<h3>External Monitoring</h3>
<p>With this approach, Ardour plays no role in monitoring at all. Perhaps the recording set-up has an external mixer which can be used to set up monitor mixes, or perhaps the sound-card being used has some ‘listen to the input’-style feature. This approach often has the advantage of zero or near-zero latency. On the other hand it requires external hardware, and the monitoring settings are not saved with the session.</p>
-<p><img src="/ardour/manual/html/diagrams/external-monitoring.png"></p>
+<p><img src="/ardour/manual/html/diagrams/external-monitoring.png" /></p>
<h3>JACK-Based Hardware Monitoring</h3>
<p>Some sound cards have the ability to mix signals from their inputs to their outputs with zero- or low-latency. Furthermore, on some cards these features can be controlled by <a href="/signal-routing/role-of-jack/">JACK</a>. This is a nice arrangement, if the sound card supports it, as it combines the convenience of having the monitoring controlled by Ardour with the low latency operation of doing it externally. </p>
-<p><img src="/ardour/manual/html/diagrams/jack-monitoring.png"></p>
+<p><img src="/ardour/manual/html/diagrams/jack-monitoring.png" /></p>
<h3>Software Monitoring</h3>
<p>With this approach all monitoring is performed by Ardour; it makes track inputs available at track outputs, under the influence of various controls. This approach will almost always have more routing flexibility than JACK-based monitoring. The disadvantage is that there will be a latency between the input and the output. The size of the latency depends largely on the JACK buffer size that is being used. </p>
-<p><img src="/ardour/manual/html/diagrams/ardour-monitoring.png"></p>
+<p><img src="/ardour/manual/html/diagrams/ardour-monitoring.png" /></p>
<h2>Set up Monitoring</h2>
<p>There are three main settings which affect how monitoring is performed. The first is <code>Edit > Preferences > Audio > Record monitoring handled by</code>. There are two or three options here, depending on the capabilities of your hardware: </p>