]> Shamusworld >> Repos - apple2/blobdiff - apple2.cfg
Fix trash on sides of screen in full screen mode.
[apple2] / apple2.cfg
index 31500bd3ca8d2413fbaf49f268290c989e0c2953..c861df75c74ce437032afce4549953df83f8322d 100644 (file)
 #
 
 # Apple ROM paths
-
-BIOSROM = ./ROMs/apple2e-enhanced.rom
-diskROM = ./ROMs/disk.rom
-ROMs = ./ROMs
-
-# Auto state loading/saving upon starting/quitting Apple2 (1 - use, 0 - don't use)
+#Not used anymore
+#BIOSROM = ./ROMs/apple2e-enhanced.rom
+#BIOSROM = ./ROMs/apple2e.rom
+#diskROM = ./ROMs/disk.rom
+#ROMs = ./ROMs
+
+# Defaults
+disks = ./disks/
+
+harddrive1 = Pitch-Dark-20180731.2mg
+harddrive2 = 
+harddrive3 = 
+harddrive4 = 
+harddrive5 = 
+harddrive6 = 
+harddrive7 = 
+
+# Auto state loading/saving upon starting/quitting Apple2 (1-use, 0-don't use)
+# These are the defaults--we don't advertise it just yet... ;-)
 
 autoSaveState = 1
-#This is the default--we don't advertise it just yet... ;-)
-#autoStateFilename = ./apple2auto.state
-
-# TEMPORARY disk image load paths
-
-#floppyImage1 = ./disks/dos33.dsk
-#floppyImage1 = ./disks/prodos.dsk
-#floppyImage1 = ./disks/temp.nib
-#floppyImage1 = ./disks/temp.dsk
-# Yes
-#floppyImage1 = ./disks/sneakers.do
-# Yes
-#floppyImage1 = ./disks/Gumball (Mr. Krac-Man and The Disk Jockey crack).dsk
-# Yes
-#floppyImage1 = ./disks/prince_of_persia_boot.dsk
-#floppyImage2 = ./disks/prince_of_persia_a.dsk
-#floppyImage1 = ./disks/prince_of_persia_b.dsk
-# Yes
-#floppyImage1 = ./disks/Oregon Trail (Disk 1 of 2).dsk
-#floppyImage2 = ./disks/Oregon Trail (Disk 2 of 2).dsk
-# Yes
-floppyImage1 = ./disks/bt1_boot.dsk
-# Yes
-#floppyImage1 = ./disks/bt2_boot.dsk
-# Yes
-#floppyImage1 = ./disks/bt3_boot_fixed.dsk
-#floppyImage2 = ./disks/bt3_character_fixed.dsk
-# Yes
-#floppyImage1 = ./disks/Sabotage.dsk
-# Yes
-#floppyImage1 = ./disks/airheart.dsk
-# Yes
-#floppyImage1 = ./disks/drol.dsk
-# Yes
-#floppyImage1 = ./disks/skyfox.dsk
-# Yes
-#floppyImage1 = ./disks/karateka.dsk
-# Yes
-#floppyImage1 = ./disks/wolfenstein_dos32.nib
-# Yes, keys??? (joystick only)
-#floppyImage1 = ./disks/MidnightMagic_etc.dsk
-# Yes
-#floppyImage1 = ./disks/battle_chess_1.dsk
-#floppyImage2 = ./disks/battle_chess_2.dsk
-# Yes
-#floppyImage1 = ./disks/MoebiusI-1.dsk
-#floppyImage2 = ./disks/MoebiusI-2.dsk
-# Yes, but crashes on the attract mode (does the same in AppleWin)
-# Also, write problems
-#floppyImage1 = ./disks/moebiusiia.dsk
-#floppyImage1 = ./disks/MoebiusIIA.dsk
-#floppyImage2 = ./disks/MoebiusIIB.dsk
-# Yes
-#floppyImage1 = ./disks/wind_walker_1.dsk
-#floppyImage2 = ./disks/wind_walker_2.dsk
-# Yes
-#floppyImage1 = ./disks/dino_eggs.dsk
-# ??? 1, yes; 2, no
-#floppyImage1 = ./disks/mockingboard1.dsk
-#floppyImage2 = ./disks/mockingboard2.dsk
-# Yes, but have to load manually
-#floppyImage1 = ./disks/ultima_ii-1.dsk
-#floppyImage2 = ./disks/ultima_ii-2.dsk
-# Yes, autoloads!
-#floppyImage1 = ./disks/u2prog.dsk
-#floppyImage2 = ./disks/u2master-jlh.dsk
-#floppyImage2 = ./disks/u2player-jlh.dsk
-# Yes
-#floppyImage1 = ./disks/Ultima_II_-_Program_Disk.dsk
-#floppyImage2 = ./disks/Ultima_II_-_Player_Disk-jlh.dsk
-# Yes
-#floppyImage1 = ./disks/TheHeist.dsk
-# Yes
-#floppyImage1 = ./disks/ult31snd.dsk
-#floppyImage2 = ./disks/ult32snd.dsk
-# Yes (key repeat is too high)
-#floppyImage1 = ./disks/bandits.dsk
-# Yes
-#floppyImage1 = ./disks/SpareChange.dsk
-# Yes
-#floppyImage1 = ./disks/lode_runner.dsk
-# Yes
-#floppyImage1 = ./disks/championship_lode_runner.dsk
-# Yes
-#floppyImage1 = ./disks/championship_lode_runner.bin
-
+autoStateFilename = ./apple2auto.state
 
 # OpenGL filtering type: 1 - blurry, 0 - sharp
 
@@ -114,50 +42,10 @@ useJoystick = 0
 
 joyport = 0
 
-# Jaguar joypad key assignments
-# Note: It would be nicer to be able to have a single left side to store all this in...
-# E.g. p1keys = 34, 32, 22, etc. instead of what we have here...
-
-p1k_up = 273           # SDLK_UP
-p1k_down = 274         # SDLK_DOWN
-p1k_left = 276         # SDLK_LEFT
-p1k_right = 275                # SDLK_RIGHT
-p1k_c = 122                    # SDLK_z
-p1k_b = 120                    # SDLK_x
-p1k_a = 99                     # SDLK_c
-p1k_option = 39                # SDLK_QUOTE
-p1k_pause = 13         # SDLK_RETURN
-p1k_0 = 256                    # SDLK_KP0
-p1k_1 = 257                    # SDLK_KP1
-p1k_2 = 258                    # SDLK_KP2
-p1k_3 = 259                    # SDLK_KP3
-p1k_4 = 260                    # SDLK_KP4
-p1k_5 = 261                    # SDLK_KP5
-p1k_6 = 262                    # SDLK_KP6
-p1k_7 = 263                    # SDLK_KP7
-p1k_8 = 264                    # SDLK_KP8
-p1k_9 = 265                    # SDLK_KP9
-p1k_pound = 267                # SDLK_KP_DIVIDE
-p1k_star = 268         # SDLK_KP_MULTIPLY
-
-p2k_up = 273           # SDLK_UP
-p2k_down = 274         # SDLK_DOWN
-p2k_left = 276         # SDLK_LEFT
-p2k_right = 275                # SDLK_RIGHT
-p2k_c = 122                    # SDLK_z
-p2k_b = 120                    # SDLK_x
-p2k_a = 99                     # SDLK_c
-p2k_option = 39                # SDLK_QUOTE
-p2k_pause = 13         # SDLK_RETURN
-p2k_0 = 256                    # SDLK_KP0
-p2k_1 = 257                    # SDLK_KP1
-p2k_2 = 258                    # SDLK_KP2
-p2k_3 = 259                    # SDLK_KP3
-p2k_4 = 260                    # SDLK_KP4
-p2k_5 = 261                    # SDLK_KP5
-p2k_6 = 262                    # SDLK_KP6
-p2k_7 = 263                    # SDLK_KP7
-p2k_8 = 264                    # SDLK_KP8
-p2k_9 = 265                    # SDLK_KP9
-p2k_pound = 267                # SDLK_KP_DIVIDE
-p2k_star = 268         # SDLK_KP_MULTIPLY
+windowX = 770
+windowY = 146
+
+hardwareTypeNTSC = 1
+renderType = 0
+useOpenGL = 1
+