<p>Tempo and meter belong together. without both, there is no way to know where a beat lies in time.</p>
-<p>Tempo provides a musical pulse, which is divided into beats and bars by a meter.</p>
+<p>Tempo provides a musical pulse, which is divided into beats and bars by a meter.
+When you change tempo or move an audio-locked meter, all objects on the timeline that are glued to bars and beats (locations, regions) will move in sympathy.</p>
<h3>Tempo</h3>
<br>
-<p>In PROGRAM_NAME, tempo can be adjusted in several ways:
+<p>Tempo can be adjusted in several ways:
<ul><li>by double clicking on a tempo marker.
this opens the tempo dialog which will allow you to enter the tempo directly into an entry box.
<br>
<h3>Techniques </h3>
<br>
-<p>As a general approach, the best way to control tempo ramps is to use them in pairs (disregarding the first one).
+<p>As a general approach, the best way to control tempo ramps is to use them in pairs.
</p>
-<p>Lets imagine we want to match PROGRAM_NAMEs click to a drum performance recorded in 'free time'.
+<p>Lets imagine we want to match the click to a drum performance recorded in 'free time'.<br>
The first thing we need to do is determine where the first beat is. Drag the first meter to that position.
</p>
<p>Now the first click will be in time with the first beat. To get all the other beats to align, we listen to the drums
<p>Holding down the constraint modifier, and with snap set to 'TC Frames', grab the BBT ruler just *after* 4|1|0.
Drag the ruler so that 4|1|0 snaps to the 'phone' frame.
</p>
-<p>Notice what happened : The second tempo was changed.
-</p>
-<p>You had set a musical position for the second tempo marker. It was not alignaed with the frame you wanted, so
+<p class="note">Notice what happened : The second tempo was changed.<br>
+You had set a musical position for the second tempo marker. It was not aligned with the frame you wanted, so
you dragged the BBT ruler, making the second tempo provide enough pulses over the ramp for 4|1|0 to align with the desired frame.
</p>
<p>If your ramp doesn't feel correct, you may add more points within it and keep adjusting beat positions in a similar manner.