitorCue</li>
 </ul>
+<h3 id="ARDOUR.MonitorState" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.MonitorState</h3>
+<ul class="enum">
+<li class="const">ARDOUR.MonitorState.MonitoringSilence</li>
+<li class="const">ARDOUR.MonitorState.MonitoringInput</li>
+<li class="const">ARDOUR.MonitorState.MonitoringDisk</li>
+<li class="const">ARDOUR.MonitorState.MonitoringCue</li>
+</ul>
 <h3 id="ARDOUR.NoteMode" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.NoteMode</h3>
 <ul class="enum">
 <li class="const">ARDOUR.NoteMode.Sustained</li>
@@ -7902,11 +8219,6 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li class="const">ARDOUR.RangeSelectionAfterSplit.PreserveSel</li>
 <li class="const">ARDOUR.RangeSelectionAfterSplit.ForceSel</li>
 </ul>
-<h3 id="ARDOUR.ShuttleBehaviour" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.ShuttleBehaviour</h3>
-<ul class="enum">
-<li class="const">ARDOUR.ShuttleBehaviour.Sprung</li>
-<li class="const">ARDOUR.ShuttleBehaviour.Wheel</li>
-</ul>
 <h3 id="ARDOUR.ScreenSaverMode" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.ScreenSaverMode</h3>
 <ul class="enum">
 <li class="const">ARDOUR.ScreenSaverMode.InhibitNever</li>
@@ -7935,6 +8247,13 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li class="const">ARDOUR.MeterLineUp.MeteringLineUp20</li>
 <li class="const">ARDOUR.MeterLineUp.MeteringLineUp18</li>
 <li class="const">ARDOUR.MeterLineUp.MeteringLineUp15</li>
+<li class="const">ARDOUR.InputMeterLayout.MeteringLineUp15</li>
+</ul>
+<h3 id="ARDOUR.InputMeterLayout" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.InputMeterLayout</h3>
+<ul class="enum">
+<li class="const">ARDOUR.InputMeterLayout.LayoutVertical</li>
+<li class="const">ARDOUR.InputMeterLayout.LayoutHorizontal</li>
+<li class="const">ARDOUR.InputMeterLayout.LayoutAutomatic</li>
 </ul>
 <h3 id="ARDOUR.VUMeterStandard" class="cls enum"><abbr title="Enum">&isin;</abbr>&nbsp;ARDOUR.VUMeterStandard</h3>
 <ul class="enum">
@@ -8241,7 +8560,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li class="const">LuaSignal.PluginStatusChanged</li>
 <li class="const">LuaSignal.DiskOverrun</li>
 <li class="const">LuaSignal.DiskUnderrun</li>
-<li class="const">LuaSignal.RegionPropertyChanged</li>
+<li class="const">LuaSignal.RegionsPropertyChanged</li>
 <li class="const">LuaSignal.LuaTimerS</li>
 <li class="const">LuaSignal.LuaTimerDS</li>
 <li class="const">LuaSignal.SetSession</li>
@@ -8257,6 +8576,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:AudioEngine">ARDOUR:AudioEngine</a></li>
 <li><a class="" href="#ARDOUR:AudioPlaylist">ARDOUR:AudioPlaylist</a></li>
 <li><a class="" href="#ARDOUR:AudioPort">ARDOUR:AudioPort</a></li>
+<li><a class="" href="#ARDOUR:AudioPortMeters">ARDOUR:AudioPortMeters</a></li>
 <li><a class="" href="#ARDOUR:AudioRange">ARDOUR:AudioRange</a></li>
 <li><a class="" href="#ARDOUR:AudioRangeList">ARDOUR:AudioRangeList</a></li>
 <li><a class="" href="#ARDOUR:AudioRegion">ARDOUR:AudioRegion</a></li>
@@ -8271,6 +8591,8 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:BackendVector">ARDOUR:BackendVector</a></li>
 <li><a class="" href="#ARDOUR:BeatsSamplesConverter">ARDOUR:BeatsSamplesConverter</a></li>
 <li><a class="" href="#ARDOUR:BufferSet">ARDOUR:BufferSet</a></li>
+<li><a class="" href="#ARDOUR:Bundle">ARDOUR:Bundle</a></li>
+<li><a class="" href="#ARDOUR:BundleListPtr">ARDOUR:BundleListPtr</a></li>
 <li><a class="" href="#ARDOUR:ChanCount">ARDOUR:ChanCount</a></li>
 <li><a class="" href="#ARDOUR:ChanMapping">ARDOUR:ChanMapping</a></li>
 <li><a class="" href="#ARDOUR:ControlList">ARDOUR:ControlList</a></li>
@@ -8314,6 +8636,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:LuaOSC:Address">ARDOUR:LuaOSC:Address</a></li>
 <li><a class="" href="#ARDOUR:LuaProc">ARDOUR:LuaProc</a></li>
 <li><a class="" href="#ARDOUR:LuaTableRef">ARDOUR:LuaTableRef</a></li>
+<li><a class="" href="#ARDOUR:MIDIPortMeters">ARDOUR:MIDIPortMeters</a></li>
 <li><a class="" href="#ARDOUR:Meter">ARDOUR:Meter</a></li>
 <li><a class="" href="#ARDOUR:MeterSection">ARDOUR:MeterSection</a></li>
 <li><a class="" href="#ARDOUR:MetricSection">ARDOUR:MetricSection</a></li>
@@ -8327,6 +8650,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:MidiSource">ARDOUR:MidiSource</a></li>
 <li><a class="" href="#ARDOUR:MidiTrack">ARDOUR:MidiTrack</a></li>
 <li><a class="" href="#ARDOUR:MidiTrackList">ARDOUR:MidiTrackList</a></li>
+<li><a class="" href="#ARDOUR:MonitorControl">ARDOUR:MonitorControl</a></li>
 <li><a class="" href="#ARDOUR:MonitorProcessor">ARDOUR:MonitorProcessor</a></li>
 <li><a class="" href="#ARDOUR:MusicSample">ARDOUR:MusicSample</a></li>
 <li><a class="" href="#ARDOUR:MuteControl">ARDOUR:MuteControl</a></li>
@@ -8335,6 +8659,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:PDC">ARDOUR:PDC</a></li>
 <li><a class="" href="#ARDOUR:PannerShell">ARDOUR:PannerShell</a></li>
 <li><a class="" href="#ARDOUR:ParameterDescriptor">ARDOUR:ParameterDescriptor</a></li>
+<li><a class="" href="#ARDOUR:ParameterList">ARDOUR:ParameterList</a></li>
 <li><a class="" href="#ARDOUR:PeakMeter">ARDOUR:PeakMeter</a></li>
 <li><a class="" href="#ARDOUR:PhaseControl">ARDOUR:PhaseControl</a></li>
 <li><a class="" href="#ARDOUR:Playlist">ARDOUR:Playlist</a></li>
@@ -8403,6 +8728,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:TempoSection">ARDOUR:TempoSection</a></li>
 <li><a class="" href="#ARDOUR:Track">ARDOUR:Track</a></li>
 <li><a class="" href="#ARDOUR:UnknownProcessor">ARDOUR:UnknownProcessor</a></li>
+<li><a class="" href="#ARDOUR:UserBundle">ARDOUR:UserBundle</a></li>
 <li><a class="" href="#ARDOUR:VCA">ARDOUR:VCA</a></li>
 <li><a class="" href="#ARDOUR:VCAList">ARDOUR:VCAList</a></li>
 <li><a class="" href="#ARDOUR:VCAManager">ARDOUR:VCAManager</a></li>
@@ -8410,6 +8736,7 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#ARDOUR:WeakAudioSourceList">ARDOUR:WeakAudioSourceList</a></li>
 <li><a class="" href="#ARDOUR:WeakRouteList">ARDOUR:WeakRouteList</a></li>
 <li><a class="" href="#ARDOUR:WeakSourceList">ARDOUR:WeakSourceList</a></li>
+<li><a class="" href="#ARDOUR:XrunPositions">ARDOUR:XrunPositions</a></li>
 <li><a class="" href="#ArdourUI">ArdourUI</a></li>
 <li><a class="" href="#ArdourUI:ArdourMarker">ArdourUI:ArdourMarker</a></li>
 <li><a class="" href="#ArdourUI:ArdourMarkerList">ArdourUI:ArdourMarkerList</a></li>
@@ -8489,6 +8816,6 @@ Pointer Classes cannot be created in Lua scripts. It always requires a call to C
 <li><a class="" href="#Vamp:RealTime">Vamp:RealTime</a></li>
 <li><a class="" href="#os">os</a></li>
 </ul>
-<!-- 575 / 3879 !-->
+<!-- 605 / 4038 !-->
 </div>
-<div class="luafooter">Ardour 6.4 &nbsp;-&nbsp; Sat, 21 Nov 2020 19:19:48 +0100</div>
+<div class="luafooter">Ardour 6.9 &nbsp;-&nbsp; Fri, 13 Aug 2021 15:53:36 +0200</div>