]> Shamusworld >> Repos - apple2/blobdiff - apple2.cfg
Fixes to make emulator //e compatible; display can do double hires now.
[apple2] / apple2.cfg
index f67291817b150ef19aff1e96b435713b54e8e694..3aa30c37fd8a1b383aecd199b8b85d2b35f89014 100755 (executable)
@@ -4,7 +4,7 @@
 
 # Apple ROM paths
 
-BIOSROM = ./ROMs/apple2.rom
+BIOSROM = ./ROMs/apple2e-enhanced.rom
 diskROM = ./ROMs/disk.rom
 ROMs = ./ROMs
 
@@ -29,8 +29,8 @@ autoSaveState = 1
 #floppyImage2 = ./disks/bt3_character_fixed.dsk
 # Yes
 #floppyImage1 = ./disks/Sabotage.dsk
-# ??? (//c or //e w/128K required)
-#floppyImage1 = ./disks/airheart.dsk
+# ??? (//c or //e w/128K required) (dumps to monitor) 
+floppyImage1 = ./disks/airheart.dsk
 # Yes
 #floppyImage1 = ./disks/drol.dsk
 # Yes
@@ -51,6 +51,7 @@ autoSaveState = 1
 #floppyImage2 = ./disks/MoebiusIIB.dsk
 # Yes
 #floppyImage1 = ./disks/wind_walker_1.dsk
+#floppyImage2 = ./disks/wind_walker_2.dsk
 # Yes
 #floppyImage1 = ./disks/dino_eggs.dsk
 # ??? 1, yes; 2, no
@@ -74,7 +75,7 @@ autoSaveState = 1
 # Yes
 #floppyImage1 = ./disks/lode_runner.dsk
 # Yes
-floppyImage1 = ./disks/championship_lode_runner.dsk
+#floppyImage1 = ./disks/championship_lode_runner.dsk
 
 
 # OpenGL filtering type: 1 - blurry, 0 - sharp