#floppyImage1 = ./disks/temp.nib
#floppyImage1 = ./disks/temp.dsk
# Yes
-#floppyImage1 = ./disks/bt1_boot.dsk
+floppyImage1 = ./disks/bt1_boot.dsk
# Yes
#floppyImage1 = ./disks/bt2_boot.dsk
# Yes (but segfaults in the timer routine in the title screen--NB: Not anymore...)
#floppyImage1 = ./disks/MoebiusI-1.dsk
#floppyImage2 = ./disks/MoebiusI-2.dsk
# Yes, but crashes on the attract mode (does the same in AppleWin)
-# Also, has keyboard troubles... no, write problems
+# Also, write problems
#floppyImage1 = ./disks/moebiusiia.dsk
-floppyImage1 = ./disks/MoebiusIIA.dsk
-floppyImage2 = ./disks/MoebiusIIB.dsk
-# Yes, but segfaults on title screen
+#floppyImage1 = ./disks/MoebiusIIA.dsk
+#floppyImage2 = ./disks/MoebiusIIB.dsk
+# Yes
#floppyImage1 = ./disks/wind_walker_1.dsk
# Yes
#floppyImage1 = ./disks/dino_eggs.dsk
# OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering
-useOpenGL = 0
+useOpenGL = 1
# OpenGL filtering type: 1 - blurry, 0 - sharp