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[ardour-manual-diverged] / _manual / 13_working-with-plugins / 06_working-with-ardour-built-plugin-editors.html
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----
-layout: default
-title: Working with Ardour-built Plugin Editors
----                        
-
-<p>
-  To view a plugin editor, double-click on the plugin within the 
-  <a href="/working-with-plugins/processor-box/">processor box</a>. 
-  A new window will appear showing the editor/GUI for the plugin.
-</p>  
-<p>
-  If a plugin does not have its own GUI, Ardour will construct a
-  <dfn>generic plugin editor</dfn> from a small set of common control 
-  elements. Ardour will do this even for plugins that have their 
-  own, if you disable <kbd class="menu">Edit &gt; Preferences &gt; 
-  GUI &gt; Use Plugins' own interface instead of Ardour's</kbd>
-</p>
-<p>
-  You can temporarily switch to the generic UI by context-clicking on 
-  a processor and selecting <kbd
-  class="menu">Edit with generic controls</kbd>. This will be necessary to
-  access the <a href="/automation/">plugin automation controls</a>.
-</p>
-<p>
-  In the generic UI, you can re-set any controller to its default by
-  <kbd class="mod3 mouse">Left</kbd>-clicking on it.
-</p>
-
-