+++ /dev/null
----
-layout: default
-title: Panning
----
-
-<p>
- <dfn>Panning</<dfn> is the process of distributing one or more signals
- across a series of outputs so that the listener will have the
- experience of them coming from a particular point or area of the
- overall listening field.
-</p>
-<p>
- It is used to create a sense of space and/or a sense of motion in an
- audio mix. You can spread out different signals across the space, and
- make them move over time.
-</p>
-
-<h2>Types of Panners</h2>
-<p>
- The way a panner works depends a great deal on how many signals it
- is going to process and how many outputs it will send them to. The
- simplest case is distributing a single signal to 2 outputs, which is
- the common case when using a "mono" track and a stereo speaker
- setup.
-</p>
-<p>
- But panning in Ardour could theoretically involve distributing any
- number of signals to any number of ouputs. In reality, Ardour does
- not have specific panners for each different situation. Currently,
- it has dedicated panners for the following situations:
-</p>
- <ul>
- <li>1 signal distributed to 2 outputs (the mono panner)</li>
- <li>2 signals distributed to 2 outputs (the stereo panner)</li>
- <li>N signals distributed to M outputs (the VBAP panner)</li>
- </ul>
-<p>
- Even for each of these cases, there are many different ways to
- implement panning. Ardour currently offers just one solution to each
- of these situations, but in the future will offer more.
-</p>
-<p>
- In addition to the panners, Ardour has a balance control for subtle
- corrections to existing stereo images.
-</p>
-
-{% children %}