</li>
<li>
<p>
- <strong>Display master-meter in the toolbar</strong>
+ <strong>Display master-meter in the toolbar</strong> when enabled displays
+ a small copy of the master bus meter in the toolbar.
</p>
</li>
<li>
<p>
- <strong>Default fade shape:</strong>
+ <strong>Default fade shape:</strong> sets which
+ <a href="/editing-and-arranging/create-region-fades-and-crossfades/">
+ fade shape</a> is the default.
</p>
</li>
<li>
<p>
- <strong>Regions in active edit groups are edited together:</strong>
+ <strong>Regions in active edit groups are edited together:</strong> sets
+ the criteria to see if editing actions apply to tracks grouped together
+ in an active group.
</p>
</li>
<li>
<p>
- <strong>Make rubberband selection rectangle snap to the grid</strong>
+ <strong>Make rubberband selection rectangle snap to the grid</strong> when
+ enabled uses the grid when
+ <a href="/editing-and-arranging/select-regions/">selecting regions</a>
+ with a rubberband rectangle.
</p>
</li>
<li>
<p>
- <strong>Show waveforms in regions</strong>
+ <strong>Show waveforms in regions</strong> when enabled shows a visual
+ representation of the region's audio waveform. Changes to this setting
+ take affect after restarting Ardour.
</p>
</li>
<li>
<p>
- <strong>Show gain envelopes in audio regions:</strong>
+ <strong>Show gain envelopes in audio regions:</strong> sets the criteria
+ for displaying the gain envelope in audio regions.
</p>
</li>
<li>
<p>
- <strong>Waveform scale:</strong>
+ <strong>Waveform scale:</strong> when waveforms are shown in audio region
+ they can be displayed using a <em>linear</em> or a <em>logarithmic</em>
+ scale.
+ See <a href="/working-with-tracks/controlling-track-appearance/waveform-display/">
+ Waveform disply</a>.
</p>
</li>
<li>
<p>
- <strong>Waveform shape:</strong>
+ <strong>Waveform shape:</strong> when waveforms are shown in audio region
+ they can be displayed using a <em>traditional</em> or a <em>rectified</em>
+ shape.
+ See <a href="/working-with-tracks/controlling-track-appearance/waveform-display/">
+ Waveform disply</a>.
</p>
</li>
<li>
<p>
- <strong>Waveform Clip Level (dBFS):</strong>
+ <strong>Waveform Clip Level (dBFS):</strong> sets the level at which the
+ waveform shown in an audio region will be drawn in red to indicate
+ clipping. Setting lower than 0.0 dBFS can be useful if any tool in
+ the audio chain has problems near 0.0 dBFS.
</p>
</li>
<li>
<p>
- <strong>Show waveform for audio while it is being recorded</strong>
+ <strong>Show waveform for audio while it is being recorded</strong> when
+ enabled, will draw the audio waveform in regions being recorded. When
+ disabled only a region block will be drawn while recording reducing CPU
+ requirements.
</p>
</li>
<li>
<p>
- <strong>Show zoom toolbar</strong>
+ <strong>Show zoom toolbar</strong> when enabled shows a toolbar for
+ zoom functions. When disabled the zoom commands are still available
+ with keyboard short-cuts and the View menu. Changes to this setting
+ take affect after restarting Ardour.
</p>
</li>
<li>
<p>
- <strong>Update editor window during drags of the summary</strong>
+ <strong>Update editor window during drags of the summary</strong> when
+ enabled the contents of the editor window will redraw the tracks area
+ as the selection rectangle in the summary area is moved or resized. The
+ summary area is at the bottom of the editor and shows an overview of all
+ regions on the timelime.
</p>
</li>
<li>
<p>
- <strong>Name new markers</strong>
+ <strong>Name new markers</strong> when enabled, popup a dialog when a new
+ <a href="/working-with-markers/">marker</a> is created. This allows
+ markers to be named as they are created.
</p>
</li>
<li>
<p>
<strong>Auto-scroll editor window when dragging near its edges</strong>
+ when enabled will scroll the editor window automatically when dragging a
+ region. This can make it easier to see where to position the region.
</p>
</li>
<li>
<p>
- <strong>After splitting selected regions, select</strong>
+ <strong>After splitting selected regions, select</strong> determines which,
+ if any, regions are selected after a split operation. The options are no
+ regions, the regions created by the split, and if more than one region
+ was selected to start with, the existing selection and the new regions.
+ Changes to this setting take affect after restarting Ardour.
</p>
</li>
</ul>